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Author Topic: iwantgames Projects: Iwantgames Returns  (Read 398566 times)
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iwantgames
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    « Reply #1005 on: February 02, 2021, 06:05:18 PM »


    lol so i know i said this a thousand times but this time i'm super cereal. This year this place will be overflowing with content for those who do not use either discord or twitter. The only exception is if there are no replies, (everyone probably moved on to one of the two by now) in which case i'll lock the thread and will let it go into an eternal slumber. There's a lot to post so lets get to it

    Wanted to start this year of with a release so here's a mod i made not too long ago


    ^ image leads to download


    in-game screens:







    Next up is my Ultimate stuff. Still working on the shader/mats. I've gotten much further and they look much better than before. First I've improved/fixed the skin coloring and shading.

    I've posted tons of revisions on twitter but here is the final


    enlarged final


    they now have proper coloring, Ultimate's fake subsurface scattering, and Ultimate's based skin shading

    Second, though not final i've also made progress with Ultimate's normal maps. Unfortunately i won't be able to add this in anytime soon. For the normal maps to work i need to generate the z component in the shader. There is not enough space to add it into the shader atm. Currently looking into adding the z component into the blue channel like they use to be. that'll free up the number of stages need to generate it. Anyway here's the progress on that


    Third i have no previews to show but i'm still working on trying to get the specular/metals settings to look/act like they are suppose to


    Finally, My next project is underway and the progress has been smooth so far. Return ZSS(originally ZSS 2.0) is back. After two years of inactivity



    current progress



    Here's Bailey based on her Returns redesign


    That should be all for now. Probably missed some stuff but it's enough as is lol
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    Nintendo ID: Iwantgames
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    « Reply #1006 on: February 10, 2021, 11:01:19 PM »


    You shouldn't just lock it, I'm sure people would appreciate being able to see everything being posted here.
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    iwantgames
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    « Reply #1007 on: February 19, 2021, 06:05:37 PM »


    You shouldn't just lock it, I'm sure people would appreciate being able to see everything being posted here.
    lol i guess i can keep posting stuff

    For now here's some Samus returns concept ZSS















    W.I.P Alt costume







    She'll be the next thing i release. Model work is pretty solid. currently working on the texture right now
    « Last Edit: February 19, 2021, 07:25:04 PM by iwantgames » Logged


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    « Reply #1008 on: March 07, 2021, 03:10:20 AM »


    This model got very high quality, it's probably my new favourite out of ZSS' imports
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    « Reply #1009 on: March 08, 2021, 06:03:57 PM »


    is it just me? or maybe after seeing zs samus in ultimate for so long, now brawl samus looks hella thicc?
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    « Reply #1010 on: March 19, 2021, 06:11:17 PM »


    apologies, nobody posted for awhile so i wasn't checking in much.

    This model got very high quality, it's probably my new favourite out of ZSS' imports
    thanks! It's actually a vertex with exception of the hair. Used the brawl model as base

    is it just me? or maybe after seeing zs samus in ultimate for so long, now brawl samus looks hella thicc?
    lol. the ult model is actually bigger overall, but just by a little bit. and this model is about the same as ult but slightly bigger and with a bigger bust size, smaller than vbrawl's tho

    Here are some compare shots of the brawl model and this model







    As for what's left, it's mainly just texture work. i've never been good with texturing so it's taking awhile. Been and currently am practicing and learning it.

    Here's some in-game WIP screens






    can ignore all the jagged edges and junk, currently focusing on texturing the base body texture/definition
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    « Reply #1011 on: April 05, 2021, 12:09:53 AM »


    Updated Return Zsamus, so here are some new screens!











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    « Reply #1012 on: April 05, 2021, 11:09:28 PM »


    Digging it, fantastic job
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