Sorry i meant to say i know how they work, but i don't know a method (or at least one that doesn't require me searching for each individual point and writing it) for getting a string of them.
If you want an easy way to convert the triangles into tristrips, use
the Collada Refinery. Just run a DAE file through it with Tristripper, and it'll convert all of the triangles into triangle strips.
(Sometime, I'll write a better step-by-step tutorial, so that no important steps will be missed.)
Hmmmm, i might be able to get static models imported a fair bit quicker than usual.