Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175


I thought the lower death boundary was supposed to be above the grass.
If you change that back it's perfect.


Hey, have you uploaded versions of Battlefield 64 with the shadows anywhere?  I just tried redownloading the BrawlVault N64-sized Battlefield 64 and it didn't have shadows :\  Just wondering.

April 19, 2010, 03:18:48 PM #198 Last Edit: April 19, 2010, 06:40:56 PM by Mewtwo2000
Quote from: libertyernie on April 18, 2010, 11:02:46 PM

I thought the lower death boundary was supposed to be above the grass.
If you change that back it's perfect.

Okay, I've uploaded a new version going like this. I've not replaced it though, they're both uploaded now.

Quote from: Akari_Un on April 19, 2010, 12:15:03 AM
muy interesante? como hiciste esto?

Es tan solo usar suelos invisibles con la propiedad de las sombras. He creado un objeto con unas dimensiones faciles de manejar para recubrir las superficies de forma exacta, sino habria zonas sin sombra, o sombras en el aire.

In english: I'm only using invisible grounds with the shadow properties. I've created an object with an easy to handle size to be able to fill the surfaces in an exact way, if not, shadows wouldn't cover all the ground, or there would be shadows floating in the air.

Quote from: Mit on April 19, 2010, 03:37:16 AM
Hey, have you uploaded versions of Battlefield 64 with the shadows anywhere?  I just tried redownloading the BrawlVault N64-sized Battlefield 64 and it didn't have shadows :\  Just wondering.

Not yet, I have to yet make them. I have to make shadows appear on the four surfaces, It will take a little, I'll upload them later today ^^U

EDIT: Done, look for them in the vault xD
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

i have a stage that im having animation trouble with..

i imported the lava from norfair (the whole BRESS file) into my custom stage. the steam, smoke, and sparks animate perfectly. you cant see the lava because a texture is hovering right over it, but thats the only thing that doesnt animate. i cant tell if its moving at all, but it doesnt rise and fall like it should..

collision data might be difficult to add, but i just want to see it rise and fall and if possible, have it only come to the bottom of the stage instead of interfering with play. i just want it for atmosphere :D

sorry for posting a help question in your topic, but the help thread has so many new topics created under it that my topic doesnt get any face time!

just so that i feel safe with the moderators, here is my help thread if youd rather post there
http://forums.kc-mm.com/index.php?topic=7224.0

i saw wackaalpacka's video, fantastic stuff! i dont think i wouldve thought about it like that..
that tutorial is what made most of my stage possible XD

[white]

Hi Mewtwo2000
Your Battlefield64 is Great!!!!!!!!
The Size, Textures , Everything its great and I Have a Question:
I you Gonna make the Melee Battlefield?
The Battlefield64 its Great!!!!!!! and I can´t Imagine the Melee Battlefield (Yours) it could be Awesome!!!!!!!!!  :af2:
Reply PLS!  :)
*Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0




Quote from: CR4CK3RW0LF on April 19, 2010, 11:25:03 PM
i have a stage that im having animation trouble with..

i imported the lava from norfair (the whole BRESS file) into my custom stage. the steam, smoke, and sparks animate perfectly. you cant see the lava because a texture is hovering right over it, but thats the only thing that doesnt animate. i cant tell if its moving at all, but it doesnt rise and fall like it should..

collision data might be difficult to add, but i just want to see it rise and fall and if possible, have it only come to the bottom of the stage instead of interfering with play. i just want it for atmosphere :D

sorry for posting a help question in your topic, but the help thread has so many new topics created under it that my topic doesnt get any face time!

just so that i feel safe with the moderators, here is my help thread if youd rather post there
http://forums.kc-mm.com/index.php?topic=7224.0

i saw wackaalpacka's video, fantastic stuff! i dont think i wouldve thought about it like that..
that tutorial is what made most of my stage possible XD

I'll take a look to it tomorrow ;)

Quote from: AGFanProduction on April 19, 2010, 11:30:47 PM
Hi Mewtwo2000
Your Battlefield64 is Great!!!!!!!!
The Size, Textures , Everything its great and I Have a Question:
I you Gonna make the Melee Battlefield?
The Battlefield64 its Great!!!!!!! and I can´t Imagine the Melee Battlefield (Yours) it could be Awesome!!!!!!!!!  :af2:
Reply PLS!  :)

xD

Well, I don't plan to make it in the near future, because I'm yet full of projects in mind. But I don't discard trying to make the melee battlefield if noone has made it in the future ^^U

---

Here's what I've been working on today, one of my old stages, but better than before (I guess)

Venom



This is how it was before...



Arwing appearing have been added, and there more lighting now. Collisions are supposed to be better too.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Mewtwo how did you make Fourside's ship move something about animations I guess.
http://forums.kc-mm.com/index.php?topic=12143.0

ya want extra moves on ya psa check out my tutorial.

Best used with riivolution.

You have to attach a bone to a collision object. When a collision object has a name, and has a bone name too, then you can make the collision move the same way the model with the same name and same bone does. Get any moving model such as arwings or falcon flyer and you will be able to see how's it yourself ;)
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Hi Again!!!!!!
I have another Question:
Its True that you are Making the Original Melee Final Destination?
I remember that you said on SmashBoards (I think) That Melee FD was your New Project and it will be Finished soon!!
Its True?
:-\
*Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0




Quote from: AGFanProduction on April 20, 2010, 03:18:57 AM
Hi Again!!!!!!
I have another Question:
Its True that you are Making the Original Melee Final Destination?
I remember that you said on SmashBoards (I think) That Melee FD was your New Project and it will be Finished soon!!
Its True?
:-\

Gonna go ahead and second this.  I was also looking forward to it D:

great now fourside is gonna get pushed back even more. wat is Project F by the way?

Facility level from 007 Goldeneye I believe. It was mention in this thread.

Quote from: AGFanProduction on April 20, 2010, 03:18:57 AM
Hi Again!!!!!!
I have another Question:
Its True that you are Making the Original Melee Final Destination?
I remember that you said on SmashBoards (I think) That Melee FD was your New Project and it will be Finished soon!!
Its True?
:-\
It's true that I plan making it, and I started it in some way some time ago. But it was only a simple vertex edit indeed, this is the pic



http://www.smashboards.com/showpost.php?p=9604001&postcount=438

But that's true, final destination melee is one of my planned stages. I'm not sure of using brawl's platform to make it, anyway, I could make the stage with other models and it would be more accurate I guess.

But this would be after some of my other projects being finished first.

Quote from: ItalianStallion on April 20, 2010, 06:14:59 AM
great now fourside is gonna get pushed back even more. wat is Project F by the way?

Fourside is not gonna get pushed back anymore, it will be my next release. I promise ^^U

Quote from: dingoberriz on April 20, 2010, 06:16:13 AM
Facility level from 007 Goldeneye I believe. It was mention in this thread.

Yeah, it is. I will change the name now that it's not a secret project anymore xD
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: dingoberriz on April 20, 2010, 06:16:13 AM
Facility level from 007 Goldeneye I believe. It was mention in this thread.

hmm i guess i missed it. well thats great news, im a big goldeneye fan so thanks buddy =]