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« Reply #1 on: June 06, 2013, 09:41:04 PM » |
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I'm sure there could be a way to remove character portraits from battle, but I think it has to be done through coding. Simply making the battle portrait transparent will do you no good: it will just be a colored background where the battle portrait used to be.
For the .gct file, what codes you have in there? If you saved those codes to a .txt format, you can simply add the code in and just reexport the .gct file.
To answer your last question, no, you can't do that. It will end up freezing the game for many reasons: the one I can think of is very different bone structures and animations. There's a reason that the model import can be worked specifically over Yoshi, and the only thing you can do about it is exporting the model, rerigging it over Sonic's bones, and importing the model into Sonic's file. The same applies for using animations and movesets.
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