I have a question about the Facility. Are you going to recreate the whole stage or just the area where you fight?
I don't think so. I mean, having all the stage would not make any sense, the camera must be object-free so there's nothing annoying to gameplay. So there won't be anything from that corridor to the foreground. About the background, I don't think I'm making the whole stage because it won't be visible, but I want to make everything which is visible from the fighting area at least. I could even make some more areas, but as they are not necessary for gameplay, I think I will release it without them. I have to see what's the best thing for the stage in order to make them for a second release.
I have another question aside from that one, Are the collisions on your Sector Z stage the same as the original Corneria stage?
They are, but the stage is bigger. I just resized the collision. Well, and shooters don't have a collision anymore, just like in N64. The collision is there, but it's not a ground type, but a 'none' one. So it's like there's no collision anymore.