Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)

Started by Amarythe, July 26, 2013, 11:22:43 PM

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February 09, 2014, 02:00:48 AM #390 Last Edit: February 09, 2014, 02:01:54 AM by Amarythe
I'm afraid I still couldn't find what you guys were talking about o_o ...But I'm sure there's a tutorial somewhere.

This is Charizard's planned moveset:
Jab -    Scratch
Side Tilt - Metal Claw
Dash Attack -Flare Blitz
Side Smash - Slash
Up Tilt - Fire Fang
Up Smash - Heat Wave
Down Tilt - Rage
Down Smash - Dragon Rage
NAir - Wing Attack
FAir - Dragon Claw
BAir - Shadow Claw
UAir - Flame Burst
DAir - Air Slash
Special - Flame Thrower
Side Special - Ember
Up Special - Fire Spin
Down Special - Inferno

Side Taunt   Growl
Down Taunt   Smokescreen
Scary Face   Up Taunt

^This is literally every single move Charizard learns naturally, through leveling up. There was just enough material to fill every attack slot, haha. Convenient, huh?

I may use some TM moves for Grab/Throw ideas, like how P:M made Seismic Toss.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

Cool Charizard!
Will it be vbrawl compatible?

Nevermind he has his own down-b...

I've read back a bit on this topic, and are you trying to use Defensive Collisions with Gannon?
Because Defensive Collisions will only work for characters who already use them, like Link or Pit.

Nice Charizard moveset btw.


Personal PSA Thread: http://forums.kc-mm.com/index.php?topic=64229.0
Project Pokemon: http://forums.kc-mm.com/index.php?topic=47219.0
"If we save her, I am going to take off her pants and play Slip'N'Slide. Wicky wicky wick, wicky wicky wick, Fresh Cowboy from the Westside"

Quote from: RevenantGenesis on February 09, 2014, 02:16:56 AM
I've read back a bit on this topic, and are you trying to use Defensive Collisions with Gannon?
Because Defensive Collisions will only work for characters who already use them, like Link or Pit.

Nice Charizard moveset btw.
OH! That explains it completely.

Yeah, personally I can't wait for this Charizard, haha. I find Brawl's Charizard a tad bland... and P:M did a great job on it, but it just isn't canon, you know? Plus, these changs should be relatively easy. Take the Dragon Slash for example: Literally all I've got to do is change the Fire flag to an Aura one, haha.

Charizard is also my favorite Pokemon of all time, so this is long overdue.

Quote from: Jade_Rock on February 09, 2014, 02:16:18 AM
Will it be vbrawl compatible?
I'm sorry man, literally nothing I ever do will be vBrawl compatible. To me, Brawl is absolutely dead and P:M is the future. You gotta understand I plan on hacking the entire game, meaning an all-P:M version of my work is more than enough to keep me busy. I just don't have the time to adapt my hacks to vBrawl, I'm afraid. :c

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

February 09, 2014, 02:32:13 AM #394 Last Edit: February 09, 2014, 02:46:33 AM by HeavyD88
What was it about our explanations that were confusing you? I can post pics to show you better if that'll help.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

Sorry but you are not allowed to view spoiler contents.

The confusing part was that everything you described... basically wasn't there, lol.

Pics would be a great help. I'm a visual learner, after all, haha.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

Alright then,I like P:M and all,it's that neither of my brothers like it so we play vbrawl and sometimes minus.Which I like anyway and more hacks are vbrawl then P:M.

Still can't wait for next P:M clone engined character.

February 09, 2014, 06:18:33 AM #397 Last Edit: February 09, 2014, 06:35:31 AM by HeavyD88
Quote from: Amarythe on February 09, 2014, 03:22:13 AM
The confusing part was that everything you described... basically wasn't there, lol.

Pics would be a great help. I'm a visual learner, after all, haha.
Okay here you go, this should help. Hopefully.
Sorry but you are not allowed to view spoiler contents.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

Sorry but you are not allowed to view spoiler contents.



February 09, 2014, 03:18:50 PM #400 Last Edit: February 09, 2014, 04:31:10 PM by Amarythe
Thanks a ton HeavyD88. Lol at the phone pics, you could have just hit Print Screen lolololol

Quote from: Jade_Rock on February 09, 2014, 04:14:20 AM
Alright then,I like P:M and all,it's that neither of my brothers like it so we play vbrawl and sometimes minus.Which I like anyway and more hacks are vbrawl then P:M.

Still can't wait for next P:M clone engined character.
I assume your brothers are much younger than you, haha.

Yeah, me too. Personally, I've got my money on K. Rool. In part because it's almost certain he won't be in Smash 4 (licensing issues with Rare), and the P:M team has specifically stated they're trying to avoid a clone of the new game. In fact, that's why Mega Mewtwo, Charizard and Lucario weren't an alternate costume...

I hope they put in K. Rool so that I don't have to.
...OH what a giveaway!

Quote from: andalsoandy on February 09, 2014, 06:53:54 AM
Do you plan on doing every character?
Yep. As Scout confirmed, as it is with the Nostalgia Series, so will it be with the True Series. In fact, both projects are actually designed to go as a set. Which leads me to a small announcement: As soon as every main costume for each character is edited, and as soon as each character gets at least 3 PSA edits, both Projects and threads will become merged, and the whole thing will be called "Super Smash Bros. All Stars".

Some of you already knew this, but I thought I'd fill in the new people eyeing the thread.

...Oh, and actually, it may be misleading to say each character will receive a PSA edit. You see, the point of this project is to emulate exactly what the characters did in-game; to replace all the needlessly "unique" material Sakurai threw in (such as Mario's NAir). But, honestly Sakurai did get some characters 100% right. Such as King Dedede.

I know that everything I've released so far has almost everything changed, but that won't be the case for every character by any means...
1/4th of the cast will be entirely changed.
Another 1/4th of the cast will be about half changed.
Another 1/4th of the cast will be about a quarter changed,
And the rest will have anywhere from 0-3 edits.

Post Merge: February 09, 2014, 04:31:10 PM

Alright Heavy, I've got everything in BrawlBox ready. I see the Animations and the Moveset and everything. I thought you were saying every BB build AFTER 68b would support it. Why would they get rid of the moveset edit feature anyhow? But I got just one last problem...

...There's no way to change the name of the SubAction (as far as I know). 0_o Y'know, such as changing NONE to Attack12, for example. I've tried right clicking, double clicking... other... clicking... Nothin'. Haha, this is so basic.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

I'm still waiting for Mario. I really hope you incorporate his hammer.

Quote from: Amarythe on February 09, 2014, 03:18:50 PM
Alright Heavy, I've got everything in BrawlBox ready. I see the Animations and the Moveset and everything. I thought you were saying every BB build AFTER 68b would support it. Why would they get rid of the moveset edit feature anyhow? But I got just one last problem...

...There's no way to change the name of the SubAction (as far as I know). 0_o Y'know, such as changing NONE to Attack12, for example. I've tried right clicking, double clicking... other... clicking... Nothin'. Haha, this is so basic.

0.68b is the latest version that can PSA

You right click the subaction and go down to rename.

There is no secret, mate.


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Quote from: Lito on February 09, 2014, 06:28:46 PM
I'm still waiting for Mario. I really hope you incorporate his hammer.
The hammer will probably be the last change, aside from Special stuff. I need a model importer for that. I plan on using it for his BAir and FTilts. Same with Luigi.
Mario hasn't been worked on due to minor complications with getting rid of Dr. Mario. But, I know for sure what to do now. Mario deserves some serious attention.

Quote from: drogoth on February 09, 2014, 06:31:51 PM
0.68b is the latest version that can PSA
You right click the subaction and go down to rename.
There is no secret, mate.
Apparently not. Once again, right clicking does nothing. I downloaded 68b fresh too.
In fact, it won't let me copy/paste bone positions either, meaning it's worthless as an animator. I think I just ought to go the traditional way... despite how useful seeing the hitboxes in action would be.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

Are you opening the PSA with the model viewer or without?

Because you can't rename subactions if you're using the model viewer.


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