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Author Topic: CSS Help: Can't Select Certain Characters  (Read 6300 times)
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Renova

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« Reply #15 on: June 18, 2013, 04:26:42 PM »



Here's an update on the menu, I think the problem lies in the editions I made in the CSS Organizer.


That's got to be it. The codes work, that's for sure. I didn't use the CSS Organizer, I let the code rearrange the defaults. I'm almost certain yourproblem lies there as well.

Since I don'y use the CSS Organizer, the only piece of advice I can give is to download a CSS from the vault and use their presets.
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Zeemis
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« Reply #16 on: June 18, 2013, 04:37:25 PM »


Renova, check this out, it sounds exactly like the issue I'm having... but I have that code he speaks of...
Watch at 4:55
Brawl Modding Tutorial - CSS Organizer 2.0



So, I've come to the conclusion that it's the CSS code. It's suppose to not only show more characters (Such as Shiek and Zelda seperatly, and the individual pokemon), but also allow for characters to be placed where the default vanilla P1,P2,P3,P4 card clots are on the character selection menu. I should be able to place the character icons below is what I mean, I can't.
For me, it's not doing either, yet I have both codes enabled via Code Manager...
I mentioned in an earlier post that I had the pause camera code ticked in the Code Manager, but it didn't work in-game... this leads me to further believe that it's the Code Managers fault.
----------------
Edit

So I tried enabling the codes from an cheat code app on the Homebrew Channel like I use to before I began using Code Manager, and I'm getting the same results. Something is blocking my use of codes for Brawl...?

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Edit 2
I've figured it out, it's because of my hook type in Riivolution. I had it on VI Hook using "BeyondRiivolution.xml" and it now loads the cheats correctly using DXDraw. I can now select characters on all rows; however, it isn't showing the extra characters like Charizard, Bulbasar and Squirtle.
« Last Edit: June 18, 2013, 05:50:57 PM by Zeemis » Logged

Renova

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« Reply #17 on: June 18, 2013, 09:33:26 PM »


Glad we got the bulk of it figured out. I still have no idea what he hooks are for. Never bothered to find out because it already works the way I want it to. Anyway..

Do you have the independent Pokemon code enabled?
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Zeemis
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« Reply #18 on: June 19, 2013, 12:42:13 AM »


I don't. :/
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Renova

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« Reply #19 on: June 19, 2013, 05:52:29 AM »


Independent Pokemon Engine+ No Wreck My Music

06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
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Zeemis
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« Reply #20 on: April 07, 2014, 12:14:16 AM »


I know I should not be necroposting and will probably get some kind of warning, but I'm having the exact same problem again shown in past videos in this thread... I re-read this entire thread twice, and tried to switch VI hook to DXDraw again; however, it didn't work like it initially did. This is quite perplexing...
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Zeemis
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« Reply #21 on: April 09, 2014, 09:10:10 AM »


Has anyone else experienced this?
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