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Author Topic: Texture specific effects?  (Read 700 times)
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DocStrange
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Super Fighting Robot

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    « on: July 28, 2013, 03:04:01 AM »


    This is more me looking for someone more knowledgeable to tell my why this isn't possible.

    I was thinking it may be possible to have effects that work only for certain costumes using PSA, I'll give an example: Let's say you have a Mario PSA and two textures to go with it, one regular and the other Dr. Mario.

    In the PSA, when you use fireball, the fireball's hitbox and visual effect are attached to TWO bones (let's call them a and b) bone a is what the fire effect attaches to, bone b is attached to a model in the actual texture.

    What I'm thinking you could do is make it so in your regular Mario texture, it doesn't have the pill model that would be attached to bone b, so only the fireball shows up, whereas in the Doc texture there would be a pill model attached to b and bone a would be removed completely, making only the pill appear for the move.

    Possible?
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