I used shock44's tutorial to go from a scrub to a pretty moderately advanced hacker. I'm adding my own music now, retexturing character models, importing characters over others (I have 4 Marths, 5 Ikes, and 4 Sonics, each with different PSAs), and more thanks to learning the basics from him, and trying things out myself. Here's how to get started. You can find his other tutorials on his channel. You should watch these tutorials first, like on how to set up Homebrew on your Wii, before reading any of the jumbled mess I have to say:
You'll preferably want a 2 gigabyte SD card (not an SDHC or anything else like that), because that's the max size Gecko (I find Gecko less of a hassle than Riivolution) will work with (or I think the Wii in general).
As to where you put the hacks. When you format your SD card for the Wii, you make a folder in your SD card labeled "codes". This is where your gct file goes (the one with the codes to make the hacks work. Near the bottom of this post, I have a link to the download of my gct file and a text file with all the codes I have in it listed.
As for the hacks themselves, make another folder in your SD card named "Private".
In that folder, make another folder named "Wii".
In that folder, make another folder named "App".
In that folder, make another folder named (unless you're a PAL user) "RSBE" (for PAL users, it's "RSBP").
In that folder, make a folder named "pf".
This next step you won't have to do if you scroll to the bottom of this post and download my pf folder that I linked. Just download that and extract all the folders into the pf folder you made on your SD card.
If you don't download my pf folder contents, in your pf folder, make all the following folders:
CSP
CSS
Fighter
Info
info2
Menu
menu2
module
sound
stage
system
Now I don't play much with the CSP or CSS, but there is a good hack out there for the CSS (character select screen). The folder you'll care about most is the fighter folder. This is where character hacks go. Inside the "fighter" folder, make a list of the following folders, unless you downloaded my pf folder contents:
Captain
dedede
Diddy
Donkey
Falco
Fox
GameWatch
Ganon
gkoopa
ike
Kirby
koopa
Link
Lucario
Lucas
Luigi
Mario
Marth
Metaknight
Ness
Peach
Pikachu
Pikmin
Pit
PokeFushigisou
PokeLizardon
PokeTrainer
PokeZenigame
Popo
Purin
Robot
Samus
Sheik
Snake
Sonic
SZerosuit
Toonlink
wario
Warioman
wolf
Yoshi
Zakoball
Zakoboy
Zakochild
Zakogirl
Zelda
These are the folders for the individual character hacks. Captain is Captain Falcon. Pikmin is Olimar. Purin is Jigglypuff. Popo is Ice Climbers. Robot is R.O.B.. SZerosuit is Zero Suit Samus. PokeFushigisou is Ivysaur. PokeLizardon is Charizard. PokeTrainer is, well Pokemon Trainer. PokeZenigame is Squirtle. Koopa is Bowser. Gkoopa is Giga Bowser. Warioman is Wario's Final Smash. Zakoball is Green Alloy. Zakoboy is Red Alloy. Zakochild is Yellow Alloy. Zakogirl is Blue Alloy.
Inside the "Sound" folder, make a folder named "strm".
Here is where you put brstm files (found here or at
http://www.brawlcustommusic.com/, and I also have some custom brstm I haven't added here yet). You can replace stage songs or menu songs, or victory themes with the brstm music files you put in this folder. You just have to know which songs you want to replace.
This site will tell you what the file name of each Brawl song is, so you know what to rename your brstm file when you put it in the "strm" folder. It also gives you the names of the stage files and character files too. VERY helpful.
Basically, if I want to replace a song from the Final Destination with Star Wars'
Duel of the Fates (will add this to my vault later), I would take the brstm file in the download link, place it in the "strm" folder, and rename it to either "X05.brstm", "T01.brstm", "T03.brstm", "W25.brstm", or "W31.brstm" because those are the song files that play on Final Destination.
In the "stage" folder you make, place another folder in it called "melee". This is where all stage hacks go. Usually the stage hack is named correctly, but if you're putting it over a different stage than intended (which you need a module for), you'll have to rename it to go over the right stage. The one link above, like I said, will tell you what the stages are called.
The "module" folder is where you put different .rel files. They are what allow you to use hacks intended for... say Sonic, but on other characters. If you make a module file for Ganondorf to make him play like Sonic, you can use any Sonic hack on Ganondorf. You only have to rename the files to go on Ganondorf (basically when it's called "FitSonic.pac", you'd rename it to "FitGanon.pac", and the same with any other Sonic file). This also goes for stages. Modules let you play hacks intended for Final Desintation, or any other stage, on pretty much any stage you choose.
Not all characters can be ported to other characters, and I've found that it doesn't work well when trying to import a character over Kirby, but here's a link to the post that has a software that lets you edit character modules, and then a list of downloads for the modules that you can edit. Just download the module editor and the module of the character you want to port over another character, and then follow the instructions given in the post on how to use it.
Module editorBasically, Cloud and Sephiroth are popular hacks. Cloud is an Ike hack and Sephiroth is a Marth hack. If you wanted Cloud over Dedede, you just download the Ike module from the above link, open it in the module editor and change two small values (that it tells you to change in the post) from Ike's to Dedede's. The post also has a list of the values you have to change them to.
You would also need codes for Dedede to have a normal jump, or for characters like Pikachu to have no crawl, if porting characters over them.
For making stage modules to put almost any stage hack on almost any stage you want, look at
. He provides the download link for the stage switcher program, and tells you how to use it. If the download link no longer works, I have it for you.
You also need codes for these hacks to work. To make a gct file, you need the
Ocarina Code Manager. This code manager allows you to open up the text file where you keep your codes, then select or unselect what codes you want to use, and then export them to gct, which puts them on your SD card.
Here's a code you will need if using Gecko OS. Save everything in the spoiler to a text document. That way when you open it in the code manager, it already has the game it's for listed.
Unless you're using PAL, in which case rename it to "RSBP01", but I think PAL is for Japan(?). This is what I use in the States (or you could just download my codes at the bottom of the post).
This is the only code you need to allow the hacks to work. But here are some other good codes to add to your code list:
And as for hacks, I'll post the ones I'm using, for characters and stages. First is the flaming blue character select screen WITH icons for Giga Bowser, separate Pokemon, Zero Suit Samus, Sheik, Nana, Popo, Warioman, and the 4 Alloys.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34388If you're using Gecko OS as your code reader, you rename the "sc_selcharacter_en.pac" to "sc_selcharacter.pac" and place it in your "manu2" folder.
I'm kinda lazy to post all the individual hacks, and some of them were already on my SD card so I don't know which ones they are exactly on the vault, so I'll just post a download for my entire pf folder. Just download and extract all the folders into the pf folder of your SD card. I can tell you at least what character models, movesets, stages, and most music on it. From there then, you can change the hacks how you want.
My entire pf folderHere's a list of the character models I have, their moveset, and which costume/file name each one is on:
I'm gonna try to remember all the stage/music hacks I have on.
Battlefield: Mewtwo's Factory
1. Custom Mewtwo vs Mew dialogue
2. Brother My Brother (Pokemon First Movie)
3. Mewtwo's Theme Suite
Final Destination: End of the World
1. One-Winged Angel (Advent Children)
2. Duel of the Fates
Delfino Plaza: Whirl Islands (Lugia's chamber)
1. Vs Lugia
Luigi's Mansion: Doomsday Zone (Sonic 3 & Knuckles)
1. Doomsday Zone
2. Doomsday Zone (Project Chaos remix)
Mushroomy Kingdom: Master Emerald Shrine (Sonic Adventure)
1. Remix of Open Your Heart
2. Another remix of Open Your Heart
3. Knuckles' theme. Unknown from M.E.
Mario Circuit: Hydrocity Zone (Sonic 3 & Knuckles)
1. Hydrocity Act 1
2. Hydrocity Act 2
Rumble Falls: Rooftops (Naruto)
Plays 3 Naruto songs that I forget the names to
Bridge of Eldin: Destiny Islands (Kingdom Hearts)
Plays 2 songs from the Destiny Islands as well as the remix of "Simple and Clean"
Pirate Ship: Treasure Planet-esque ship (I forget the name)
1. I'm Still Here (Treasure Planet)
2. Almateria (Tales of Symphonia)
Norfair: Sora and Kairi's Awakening (Kingdom Hearts 2 custom stage)
Plays a Kingdom Hearts battle theme and the song in the trailer for Kingdom Hearts: Birth By Sleep
Frigate Orpheon: Orpheon's Chamber (Final Fantasy Dissidia)
Plays 3 songs from the hacked stage, and Duel of the Fates
Yoshi's Island: Castle Dracula (Castlevania)
1. Vampire Killer
2. Dracula's Castle
3. Vampire Killer (Smooth McGroove acapella)
4. Bloody Tears
Halberd: Egg Carrier (Sonic Adventure)
1. Sky Chase
2. Flying Battery Zone Act 1
Lylat Cruise: Budokai Tournament Ring (DragonBall Z)
1. SSJ3 Goku Ascension theme
2. SSJ Vegeta theme
3. Heroic Trunks theme
4. Super/Kid Buu theme
5. Perfect Cell theme
6. Gohan's Anger (vs Frieza) theme
7. Pikkon's theme
8. DBZ Budokai (1 2 or 3) tournament theme
And 3 other songs I forget the name to. Didn't list them in order.
Pokemon Stadium 2: Mewtwo's Battle Ring (Pokemon Stadium)
1. Vs Mewtwo (Pokemon Stadium)
Spear Pillar: Lake with Rayquaza
1. Vs Rayquaza/Groudon/Kyogre (R/S/E)
Port Town: Aero Drive: Radical Highway (Sonic Adventure 2)
1. Radical Highway
2. I Am (All of Me) (Shadow the Hedgehog)
3. All Hail Shadow (Crush 40)
Castle Seige: Amestris retexture (Fullmetal Alchemist)
1. Ready, Steady, Go! (Fullmetal Alchemist opening 1)
2. Period (Fullmetal Alchemist Brotherhood opening 4)
Wario Ware: Mewtwo's Lab (custom)
1. Mewtwo's Theme Suite
Distant Planet: Orochimaru's Hideout (Naruto)
1. Orothimaru ~Fight~ Theme
Smashville: Kami's Lookout (DragonBall Z)
I forget the list, but among them are "Rock the Dragon", "Ghost Nappa", and "Vegeta custom theme"
New Pork City: Ascending Platform
Plays various Final Fantasy VII, Crisis Core, and Advent Children tracks, as well as "Break" by 3 Days Grace and "Duel of the Fates".
The Summit: Riku's Awakening (Kingdom Hearts)
1. Kingdom Hearts battle theme
2. Simple and Clean
3. Sanctuary
Skyworld: The World That Used To Be (Kingdom Hearts 2)
Plays various Kingdom Hearts tracks as well as "Can You See Me Now" by T.a.t.U.
75m: Clock Tower (Castlevania)
1. Tragic Prince (Castlevania: Symphony of the Night
2. Simon's Theme (Castlevania The Arcade)
3. Bloody Tears (Electric Guitar Remix)
Mario Bros.: Chuunin Exams Final (Naruto)
Plays various Naruto tracks, different from the Rooftop stage
Flat Zone 2: Real of the Gods (Yu-Gi-Oh! custom)
1. Egyptian God theme
2. It's Time to Duel
3. Warriors (Season 4 opening)
Pictochat: Akatsuki Hideout Entrance (Naruto)
1. Akatsuki theme
2. Pein's theme
Hanenbow: Master Emerald Shrine (Sonic 3 & Knuckles)
1. Hidden Palace Zone
Shadow Moses Island: Pokemon Legendary Pillar (Groudon, Kyogre, or Rayquaza)
1. Vs Groudon, Kyogre, and Rayquaza (R/S/E)
Green Hill Zone: Smash Bros. Universe (custom)
Uses custom Smash Bros. song
Temple: Blizzard retexture
1. War (Sick Puppies)
2. Sad Statue (System of a Down)
Yoshi's Island (Melee): Sora's Awakening (Kingdom Hearts)
1. Simple and Clean
2. Sanctuary (Japanese)
Jungle Japes: Perfect Chaos (Sonic Adventure)
1. Open Your Heart
2. Perfect Chaos theme 2
Onett: Valley of the End (Naruto)
Both songs from Ninja Storm 2 or 3, vs Rival or VotE.
Corneria: Abandoned Ship (Castlevania)
1. He's a Pirate (Pirates of the Caribbean)
2. Castlevania song
Rainbow Cruise: Blood Cruise (Custom)
Has 2 unknown but fitting creepy songs,
Green Greens: Planet Namek (DragonBall Z)
Both songs are different tracks for Namek in different DragonBall Z games.
Big Blue: Castle Oblivion Hallway (Kingdom Hearts: Chain of Memories)
1. Castle Oblivion battle theme.
2. Don't remember if I hacked this track.
Brinstar: Graveyard (Castlevania)
1. Abandoned Mine (Castlevania: Symphony of the Night)
2. I forget which Castlevania song this is.
Pokemon Stadium: Hatsune Miku stage
1. Hatsune Miku song
2. I'm Blue (Eiffel 65)
The menu itself has the Aquatic Ambiance stage song form Donkey Kong Country, the Bramble Scramble (or is it Blast?) stage theme from Donkey Kong Country 2, the forest theme from Donkey Kong Country 3, and the Co

eum "Wandering Ghosts" theme from Castlevania: Symphony of the Night. Very fitting.
Actually, you know what? Here are the codes I use to make my character hacks and other hacks work. Just download this and put them all in your "codes" folder.
My codesThere's a text document with all the codes in already. The asterisk next to each line of code means it will be checked off already when you open it in the Ocarina Code Manager.
You'll need to watch the tutorial first on how to get Homebrew onto your Wii. There might also be some other stuff you need, which should be in his videos. My 2 downloads will just provide my hacks (which you can change) and the codes for them.
I can't think of much else for now. To get started, watch his tutorials, and his others for more advanced stuff. They really help. My 2 downloads are just to get started with some cool hacks, but you can change them to suit your preference. I have them all color coded so that Sora and Riku will be on a team (Blue) or Sonic and Shadow (Blue) or Sasuke and Itachi (Blue) or Ansem and his Guardian (Green) or Cloud and Tifa or Sephiroth (Red) and so on.
Post Merge: October 01, 2013, 03:15:07 PM
I should mention that my gct doesn't have the Warioman Fix code active, because my Warioman doesn't work anyway. You would have to open the text file in the Code Manager, have all the codes there checked off, and export them to the gct. Don't know if he'll work though. Always, before making any changes to your SD card, copy the entire thing and paste it somewhere else as a backup.