Texture Transparency in BrawlBox. I need help, BADLY.

Started by Velen, March 14, 2010, 05:10:30 AM

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Being able to make a character semi-transparent is key to the texture I am trying to do right now. Is it possible to make the textures semi-transparent, and in consequence, make the character themselves semi-transparent?

I am modifying the textures in Photoshop, just to clarify.

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Certain textures can be made semi-transparent, not all.

Refer to this to know which.

http://forums.kc-mm.com/index.php?topic=3329.0
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

March 14, 2010, 07:15:42 AM #2 Last Edit: March 14, 2010, 05:27:27 PM by Velen Zaiga
...Ehh...I look at that and find myself supremely confused. I am also using BrawlBox. How do I determine what...Hold on *Goes to check*

EDIT: Okay, so the body textures are not able to be made semi-transparent... Damn.

Anyhow, Now how do I make the textures transparent in Brawlbox and in-game?

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Uh...bump, I guess?

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Not too many characters can be transparent just by making the texture parts transparent.  So far, only Ganondorf can be 99% transparent through texture editing; his eye base can't be transparent, due to being in RGB565 format.

Also, a lot of body textures tend to be in either RGB565 format or CMPR format.  CMPR textures only accept one transparent color, while RGB565 textures accept none.