The Brawl Expansion Project

Started by PhantomWings, January 01, 2014, 05:18:47 AM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

Quote from: KingImpris on March 17, 2014, 12:25:18 AM
dom to choose clone characters?
Add it's ID into CSSRoster.dat

My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
Version 0.04

Quote from: Xero874 on March 17, 2014, 01:38:07 AM
Add it's ID into CSSRoster.dat
i did but it doesn't select all brawlex clones it only chooses some like 3F -57 The rest of them never show up

i think i added "too many" slots..? ...i added 3F, 40, 41, and 42, and they worked, but the random icon, 29, at the end didn't show up in the character select screen... i thought it was just a glitch with the random icon, but i tried to add another icon, 43, and it isn't showing up either now... just everything past number 42 i put in won't be added :P ...is this something easy to fix or at least common to happen? how do i fix this?
I'M JUST A DOOD

Quote from: justadood on March 17, 2014, 02:09:38 AM
i think i added "too many" slots..? ...i added 3F, 40, 41, and 42, and they worked, but the random icon, 29, at the end didn't show up in the character select screen... i thought it was just a glitch with the random icon, but i tried to add another icon, 43, and it isn't showing up either now... just everything past number 42 i put in won't be added :P ...is this something easy to fix or at least common to happen? how do i fix this?

How many characters do you have on the CSS? with normal BrawlEx you can only have 50 MAX. If you try to go over that, they won't show up, and the first one to break 50 will take the random slot

Quote from: MeleeMaster500 on March 16, 2014, 10:09:27 PM
you just need the File Patch Code v3.5.1b which is included in phantomwing's brawlex's tools
yeah dude, i was using the original file patch code, now works good, thks a lot really, there is a way to add zero suit samus and sheik icons to the roster and the brawl ex?

If anyone already asked, please do tell me, but BrawlEX supports Project M, right?
We need more Godzilla mods in Smash in general.

Quote from: Lord Orga on March 17, 2014, 04:07:53 AM
If anyone already asked, please do tell me, but BrawlEX supports Project M, right?

No.

Want cBliss on your BrawlEx Build? Check out this tutorial!

March 17, 2014, 04:22:31 AM #4222 Last Edit: March 17, 2014, 04:33:29 AM by justadood
Quote from: Sammi Husky on March 17, 2014, 02:59:45 AM
How many characters do you have on the CSS? with normal BrawlEx you can only have 50 MAX. If you try to go over that, they won't show up, and the first one to break 50 will take the random slot
that must be what my problem is then... i only added a few characters, so the total is probably 50... how can i fix this?.. you said this is with "normmal" brawlex.. as opposed to-....???

Sorry but you are not allowed to view spoiler contents.
I'M JUST A DOOD

March 17, 2014, 04:38:36 AM #4223 Last Edit: March 17, 2014, 04:40:30 AM by Don Jon BravoEX
Quote from: Carnage on March 16, 2014, 07:19:51 PM
someone really needs to remove all mentions of the CSS code becuase ppll keep using the newest files with the css codes wich makes brawlex not work :S we need an admin to clear PW post and all references to the CSS codes
or maybe sammi can remove those tutorials out of youtube
sice that is where people rely their stuff
or maybe edit the title of them to say they are outdated and not useful anymore: for the css codes part

March 17, 2014, 04:55:58 AM #4224 Last Edit: March 17, 2014, 05:03:21 AM by Sammi Husky
Quote from: Don Jon BravoEX on March 17, 2014, 04:38:36 AM
or maybe sammi can remove those tutorials out of youtube
sice that is where people rely their stuff
or maybe edit the title of them to say they are outdated and not useful anymore: for the css codes part

it is still useful, as some people might not want to use the CSSRoster.dat file, or the CSS expansion. It's also useful in his case specifically because  The CSS code was altered for minus, and does more then the normal CSS code.  If you were to remove it for the CSS expansion without modifications to the gct, Some things in minus would be broken.

In your case, dood, you can either pm if you want, though the questions your asking are already answered. The version of BrawlEx your using is considered 'outdated' when really its not. Mainly its just not as convenient as the CSS expansion. The engine itself is exactly the same regardless if your using the expansion or not.  try removing some slots you don't care about and replacing them with clones if you must. that works too

damn... and since we'll have to erase everything else with this new pack, i guess i just have to wait...
I'M JUST A DOOD

Quote from: Brstmguy on March 16, 2014, 10:38:57 PM
and a way give a character a completely different set of moves and costumes without having to add more slots to the CSS yet keeping the original moveset and costumes. Like Mario's slot with a alternate section for Dr. Mario's Costumes and moveset without having to add a Mario clone as Dr. Mario.

I'm not sure if it's because of P:M's codeset or what have you. But it can be done with just using PSA.


Sorry but you are not allowed to view spoiler contents.

Quote from: Zack Fair on March 17, 2014, 12:06:14 PM
I'm not sure if it's because of P:M's codeset or what have you. But it can be done with just using PSA.
its by pm that they can do that we cant make a texture using a diferent gfx unless your using sonic which has that incorporated into him
Sorry but you are not allowed to view spoiler contents.

Quote from: Carnage on March 17, 2014, 12:45:08 PM
its by pm that they can do that we cant make a texture using a diferent gfx unless your using sonic which has that incorporated into him

And I'm assuming we don't know what in PM makes that possible.


Sorry but you are not allowed to view spoiler contents.

Quote from: Zack Fair on March 17, 2014, 04:35:49 PM
And I'm assuming we don't know what in PM makes that possible.
well i dont know maybe someone does
Sorry but you are not allowed to view spoiler contents.