Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175


Wow that looks good man, love how they rotate and I see that you added the light in the background?

I wonder where the third part takes you ;)



How come the castle seige series of 3 isn't used more, anyway?

FC: 2191-7379-6272


Quote from: ForOhFor Error on November 06, 2010, 06:59:43 PM
How come the castle seige series of 3 isn't used more, anyway?

I had one in my plans, but it was cancelled because of concept problems.
It was gonna be a 3 stages collection from Alex Kidd, but I ended up releasing only one.
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Mushroom Kingdom Melee news:

I've finally ported it to Yoshi's Island (melee)

Good:

It works perfectly, it doesn't seem to have any glitch.
Camera working as normal.
Blocks are destroyable.
Blocks come back, just like in melee.

Bad:

Only 9 blocks from the 19 in the original stage can work.

So, we have 3 possibilities:

1- FD based: Camera ok, non-breakable blocks
2- MK based: Bad camera, breakable blocks, they don't re-appear
3- YI based: Camera ok, 9/19 breakable blocks, they re-appear

I will release the 3 of them. By the way, I've selected these 9 blocks:



I will give instructions to change them. Also, you can suggest things, like having some non-breakable blocks in addition to them or something.

I guess I will upload a new video later.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Hey Mewtwo, Phantom Wings just created a code that seems to allow having up to 255 stages!
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Temple of Time, YAY !!! Awesome work ! Are you planning to do another OoT stages ? There are so many OoT stages that could be done...
For example someone on Smashboards suggested to do a Ganon's Tower stage. It would be there where you fight Ganondorf, and the room would have breakable windows. But I think it would be rather difficult to make.

Anyway, awesome job, I can't wait it's released ! :happy:

Edit : Just I idea I got... Have you ever played Jet Force Gemini on the N64 ? Because someone should definitly do a Mizar's Palace stage, with the reflective ground... http://www.youtube.com/watch?v=zBrgl0VpC4A&feature=related at 0'11"


br3compactor really there's a code for that much stages where is this code.
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It's still in tests, but it seems that at least for 15 extra stages it's working OK
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Quote from: Crobspencer on November 07, 2010, 02:32:27 AM
br3compactor really there's a code for that much stages where is this code.

Look in the board "On-Topic Discussion" > "Updated Stage Roster Expansion"

@Mewtwo- Great job with the stage so far. I don't think I saw in the video, but those 2 platforms above the hole, does it fall when you stand on it too long?(Like in Melee)

Without the bricks on the left and right sides, it looks needlessly big and empty over there, and draws more attention to the fact that the stage is a walk-off =(

Are you sure you can't, like, import another copy of the blocks to get 18 of them?