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« Reply #150 on: November 16, 2013, 05:04:04 PM » |
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« Reply #151 on: November 16, 2013, 06:06:21 PM » |
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Done both, they'll be in the folders.
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« Reply #152 on: November 17, 2013, 03:02:02 PM » |
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Thanks! I appreciate ya.
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« Reply #153 on: November 17, 2013, 05:34:29 PM » |
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This is my first attempt at making a Sonic CSP. Any tips on how to improve it?
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« Last Edit: November 17, 2013, 05:36:57 PM by AwesomeToad »
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« Reply #154 on: November 17, 2013, 06:01:27 PM » |
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This is my first attempt at making a Sonic CSP. Any tips on how to improve it? Those look really great for a first try. The main thing I would suggest would be better lighting, at the moment it looks like it's coming from under him, giving him a sort of "horror-movie" look. The light above him hitting the center of his face would probably be a good place to put it. Other than that, you can try painting some highlights and shadows onto it, to give it more depth. I don't know how it is in GIMP. but if you use Photoshop, I like to set the layer blending mode to Soft Light, then painting in white to add highlights, and black to add shadows. They'll likely be too intense at first, so drop the opacity down to tone them down. Other than that, lots of practice will make you better for sure!
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« Reply #156 on: November 29, 2013, 07:30:36 PM » |
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Those look really great for a first try. The main thing I would suggest would be better lighting, at the moment it looks like it's coming from under him, giving him a sort of "horror-movie" look. The light above him hitting the center of his face would probably be a good place to put it.
Other than that, you can try painting some highlights and shadows onto it, to give it more depth. I don't know how it is in GIMP. but if you use Photoshop, I like to set the layer blending mode to Soft Light, then painting in white to add highlights, and black to add shadows. They'll likely be too intense at first, so drop the opacity down to tone them down. Other than that, lots of practice will make you better for sure!
Hey, I've decided to give my hand at making a sort of rendered style CSP of AwesomeToad's HD Mario texture hack. This is the result.
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« Reply #157 on: November 29, 2013, 09:56:25 PM » |
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Err... I wouldn't emboss those CSP's if I were you. Done that way, they remind me of fridge magnets.
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« Reply #158 on: November 29, 2013, 10:18:00 PM » |
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The slight edits to brightness and color look great, but as Segtendo said, I wouldn't add an emboss. If you're going for a rim effect, I would try painting on the rim for better results, or if you're feeling lazy, start with an inner glow.
I haven't actually posted something up here in a long time, have I? I'll have to do something about that soon, then.
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« Last Edit: November 29, 2013, 10:25:36 PM by Taiko »
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« Reply #159 on: December 01, 2013, 08:46:05 AM » |
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The slight edits to brightness and color look great, but as Segtendo said, I wouldn't add an emboss. If you're going for a rim effect, I would try painting on the rim for better results, or if you're feeling lazy, start with an inner glow.
I haven't actually posted something up here in a long time, have I? I'll have to do something about that soon, then.
Thank you both for the tips. Now, this was a second attempt at Mario but using your Doctor Mario with edited Mirage style textures.
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« Reply #160 on: December 01, 2013, 09:34:35 AM » |
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It's looking better! There are a few highlights that look out of place though, like the one on his leg right under his coat and his stache right under his nose. Other than that, they look a bit hard which makes them still look a bit embossed, so maybe try blurring them. Other than that, it's looking good!
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« Reply #161 on: December 07, 2013, 01:25:30 AM » |
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It's looking better! There are a few highlights that look out of place though, like the one on his leg right under his coat and his stache right under his nose. Other than that, they look a bit hard which makes them still look a bit embossed, so maybe try blurring them. Other than that, it's looking good!
More tests, for opinion sake to see am I getting the hang of this.
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« Reply #162 on: December 07, 2013, 09:37:13 AM » |
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Much better, I personally like the Charizard at the bottom the most.
Individual breakdowns: Bowser: Overall looks really bright, like the shadows might need to be darker.
Skullzard: It looks to me like the light should be coming from more to the center, rather than far to the right. It gives it this weird divide, but if that's what you were going for I wouldn't change it.
Charizard: Like I've already said, I like this one the most. My only suggestion would maybe be to add more highlights, but that's about it I think.
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« Reply #163 on: December 07, 2013, 02:33:28 PM » |
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Much better, I personally like the Charizard at the bottom the most.
Individual breakdowns: Bowser: Overall looks really bright, like the shadows might need to be darker.
Skullzard: It looks to me like the light should be coming from more to the center, rather than far to the right. It gives it this weird divide, but if that's what you were going for I wouldn't change it.
Charizard: Like I've already said, I like this one the most. My only suggestion would maybe be to add more highlights, but that's about it I think.
Thank you so much for the tips, I want to present this Pikachu of mines.
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« Reply #164 on: December 07, 2013, 10:25:46 PM » |
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That Pikachu is a huge improvement, it looks really believable if that makes sense. I don't really like the glow one though, it kinda ruins it.
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