Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 333 334 335 [336] 337 338 339 ... 590
Author Topic: The Brawl Expansion Project  (Read 2846777 times)
0 Members and 11 Guests are viewing this topic.
Xero874
Mega Kitten
*****
Offline Offline

Posts: 126



View Profile Awards
« Reply #5025 on: April 14, 2014, 10:16:47 PM »


May I ask, how would I create a Ex module, or even start on one?
Logged


My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
Version 0.04

Segtendo
Local Marie Fanboy
Special Access
*****
Offline Offline

Posts: 13362


Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #5026 on: April 14, 2014, 11:00:59 PM »


    As in, for a character that hasn't been hacked yet?
    If that, then no clue.
    Logged

    : SW-2632-7270-6724


    AutumnVen
    Supreme Kitten
    ********
    Offline Offline

    Posts: 588


    Flaming Dunsparce! Your argument is invalid.

  • Awards RAGE!! Fiery Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #5027 on: April 14, 2014, 11:27:03 PM »


    Because this seems to continue to be an issue lately, here are the config files for the individual pokemon.

    So now everyone knows where they are!  Tongue
    Until it gets buried in the thread again...
    Logged


    Axel Akutare
    Mega Kitten
    *****
    Offline Offline

    Posts: 138


    The Dark Hero


    View Profile Awards
    « Reply #5028 on: April 15, 2014, 01:16:48 AM »


    Because this seems to continue to be an issue lately, here are the config files for the individual pokemon.

    So now everyone knows where they are!  Tongue
    Until it gets buried in the thread again...

    Are those CSSSlot configs already configured for 10 costumes? Or am I gonna have to make that myself? Just checking, as last time I tried it myself I ended up with a freezing problem.
    Logged

    I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!

    AutumnVen
    Supreme Kitten
    ********
    Offline Offline

    Posts: 588


    Flaming Dunsparce! Your argument is invalid.

  • Awards RAGE!! Fiery Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #5029 on: April 15, 2014, 08:14:49 AM »


    Are those CSSSlot configs already configured for 10 costumes? Or am I gonna have to make that myself? Just checking, as last time I tried it myself I ended up with a freezing problem.

    I am not exactly sure. I would assume that they function the same as any other characters config files because they actual came with the download in the OP. I haven't tried to mess with the number of costumes on my pack, so idk...
    Logged


    The Professor
    Extreme Kitten
    *******
    Offline Offline

    Posts: 328


    Nantsutte tsuchatta

  • Awards Hot Topic Active Contributor RAGE!!

  • View Profile Awards
    « Reply #5030 on: April 15, 2014, 03:21:55 PM »



    So... Okay. I tried installing the custom BP's and RSP's for Megaman, and followed sammi's tutorial exactly, but it freezes at the loading screen. I'm using the clone tool, if that helps at all.
    Logged

    Professor is best Nichijou character.

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5031 on: April 15, 2014, 05:18:06 PM »



    So... Okay. I tried installing the custom BP's and RSP's for Megaman, and followed sammi's tutorial exactly, but it freezes at the loading screen. I'm using the clone tool, if that helps at all.

    What loading screen?
    Logged

    Xero874
    Mega Kitten
    *****
    Offline Offline

    Posts: 126



    View Profile Awards
    « Reply #5032 on: April 15, 2014, 05:23:27 PM »



    So... Okay. I tried installing the custom BP's and RSP's for Megaman, and followed sammi's tutorial exactly, but it freezes at the loading screen. I'm using the clone tool, if that helps at all.
    If you have the "Info2" folder.
    Then it would freeze. Just delete the folder, BrawlEx still works without it.
    Logged


    My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
    Version 0.04

    The Professor
    Extreme Kitten
    *******
    Offline Offline

    Posts: 328


    Nantsutte tsuchatta

  • Awards Hot Topic Active Contributor RAGE!!

  • View Profile Awards
    « Reply #5033 on: April 15, 2014, 06:37:23 PM »



    wow... that was really it. I can't believe that. Thanks. Turns out the only cosmetic that worked for megaman was his franchise Icon.
    Logged

    Professor is best Nichijou character.

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5034 on: April 15, 2014, 06:40:51 PM »


    It's very strange to me that you get freezes using info2. I know it doesn't freeze for me or any of the people i play with. on wii, wiiu, and dolphin. On Brawl minus nonetheless. It must be something not matchin correctly with the cosmetics in the info2 folder. However if it's working fine for you, more power to ya
    Logged

    Tiberious
    Mega Kitten
    *****
    Offline Offline

    Posts: 127

  • Awards Fiery Topic

  • View Profile Awards
    « Reply #5035 on: April 15, 2014, 06:44:58 PM »


    One thing that let me actually GET to the character select screen (I've been having TONS of problems even getting past the loading after the strap screen) was changing my hooktype to GXDraw.

    Now, though, it... REALLY looks weird. Get parts of textures showing in ALL the wrong places. At least it doesn't crash, though.
    Logged

    Vortoxo
    Advanced Kitten
    ***
    Offline Offline

    Posts: 27


    Just a guy who enjoys SSB.


    View Profile Awards
    « Reply #5036 on: April 15, 2014, 07:55:54 PM »


    I have a question to ask the general population. Has anyone managed to squeeze an extra 12 character slots out of the boss files? Also, has anyone found a fix to slot 58? If so can you say how?
    Logged

    SSB is cool.

    Lillith
    Heroic Kitten
    **
    Offline Offline

    Posts: 2172


    Resident Lunatic & Fox Fanatic

  • Awards Ceiling Cat Star Hacker RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #5037 on: April 15, 2014, 07:57:28 PM »


    No and no.
    Just be patient~
    Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    HaloFanODST
    Holy Kitten
    *
    Offline Offline

    Posts: 1812

  • Awards Hey! Listen! Good Citizen Heart Container

  • View Profile Awards
    « Reply #5038 on: April 15, 2014, 08:26:49 PM »


    I saw a conversation about making controlable bosses a while ago.

    Has someone managed to get them to work?
    Logged

    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

    Nebulon
    Holy Kitten
    *
    Offline Offline

    Posts: 1196


  • Awards Tutorial Writer Super Saiyan Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #5039 on: April 16, 2014, 07:41:56 AM »


    I saw a conversation about making controlable bosses a while ago.

    Has someone managed to get them to work?

    This is what PW sent me a while ago:

    Quote
    For the most part, the ExSlots are already configured by BrawlEx to use aligned config data. So Fighter3F is associated with Slot3F which is associated with CSSSlot3F which is in turn associated with Cosmetic3F. This is not necessarily the case with any slots before 3F.

    For example, take a look at where Petey Piranha shows up in the Fighter Chart. Slot33 is associated with CSSlot2D which is associated with Cosmetic2D. Notice that there isn't actually a Fighter associated with Petey Piranha's data. This means that - the way he is configured right now - he can't be used. However, if you were to use a config file for Slot33 to associate it with any of the free Fighter ids (either the forbidden 7 or Fighters37-3E), then you would be able to use him like any other slot.

    Supposing you used a config file to map Slot33 to Fighter37, then it would just be a matter of configuring the resulting set of config files to be whichever character you wanted.

    Let's say you wanted to have a Ganondorf clone over Petey Piranha. You would just take Ganondorf's config files and rename them to Fighter37.dat, CSSSlot2D.dat, and Cosmetic2D.dat. For the Slot Config, you would either keep your own file which maps Slot33 to Fighter37 or you would simply modify Ganondorf's Slot config file to reincorporate the mapping to Fighter37. Once you've finished your clone, you can use him by adding id 2D (that is, CSSlot2D) into CSSRoster.dat.

    Right now, the BrawlEx Config Utility doesn't support Slot config files, but the BrawlEx OP has a breakdown of the Slot Config file format. The only value you'll really want to modify is the 4-byte value at 0x10 to be whichever Fighter id you want it to be associated with. You'll also want to set the file's Edit Level (the 4 bytes at 0x0C) to 1 or else the changes to the Fighter associations wont be applied by BrawlEx.

    Also, remember the Petey Piranha doesn't have any Cosmetics besides a battle portrait. So if you try to use his cosmetic data as is, you may run into some troubles.

    Good luck.

    So what I gather from it is that using the fighter chart for a slot like Petey Pirahna, we'd need to change our files accordingly. To work on PETEY'S slot it needs to be ordered the same:  Fighter37.dat, CSSSlot2D.dat, and Cosmetic2D.dat (Instead of all the same number) Then you'd need a Slot config, which isn't included for Petey. I don't know if you could technically just use the game's built in slot files or not... but if you use a Slot config, you'd need to know how to edit it to read the other files...

    I might try it without the slot config and hope that the game has one built in that we can use. If this is how it works, then we can actually use them. If not then we'll have to wait.

    Post Merge: April 16, 2014, 08:05:45 AM
    Okay, I just tried this, and I got Mario to load.  I used a Ganon PSA with Fghter 37, CSSslot 2D and Cosmetic 2D. I didn't use a slot file, I just wanted to see if the game would use the one it uses for Petey.

    So... this isn't really revolutionary... It must be loading Slot0 since I don't have a slot file... I'm going to try to use one and edit it... though I don't know too much about that :/ I'll go based off of what PW said.
    « Last Edit: April 16, 2014, 08:05:45 AM by Nebulon » Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    Pages:  1 ... 333 334 335 [336] 337 338 339 ... 590
    Print
    Jump to: