Sure is. how easy is it, anyways? Like, considering that I'm gonna download a student version of 3ds Max soon, how easy would it be for a noob like me?
Also, do I get 2010, 2011, or 2012?
I guess it's easy enough. I mean, if you are familiar with 3D, or just ease to think in 3D, rigging the model isn't hard. The more patience you have, the better the model is animated.
The Ganondorf has been made in just one day. And it would have been finished really earlier if it wasn't because I wanted the final smash eyes and the metal texture. Many people import characters and don't seem to even try to get that metal on. And eyes are just a nice detail.
About importing itself, it's near to copy-pasting
Get max 2010, it comes with the proper plugin. You will need nothing more to start with.
Guess that's the true OoT Link ah?
Very nice bro.
Are you just gonna import models from N64 games?
For the moment, yes. I'm not really gonna step into character making, these were just for fun and testing. You know, my things are always from games I've played, and loved, and those are N64-Cube-Wii... Mostly N64. Also, Ganon and Link (and Zelda) will probably be used in stages of mine, not only as low-quality characters.