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« Reply #1 on: March 11, 2013, 10:32:48 PM » |
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Yeah, just use the automatic metal materials button, delete all the original materials, remove "_ExtMtl" from all the metal materials, and then link the objects and shaders back up to them as they were to the original materials. Then add the metal texture you want to the pac and delete all the other textures.
If you're thinking of making all characters metal all the time without editing each individual fighter pac, then the answer is no. Rel editing or a code would be needed most likely.
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