I've searched around the internet and I have yet to find a solution to this.
I'm using Bionic's Mod Launcher 2.5.1 along with the RiiOcarina ZIP file (Containing Codehandler.bin & Ocarina.xml).
The code file is in X:/codes/RSBP01.gct.
I'm not sure which handler I'm meant to be using, but I tried all of them.
I have tried using Beyondyou's riivolution as well. I edited the xml so that it is all RSBP and not RSBE, and I placed the gct file in the pf folder, but it still did not work.
EDIT: Reason I'm using the codes is because 2 characters require it.
- Cloud over Olimar (2 codes. One so that Olimar has Ike's voice. Second one is so that Olimar has 3 jabs)
- Tifa over Dedede (So Dedede has Ike's IC Constant).
When I try to play as these two guys, it freezes, and I'm assuming it's because of the codes not working.
Also, Tifa came with a ft_dedede.rel file. I put it in this directory:
X:/brawlmods/stage/ft_dedede.rel
That's correctly put in right?
EDIT2: Concluded that the codes WEREN'T the reason. I switched over to Gecko and used the FPC 3.5.5 PAL, and it still froze on Tifa & Olimar.
So I'm wondering... is it because they might be NTSC? Or does such a thing not exist when it comes to things like textures and PSAs?
I might just give up on these characters and just settle for other PSAs.
