Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Brawl Styled VS Original Styled textures problems  (Read 884 times)
0 Members and 1 Guest are viewing this topic.
robeccacorn
Newbie Kitten
*
Offline Offline

Posts: 8


View Profile Awards
« on: March 02, 2013, 07:33:55 AM »


Hello everyone, I'm new to this community, so I hope to contribute in the near future!
Now about my problem...I have been using the amazing hacks on the website without problems for a month or two with Gecko OS, and while everything has been going smoothly, I noticed on the amazing Sephiroth hack over Yoshi that I couldn't use another model (Namely Vergil UMvC3)
Now, I am aware that I need to use the right-handed version, and this all went well for the UMvC3 shading, but when I tried to use the Brawl shading version, it wouldn't get past the Ready, GO! after stage select. My question is, after examining the .PAC and .PCS files, is if the problem is the size difference of the 2 files, because the difference is noticable. Or is it Yoshi's file size limit is not compatible with the size of a Marth .PAC? The size of the Vergil Brawl texture is about 1.2 MB, and the UMvC3 one is about 1.1 MB.

Thank you!
Logged

Pages: [1]
Print
Jump to: