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« Reply #1830 on: January 30, 2014, 03:03:12 AM » |
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that's because there are 4 types of data for each character. cosmetic, css, slot, and fighter. the brawlex character's data are lined up just like mario's is. but somehow when nintendo made the game, things got a little messed up. so, the fighter data may be a different ID then the cosmetic on the REAL lucario. but when you clone him into a new slot, it makes NEW data. and that data is aligned. that's why you can name all the configs the same ID.
basically, each of the 4 lines of stuff on the chart represents a different type of data.
But that's what I mean, since there's 4 different parts, it's hard to tell which is the real one, but I guess I'm gonna just goby the CSS. Also, I have another issue :/ Shadow keeps freezing every time I select a stage, dunno what it is about him that's causing the game to freeze
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« Last Edit: January 30, 2014, 06:48:36 AM by MrUnusual »
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« Reply #1831 on: January 30, 2014, 06:35:27 AM » |
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When you're using the Custom CSS code, you use the 3rd row. If you want to add CSS graphics (AKA Cosmetics, 4th line) for the Alloys, though, he's got the order kinda messed up...
38 - Red Alloy (MiscData[62] and .621/.062) 39 - Yellow Alloy (MiscData[63] and .631/.063) 3A - Blue Alloy (MiscData[64] and .641/.064) 3B - Green Alloy (MiscData[65] and .651/.065)
Just a heads-up to anyone wanting to add in Alloy cosmetics of their own (and I still need to figure out what's wrong with my sc_selcharacter.pac with Alloy cosmetics)...
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« Reply #1832 on: January 30, 2014, 12:26:37 PM » |
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[/b][/color][/size] Drop the BF My Music Reset in it's own codeset (no other codes), load Brawl, go to BF My Music, back out to title screen, ?????, PROFIT!
Battlefield My Music Reset [Phantom Wings] 4A000000 9017EBCC 14000000 000026FC 14000004 00000032 14000008 000027EE 1400000C 00000032 14000010 00002711 14000014 00000032 14000018 00002813 1400001C 00000032 14000020 00002815 14000024 00000032 E0000000 80008000Really? That's it? I guess I'll have to test it later.
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« Reply #1833 on: January 30, 2014, 02:21:42 PM » |
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Just a heads-up to anyone wanting to add in Alloy cosmetics of their own (and I still need to figure out what's wrong with my sc_selcharacter.pac with Alloy cosmetics)...
I got multiple colors to work for alloys, does your game crash when you put 2 players playing as the same alloy though? I have that issue.
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« Reply #1834 on: January 30, 2014, 04:10:14 PM » |
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A sort of stupid find, but I found a solution to my problem. Anyway, I was playing with about to start a match online wth a friend. He saw Rosalina's icon and flipped out and selected it. Selected stage, and It froze instantly. Just putting that out there. Also when you select an unmodded character, it freezes. So don't attempt to show off your hacking skills online
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« Reply #1835 on: January 30, 2014, 04:56:34 PM » |
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I got multiple colors to work for alloys, does your game crash when you put 2 players playing as the same alloy though? I have that issue.
Yep. I get anywhere close to Red with a CPU coin while I've got P1 as Red, insta-crash.
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« Reply #1836 on: January 30, 2014, 05:50:03 PM » |
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Still.... Any plans to fix the startup freeze bug in the FPC? It kinda annoys me when it takes me 34907895289562389463 tries [exaggeration] to load up the game. In fact if there isn't, I don't mind going back to the old 3.5.1a FPC.
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« Reply #1837 on: January 30, 2014, 05:51:37 PM » |
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Has anyone had any luck creating Sonic Clones? I seem to be having issues with this o.o I'm trying to make Shadow and Knuckles and I'm doing everything I did with Roy and Mewtwo, but every time I select the character, then the stage and then the game freezes :/
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« Reply #1838 on: January 30, 2014, 05:57:11 PM » |
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Still.... Any plans to fix the startup freeze bug in the FPC? It kinda annoys me when it takes me 34907895289562389463 tries [exaggeration] to load up the game. In fact if there isn't, I don't mind going back to the old 3.5.1a FPC.
that's wierd, it's never hapened to me on my wii...
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« Reply #1839 on: January 30, 2014, 05:57:28 PM » |
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ASF has a successful Shadow port in his pack.
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« Reply #1840 on: January 30, 2014, 06:01:44 PM » |
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that's wierd, it's never hapened to me on my wii...
:/ Well one user (I think it was ShinF) suggested to shove a common5 in the system folder, that didn't work. I defragged my card, reformatted, unplugged my Wii, REplugged my Wii. That's literally the only problem with the Engine as of now. It might be because I have a newer Wii. (without the GC ports)
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« Reply #1841 on: January 30, 2014, 06:04:23 PM » |
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I don't doubt he does, but I'm curious as to how he did it or what I'm doing wrong so that I can learn o.o
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« Reply #1842 on: January 30, 2014, 06:07:06 PM » |
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ASF has a successful Shadow port in his pack.
Does this Shadow have gfx issues? Or did he fix them? I'm trying to find a good tutorial to get started on doing that myself, but since he knows how to do it maybe this one is fixed. Post Merge: January 30, 2014, 06:08:51 PM
Has anyone had any luck creating Sonic Clones? I seem to be having issues with this o.o I'm trying to make Shadow and Knuckles and I'm doing everything I did with Roy and Mewtwo, but every time I select the character, then the stage and then the game freezes :/
I've done two, both Knuckles and Shadow. I had to put in an entry and a result data. Result for Knuckles particularly.
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« Last Edit: January 30, 2014, 06:08:51 PM by Nebulon »
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« Reply #1843 on: January 30, 2014, 06:11:14 PM » |
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at mr.unusual do u have all necessary files for shadow? like fitfinal fitmotion fitcharacter fitentry etc? Does this Shadow have gfx issues? Or did he fix them? I'm trying to find a good tutorial to get started on doing that myself, but since he knows how to do it maybe this one is fixed.
Post Merge: January 30, 2014, 06:08:51 PM I've done two, both Knuckles and Shadow. I had to put in an entry and a result data. Result for Knuckles particularly.
gfx issues meh that is not too important to me i wish someone like liberternie or mewtwo would make a program that would set up everything for anyone lol
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« Last Edit: January 30, 2014, 06:12:07 PM by Don Jon BravoEX »
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« Reply #1844 on: January 30, 2014, 06:12:17 PM » |
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:/ Well one user (I think it was ShinF) suggested to shove a common5 in the system folder, that didn't work. I defragged my card, reformatted, unplugged my Wii, REplugged my Wii. That's literally the only problem with the Engine as of now.
It might be because I have a newer Wii. (without the GC ports)
Mine's a much older Wii (with GC ports, and even BootMii/boot2 support), and I get the "Now Loading." crash too. And yes, a stock common5.pac doesn't fix it.
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