Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

New thingy in the courtyard. Inside there's a stage I will make in the future too :P

SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on August 03, 2011, 02:05:06 AM
New thingy in the courtyard. Inside there's a stage I will make in the future too :P

Sorry but you are not allowed to view spoiler contents.


Big Boo's Mansion! :O

That will be awesome.

Also, somebody asked this earlier I think, but will the Boos turn invisible every so often?

Quote from: Mewtwo2000 on August 03, 2011, 02:05:06 AM
New thingy in the courtyard. Inside there's a stage I will make in the future too :P


O_O
You're... Also gonna make the Boo Mansion!? Man... I love that stage!

...

I always wondered what the Boo Medal was... Maybe the Boos will give you one for being such a badass? :P

Quote from: Gamma Ridley on August 03, 2011, 02:07:33 AM
Big Boo's Mansion! :O

That will be awesome.

Also, somebody asked this earlier I think, but will the Boos turn invisible every so often?

Unfortunately, my boo models can't turn invisible as of now. I was guessing about using a 2D model while they're invisible. Anyway, there's only one that gets small that way, the others just don't do it.

Also, I've not placed them exactly as in the game, cause it is useless to have some decoration boos in places that cannot be seen. So, they are 4 (I may add a 5th boo) and all of them are visible from this view. I suppose I will make them different for the inverted version fitting a little more their original placements.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on August 03, 2011, 02:12:27 AM
Unfortunately, my boo models can't turn invisible as of now. I was guessing about using a 2D model while they're invisible. Anyway, there's only one that gets small that way, the others just don't do it.

Also, I've not placed them exactly as in the game, cause it is useless to have some decoration boos in places that cannot be seen. So, they are 4 (I may add a 5th boo) and all of them are visible from this view. I suppose I will make them different for the inverted version fitting a little more their original placements.

Aw. That would have been pretty cool. /:

I don't suppose there is a way to have a separate Boo that has a transparent texture with a coin in the middle, is there?

You're... gonna do Big Boo's Haunt? :o
You can do anything, I swear :srs:
[white]: SW-2632-7270-6724[/white]


I think it would be best to use the 2D Boos for the alternate version. I might not know jack sh*% about stage making, but I'm pretty sure it'll save room, thus creating less lag when the whole castle is in view.
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I can't wait for you to release that stage, Mewtwo. :P
✿✿✿✿✿✿✿✿✿✿✿✿✿

I'm seriously loving these Boo models... and you've given something to be hyped about again too.

BIG BOO'S HAUNT, the level where even a piano can kill you!

Quote from: Legendary Super Mario on August 03, 2011, 04:48:39 AM
I'm seriously loving these Boo models... and you've given something to be hyped about again too.

BIG BOO'S HAUNT, the level where even a piano can kill you!

That piano still freaks me out to this day.
[white]: SW-2632-7270-6724[/white]


Quote from: Segtendo on August 03, 2011, 05:30:46 AM
That piano still freaks me out to this day.
I always hated going near that freakin' thing just to get a stupid red coin!
Anyways, @Mewtwo2000, thanks for getting me even more hyped! not to be demanding or anything, but I saw the Peach's Castle (SSB64) over Peach's Castle (SM64) and I was wondering, could this background go on the SSB64 Intro stage?
My Kid Icarus Uprising Weapon of Choice Card
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Friend Code: 3737 - 9702 - 3408
NNID: Allav866

Damn, Nostalgia attack - BOO's are EPIC! If you do Big Boo's Mansion, you'd have to do two versions outside around the house, maybe on the roof, or where that little house thing was, then inside the rooms and it'll get really complicated when you try doing the rooms xD.

He should make luigi's mansion..
oh wait..... *facepalm*

Joking aside...

My favorite stage will always be lethal lava land >=D
Kill dem devil bombombs~ Nintendo was lazy though >_> they made the same exact sound Whomps made when they hit the ground.

Hehe boos mansion as a stage XD it better have the frikin piano =3

No I wanna see Bowser in the Sky stage, and Bowser in the Dark World and Bowser in Lava Land :af2:

Lethal Lava pissed me off so much trying to get some of those stars xD

Quote from: Segtendo on August 03, 2011, 05:30:46 AM
That piano still freaks me out to this day.
First time it moved, it scared me stiff XD

Quote from: Triforce Zelda on August 03, 2011, 12:28:37 PM
No I wanna see Bowser in the Sky stage, and Bowser in the Dark World and Bowser in Lava Land :af2:

Lethal Lava pissed me off so much trying to get some of those stars xD
LLL can be a pain unless you know some shortcuts :af:

Quote from: Mewtwo2000 on August 03, 2011, 02:12:27 AM
Unfortunately, my boo models can't turn invisible as of now. I was guessing about using a 2D model while they're invisible. Anyway, there's only one that gets small that way, the others just don't do it.

Also, I've not placed them exactly as in the game, cause it is useless to have some decoration boos in places that cannot be seen. So, they are 4 (I may add a 5th boo) and all of them are visible from this view. I suppose I will make them different for the inverted version fitting a little more their original placements.
No invisible boo's then huh? That sucks, but this stage is epic as it is! :D