Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

Did you make copies of the module files for the added stages? I only included st_customs for the 16 stages, if you're using more, you will need to make some copies. Also, the icons used are controlled by the code used. Did you make the larger code, or got it from my mediafire? The extended versions in my mediafire are using battlefield icons, but you can change them easily. Just change the '0101010101' found at the end of the custom SSS code with other numbers. 01=battlefield, 02=final destination... There's a list in the original post that Phantom Wings made.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

So can you make blocks for Mushroom Kingdom Melee because the blocks you have made and put on the stage look like a -_- face.
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Hey Mewtwo,
I too enjoy the history notes.  I also have questions about the new Mushroom Kingdom (Melee) you made.  Since I have all of the stages of yours that I want (so far), I have not DL'd the pack.  Do the blocks work if it is on one of the customs (say stgcustom0E)? 

Also, you mentioned issues with the camera for when it is put over mushroomy kingdom.  I was wondering if you had seen this video dantarion posted, and if it would help: https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=aRla6GCqp-8&feature=BF&list=UL0RgGgPhfIho&index=8

I'm guessing that you have tried to do something similar, but it didn't work.

Anyway, if the blocks do work on the stgcustoms I will prbly DL it just bc I am so impressed you could make that (I never really liked the stage to play on) and then if I run out of room in my 37 customs I will just DL one of your newer projects when it comes out :D

I have a question: I downloaded your stage pack, and was reading the info txt, and noticed that it said it worked for any final destination based stage. Could I still replace one of the stages with something else if I make an rel?


Import Thread | Music Thread

I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.

Quote from: amount18 on November 12, 2010, 12:40:59 AM
Hey Mewtwo,
I too enjoy the history notes.  I also have questions about the new Mushroom Kingdom (Melee) you made.  Since I have all of the stages of yours that I want (so far), I have not DL'd the pack.  Do the blocks work if it is on one of the customs (say stgcustom0E)? 

Also, you mentioned issues with the camera for when it is put over mushroomy kingdom.  I was wondering if you had seen this video dantarion posted, and if it would help: https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=aRla6GCqp-8&feature=BF&list=UL0RgGgPhfIho&index=8

I'm guessing that you have tried to do something similar, but it didn't work.

Anyway, if the blocks do work on the stgcustoms I will prbly DL it just bc I am so impressed you could make that (I never really liked the stage to play on) and then if I run out of room in my 37 customs I will just DL one of your newer projects when it comes out :D

About the camera change in that video, I am able to do that, it's not the problem. If you see both stages, battlefield's camera is far, but still moves. And mushroomy's is too near, but it's still not moving. Nothing of that is useful, and I can place the camera near or far, but not make it move.

The blocks do work in the stgcustom pack, but only 9 of them are spawning. This is because I'm using a yoshi's story melee rel file. If I used it as a FD, there wouldn't be any block. And that same file, when placed over mushroomy kingdom (or using a mushroomy rel file) will get 19 blocks (all the blocks in the original stage), but the camera will be still.

Quote from: EnigmaticSpirit on November 12, 2010, 01:17:31 AM
I have a question: I downloaded your stage pack, and was reading the info txt, and noticed that it said it worked for any final destination based stage. Could I still replace one of the stages with something else if I make an rel?

Sure, if you watch closely, some of the stages are using different rel files. Just note that the hex value for the stgcustoms is 00, so that's what you have to hex to make a rel file work in there. Also, bero has made an automatic program to convert rel files, it can be useful too.

So, yeah, the pack itself is made to load final destination files (except for 3 of them, that use norfair, spear pillar and yoshi melee), but you can use any rel to load any stage.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

But can you fix the camera problem there always a way to fix a problem, then put into that custom pack or something.
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The camera is fixed if you use it over yoshi melee. And that's how it is in the stage pack.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

But can you have 19 blocks and a fix camera because really it's really isn't the same melee stage without both of them.
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We cannot do that at the moment, the camera is controlled by the rel file, and the number of blocks too. And I can't combine the good things from both modules.

If it was possible, I would have done it... >_<
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Hmmmm i wonder if you ever find a way?
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Well Mewtwo2000 i made Xenia Onatopp Battle Music for your Facility stage here's the link for it http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13605&Moderated= it's looped and has no problems because i tested it and the song isn't as load as most songs you hear on brawl but you can still hear it and it makes great background music.

Now everybody enjoy :happy:
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One question does Facility work over Shadow Moses Island or do i need to make a .rel file. 
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You will need a rel file. Facility works over many stages, but Shadow Moses Island is not one of them. I may try a port in the future.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

So, this may sound dumb, but I haven't been here long nor have I been doing this texture stuff for long either, but, how do I get the added stages? Like on this video, http://www.youtube.com/watch?v=S5DNrNra_1I, there are more stages on the Melee section. How do I do that?

You use the Stage Expansion Code made by Phantom Wings. The code is included in Mewtwo's stage pack. For more info go here : http://www.smashboards.com/showthread.php?t=290659