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« on: July 28, 2013, 10:52:08 PM » |
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Well, I explain the problem. I imported an 3D model over Link, using Link's bones, and all that stuff. It even worked... Before I wanted to improve the textures. You see, it's hair was not using the correct texture, so I changed ONLY it's hair texture, using another type of one of that options texture import gives you, and here, it made boom.
Now, no matter how I import it, the compression I use, the option I use for the textures, it doesn't matter anything, Brawl won't make it work. Please, if someone can tell me what I did wrong, I'll be grateful.
PD: If anyone needs the FitLink00.pcs, I can lend it, but I don't like to upload things that aren't finished.
Here, a little list to make it simple to understand the issues:
-The character is a Link import, using Link bones. -The character used to work. -The character worked when I compressed TextureData[0] with LZ777, but without any texture. -The test imports filesize were between 650 and 900. -Normal Link textures work. -The problem doesn't ocurr only on Link's 00 texture. -The model shows on Brawlbox without any problem. -I tried to use another FitLink0X.pcs, reimporting the model and textures, no luck. -As long as I remember, the textures I were using had 3 I4 and a CMPR, with the last being CI4 back when it worked. I just changed the CI4 to CI8.
I hope someone can help me. Thank you for reading and sorry if this is not in the correct place.
EDIT: I fixed the problem, but if someone can tell me why this does happen, I'll be grateful.
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