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Author Topic: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)  (Read 347741 times)
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    « Reply #375 on: February 08, 2014, 03:50:27 PM »


    I did something similar in my SS Link hack for his shield bash.

    Its a defensive collision. Don't remember it off the top of my head, but its definitely there.
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    « Reply #376 on: February 08, 2014, 04:03:31 PM »


    Applied the Defensive Collision.
    Parameter 1: 3
    Parameter 2: 0
    Parameter 3: 2

    ...Aaaaaand yet again, absolutely nothing.

    Oh! Your SS Link has it, and it works? I'll see if I can pull the coding out of it.
    I can't BELIEVE it's 2014 and there STILL isn't a clear-cut, easy to find answer for this. This has just GOT to one of the top ten PSA related questions out there.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #377 on: February 08, 2014, 04:08:33 PM »


    It took FOREVER to figure out.

    I don't even know how I did it lol

    Post Merge: February 08, 2014, 04:09:47 PM
    Ill most likely make a tut on it today (or monday) along with a basic explanation of the change subaction command.

    « Last Edit: February 08, 2014, 04:09:47 PM by drogoth » Logged



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    « Reply #378 on: February 08, 2014, 04:12:25 PM »


    Ill most likely make a tut on it today (or monday) along with a basic explanation of the change subaction command.
    PLEASE do, I'd love you forever if you did. Ganon isn't the only character I have this planned for (for example, my Link will also have the shield bash for his Twilight costume slots).

    Mainly because, I'm downloading your FitLink.pac right now... and... after two downloads, my PSA application tells me it's a corrupted file. T_T
    « Last Edit: February 08, 2014, 04:13:23 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #379 on: February 08, 2014, 04:14:16 PM »


    ... Wut?

    How?

    Are you opening it with PSA or BBox?
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    « Reply #380 on: February 08, 2014, 04:20:44 PM »


    PSA, of course. I don't even know how to edit movesets with BB; KJP recently told me it was possible and I was all "wuuuuuut".

    It's your OWN SS Link, correct? Not the Project Sacred one? Because I did yours, not PS's.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #381 on: February 08, 2014, 04:23:40 PM »


    Use BBox, PSA won't work with it. If you PSA something in BBox it won't work with PSA

    And yes, my personal one.
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    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

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    « Reply #382 on: February 08, 2014, 04:43:10 PM »


    PSA, of course. I don't even know how to edit movesets with BB; KJP recently told me it was possible and I was all "wuuuuuut".

    It's your OWN SS Link, correct? Not the Project Sacred one? Because I did yours, not PS's.
    The most recent version of Brawl Box that allows you to PSA is v0.68b. Anything past that one doesn't have the moveset editor. Blackjax96 was gonna create a program just for editing movesets but he scrapped it and resigned from working on it and BB. Towards the end of last year I believe.
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    « Reply #383 on: February 08, 2014, 05:01:37 PM »


    Trouble is, I have no idea how to access anything moveset related in Brawl Box. I've loaded the FitLink.pac in it right now and I see nothing moveset related in the slightest.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #384 on: February 08, 2014, 05:08:06 PM »


    You have to open the first tab, then open it again, open subactions and then look for shield bash
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    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
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    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

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    « Reply #385 on: February 08, 2014, 05:17:52 PM »


    Once you open the program, I usually open a model first. Go into the model previewer, the left tab shows the animations, if you click the right tab, it opens the moveset data. the upper tab has options. Click on Moveset. Then load a Fighter.pac and it will open up the left tab for you. Select the Subaction section and you're good to go.

    I personally always work with a model and fitmotionetc to get what i need done quicker.

    Hope that helped.
    « Last Edit: February 08, 2014, 05:18:48 PM by HeavyD88 » Logged

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    Hooray for surpassing 4000 downloads!! Thanks guys!


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    « Reply #386 on: February 08, 2014, 05:22:34 PM »


    Now I have an even WORSE problem. T_T Now, my [censored]ing FitGanon.pac is basically just corrupted. I didn't even do anything with it either! I didn't even touch it once! It just doesn't work. Looks like I have to do ALL that work again, all over. Not impossible... but that DEFINITELY means this won't be released by the end of the weekend. T_T

    I'll see what I can do with what you guys told me. I may just give up on Ganon for now and try my hand with Ike again...
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #387 on: February 08, 2014, 06:16:48 PM »


    Now I have an even WORSE problem. T_T Now, my [censored]ing FitGanon.pac is basically just corrupted. I didn't even do anything with it either! I didn't even touch it once! It just doesn't work. Looks like I have to do ALL that work again, all over. Not impossible... but that DEFINITELY means this won't be released by the end of the weekend. T_T

    I'll see what I can do with what you guys told me. I may just give up on Ganon for now and try my hand with Ike again...
    Do you mean when you open the fighter.pac it says not a moveset file? Because if it says that then yes it is unusable. Did you edit it in any way with PSA/Smash Attacks at all?
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    « Reply #388 on: February 08, 2014, 06:21:49 PM »


    Do you mean when you open the fighter.pac it says not a moveset file? Because if it says that then yes it is unusable. Did you edit it in any way with PSA/Smash Attacks at all?
    It says "Error reading file" and that's it.

    ...It started doing it for my all of my .pacs. Luckily, they still work. Unlike Ganon, which causes freezes...

    In addition to Ike, I may start pumping out some ideas for Charizard. I actually think a Charizard PSA would be wicked cool.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #389 on: February 08, 2014, 06:23:40 PM »


    It says "Error reading file" and that's it.

    ...It started doing it for my all of my .pacs. Luckily, they still work. Unlike Ganon, which causes freezes...

    In addition to Ike, I may start pumping out some ideas for Charizard. I actually think a Charizard PSA would be wicked cool.
    Yeah I think you may have to start from scratch on Ganon. Although if he still works in PSA, use that reference side by side with Brawl Box to make it go faster. That's what I do sometimes.
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    WiFi Brawl FC:0606-0014-4748

    You turned into a real boring [censored] while I was away. -Yoko

    Hooray for surpassing 4000 downloads!! Thanks guys!


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