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Question: 576861743f
53 - 34 (39.5%)
4F - 9 (10.5%)
4F - 9 (10.5%)
4E - 11 (12.8%)
2E - 9 (10.5%)
2E - 4 (4.7%)
2E - 10 (11.6%)
Total Voters: 86

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Author Topic: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*  (Read 962325 times)
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Segtendo
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    « Reply #1800 on: July 23, 2012, 04:33:35 PM »


    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27797
    Maybe this inspires you to continue dat sexy menu of your's.
    And yes. The new Brawlbox will be amazing.
    SCN0, PAT0, CHR0, SRT0, SHP0, VIS0, CLR0, TEX0, PLT0, & MDL0 are now 100% known Awesome Face
    « Last Edit: July 23, 2012, 04:34:52 PM by Segtendo » Logged

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    « Reply #1801 on: July 23, 2012, 07:10:28 PM »


    BlackJax also fixed up CLR0, which apparently was messed up.
    But it doesn't work in the previewer yet though :\
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    ASF1nk
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    « Reply #1802 on: July 23, 2012, 07:36:04 PM »


    Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
    I might have a surprise sometime this week or the next. ;]
    And no not the CSS
    « Last Edit: July 23, 2012, 07:37:44 PM by ASF1nk » Logged

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    Shun_One
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    « Reply #1803 on: July 23, 2012, 07:49:51 PM »


    Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
    I might have a surprise sometime this week or the next. ;]
    And no not the CSS
    Then I might be excited.
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    « Reply #1804 on: July 23, 2012, 07:50:05 PM »


    Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
    I might have a surprise sometime this week or the next. ;]
    And no not the CSS
    This is the best news in this thread since...you last posted previews! Happy Face
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    « Reply #1805 on: July 24, 2012, 01:00:55 AM »


    It worked for me but it is a wrong one, I asked for blue, not red

    ^
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    « Reply #1806 on: July 25, 2012, 11:25:13 PM »


    Is there anyone to have the alloys without giga and warioman? Also can they have there own css?
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    « Reply #1807 on: July 30, 2012, 06:19:04 AM »


    Is there anyone to have the alloys without giga and warioman? Also can they have there own css?
    Why? Although you weren't to use them, 2 little icons can't bother you
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    « Reply #1808 on: July 30, 2012, 10:33:42 PM »


    Ah, i am still hyped over this CSS, it's been a while actually since i've been hyped over a CSS.

    So, i'm not asking about the progress of the CSS

    but when are you going to get access to your wii is the better question. i hate to bother, but sometimes i think we should be kept in the loop.
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    SmashClash
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    « Reply #1809 on: July 30, 2012, 11:21:01 PM »


    Ah, i am still hyped over this CSS, it's been a while actually since i've been hyped over a CSS.

    So, i'm not asking about the progress of the CSS

    but when are you going to get access to your wii is the better question. i hate to bother, but sometimes i think we should be kept in the loop.
    I agree.
    *Stares down ASF1nk in a non-homo way*
    « Last Edit: July 30, 2012, 11:22:02 PM by SmashClash » Logged

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    « Reply #1810 on: August 01, 2012, 11:12:32 AM »


    it still wont work on riivolution
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    tygar
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    « Reply #1811 on: August 04, 2012, 12:13:10 PM »


    Omg thank you so much you are my hero for making this guide <3<3<3<3<3<3
    Only thing is I dont have the alloys/giga/warioman even though I downloaded the one called (alloysbgwmEverything) :x
    « Last Edit: August 04, 2012, 01:16:17 PM by tygar » Logged

    MegamanZero23
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    « Reply #1812 on: August 07, 2012, 04:41:53 AM »


    Confused, not working. There is clearly something wrong with my RSBE.xml file because when I open it I do not see what I am supposed to name the RSBE01.gct file as. (I'm using riivolution), I'm guessing that the RSBE01.gct file needs to be renamed something but I cannot figure it out. The contents of my RSBE.XML file are:
    <?xml version="1.0"?>
    -<riivolution version="2">
    <option default="1" id="SSBB ReplacemtsSSBB Replacements"/>
     <option default="1" id="OcarinaOcarina Handler"/>
     <option default="1" id="Ocarinaocarina_codes"/>
    </riivolution>.
    I am clearly missing the part that is supposed to say:   "<memory valuefile="/codes/GAMEID.gct" offset="0x00570000" /> ". So I have no clue what to name my Codes file. Everything else is in place, like the template and whatnot. My folders look like this:
    codes=RSBE01.gct
    riivolution=config=RSBE.xml
    riivolution=codehandler
    riivolution=ocarina.xml
    riivolution=SSBBtemplate.xml
    ssbb=textures, common5_en.pac
    I have spent many hours trying to figure this out, on the riivolution screen it says "Ocarina code=enable" and it allows me to select my hook. I tried all the hooks and it just won't work. I have a feeling I have an old RSBE.xml file. Does anybody know where I can find an updated one? Or if thats not the problem, can anybody help with this? The Custom CSS works with the background and everything but the codes are not working. So that means certain characters at the bottom of the list are not selectable, like sonic, snake, toonlink, etc. The random box also does not work. Please help, for it is becoming frustrating.
    « Last Edit: August 07, 2012, 04:53:28 AM by MegamanZero23 » Logged

    BRyant76123
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    « Reply #1813 on: August 07, 2012, 08:17:43 AM »


    where can I post a custom Character Icon that I made Kirby Dance
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    ASF1nk
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    « Reply #1814 on: August 07, 2012, 09:18:02 AM »


    @MegamnZero23
    That's the wrong XML file you should be looking at the one inside the 'riivolution' folder, NOT the one inside the 'config' folder.

    @BRyant76123
    You can post them here or make your own thread.
    Although if you only have 1 icon I don't see the point of making a thread.
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