The Smash 3 Project - Get Your DLC Early

Started by Taiko, October 01, 2013, 03:10:46 AM

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Quote from: Shun_One on November 29, 2013, 03:20:52 AM
You and everyone else are always welcome to create your own textures with our work! In most cases, we'll even share our .psds with you upon request.
.psds?
Is that like having layered textures for easy editing?
If thats so send me the Ganon ASAP.


Ganon looks like he's pissed somebody turned the toon graphics button on lol

This thread should not die, curse college finals and such other personal life occupations.  :rage:


December 15, 2013, 07:10:33 PM #108 Last Edit: December 15, 2013, 07:13:42 PM by galaga4991

Ness is up guys, enjoy!

December 15, 2013, 07:13:03 PM #109 Last Edit: December 16, 2013, 05:10:34 PM by Taiko
And we've got one additional costume, because this recolour was too good to pass up!

Looking through the Project M version of this, many characters appear to be missing some files. FitLink02 is missing, for example, same with FitLuigi02, FitMario01, FitNess01, and probably a few more. Is that intentional?

These are awesome, btw. Especially Toon Link!
I once typed this sentence into my signature.

01 is the red slot, which is Mario's and Ness' default slot.
02 is the green slot, which are Link's and Luigi's default slot.
Quote from: Dio on November 30, 2013, 02:25:33 AM
.psds?
Is that like having layered textures for easy editing?
If thats so send me the Ganon ASAP.
I guess you could say that.
PSD's save the layers so you can go back layer and do more editing in Photoshop.
[white]: SW-2632-7270-6724[/white]


Quote from: Crixler on December 15, 2013, 07:27:07 PM
Looking through the Project M version of this, many characters appear to be missing some files. FitLink02 is missing, for example, same with FitLuigi02, FitMario01, FitNess01, and probably a few more. Is that intentional?

These are awesome, btw. Especially Toon Link!
Yes, this is intentional. Project M doesn't support cBliss from our tests, so those texture files are not included.

Like Segtendo said, those are the slots for teams, and since those characters use their default slots instead, they're not included.

Yesss! I've been waiting for this Ness. Can't wait to update him for my series.

Super Smash Brothers: All Stars is currently looking for new recruits!
SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

We need:
Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

*All applicants must come equipped with their own pair of nostalgia goggles

December 17, 2013, 06:54:48 PM #114 Last Edit: December 17, 2013, 06:58:56 PM by Shun_One


Thanks for sticking with us through all this.

@Dio - after Ganondorf is released, I'll send you .psds for easy recoloring. You literally can just use paint bucket with the way we have our files setup.
I'm no longer around. If you really need to get my attention, send a PM

I love it this idea.
Generically Epic: A lucky moment that could happen to anyone.  For example: Making a hole in one, landing an Falcon Pawnch, finding 20 bucks, etc.

Quote from: Shun_One on December 17, 2013, 06:54:48 PM
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Thanks for sticking with us through all this.

@Dio - after Ganondorf is released, I'll send you .psds for easy recoloring. You literally can just use paint bucket with the way we have our files setup.
Lol... Strange, yet good idea! Mixing the cel-shaded style Ganon with the realist TP style ;D
I like xD
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
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Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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Assuming this is not done yet I would like to make a suggestion if I may. Due to how bright it is I kinda looks like most of Ganons true details have been faded out/smudged over. I understand the Nintendo look is crucial for this project but even Melee used a more conscious texture style for Ganon that slightly differed from Mario, Pokemon and even Link in some ways in order to maintain his realism.

Im a huge fan your work(both of you) so I think its only right Im honest.
But I initial reaction to the render was;

I think you should add Ganon's default texture over this and fade is by half or so. So it has more detail from the original texture in it. This looks a bit too toony. The red accents are cool and clever and I like how that came out.
Please dont hate me D:



December 18, 2013, 07:44:18 PM #118 Last Edit: December 18, 2013, 07:46:18 PM by Shun_One
Quote from: Dio on December 18, 2013, 05:49:31 PM
Im a huge fan your work(both of you) so I think its only right Im honest.

I think you should add Ganon's default texture over this and fade is by half or so. So it has more detail from the original texture in it. This looks a bit too toony. The red accents are cool and clever and I like how that came out.
Please dont hate me D:
Thanks for the feed-back (I'm the main designer for Ganondorf); it is appreciated even if we don't directly reply to it.As for Ganon, no he wasn't quite done yet, but it required some additional hours of work on our team to get just right.


This is how he currently looks, though I still have a few more things to adjust.
I'm no longer around. If you really need to get my attention, send a PM

December 19, 2013, 06:42:59 PM #119 Last Edit: December 19, 2013, 06:47:13 PM by Taiko

The King of Evil is here! Sporting a new design for Smash 3, he's ready to Smash!

And we've got a question for everyone. Would you like us to release our PSD files for these textures? This would allow anyone to make edits to the textures as they see fit, and recolours would be extremely simple to make.