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Knight~
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« on: July 14, 2013, 02:52:16 PM »


I know that Gecko OS supports up to 2GBs SD Cards, and Riivolution up to 32GBs, but what about CFG USB Loader MOD? What's the maximun capacity that can handle (to laod hacks, codes, etc)?
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    « Reply #1 on: July 14, 2013, 03:19:10 PM »


    I've had 2 Gigs working on mine...Since it uses Ocarina, I assume it's similar to that of Gecko OS.
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    SuperrSonic
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    « Reply #2 on: July 14, 2013, 03:34:44 PM »


    Gecko OS is not the problem; it's the file patch code that is limited to SD.
    This is because:
    -A loader/launcher reads the codes from a gct and patches them in the Wii's memory.
    -The file patch code uses Brawl's function to read SD cards.
    Simply the File Patch Code won't work if launched from an SDHC because SSBB doesn't support SDHC, other codes will work from an SDHC but FPS won't.

    *Riivolution works in a completely different way, which makes it compatible with every Wii game and not just Brawl. Also allowing SDHC support and games that don't have SD support in the first place.
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    Knight~
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    « Reply #3 on: July 14, 2013, 04:29:20 PM »


    Gecko OS is not the problem; it's the file patch code that is limited to SD.
    This is because:
    -A loader/launcher reads the codes from a gct and patches them in the Wii's memory.
    -The file patch code uses Brawl's function to read SD cards.
    Simply the File Patch Code won't work if launched from an SDHC because SSBB doesn't support SDHC, other codes will work from an SDHC but FPS won't.

    *Riivolution works in a completely different way, which makes it compatible with every Wii game and not just Brawl. Also allowing SDHC support and games that don't have SD support in the first place.

    I know that, but, for example, can I use a 16GBs SD Card to load hacks with File Patch Code?
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    « Reply #4 on: July 14, 2013, 04:52:48 PM »


    He's asking what size the SD Card should be if you want to load from USB Loader.

    I've had 2 Gigs working on mine...Since it uses Ocarina, I assume it's similar to that of Gecko OS.

    That's my guess...
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    Knight~
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    « Reply #5 on: July 14, 2013, 04:58:04 PM »


    He's asking what size the SD Card should be if you want to load from USB Loader.

    That's my guess...

    Well, i don't know, I don't want to waste money if it won't work.
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    SuperrSonic
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    « Reply #6 on: July 14, 2013, 11:34:45 PM »


    No; it won't work, read my post again.
    *Brawl doesn't support SDHC, fpc uses Brawl's SD code. Therefore no SDHC support.
    If you want to load mods with a 16GB you need Riivolution.

    Maximum SD size is 2GB so use that for the File Patch Code.
    CFG has SDHC support yeah but that doesn't mean SSBB will.

    Post Merge: July 14, 2013, 11:38:53 PM
    « Last Edit: July 14, 2013, 11:38:53 PM by SuperrSonic » Logged


    Knight~
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    « Reply #7 on: July 15, 2013, 11:04:39 AM »


    No; it won't work, read my post again.
    *Brawl doesn't support SDHC, fpc uses Brawl's SD code. Therefore no SDHC support.
    If you want to load mods with a 16GB you need Riivolution.

    Maximum SD size is 2GB so use that for the File Patch Code.
    CFG has SDHC support yeah but that doesn't mean SSBB will.

    Post Merge: July 14, 2013, 11:38:53 PM


    Got it, thanks. I'll lock this.
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