Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 397 398 399 [400] 401 402 403 ... 590
Author Topic: The Brawl Expansion Project  (Read 2847888 times)
0 Members and 8 Guests are viewing this topic.
Makarew
Extreme Kitten
*******
Offline Offline

Posts: 353


  • Awards Hot Topic RAGE!! Ceiling Cat

  • View Profile WWW Awards
    « Reply #5985 on: June 01, 2014, 06:40:03 PM »


    Sammi, info2 doesn't cause crashes, at least with me. I've been using info2 since day one of using BrawlEx. The names appear and no crashes.
    Logged


    Unkown Kokiri
    Extreme Kitten
    *******
    Offline Offline

    Posts: 393


    stage importer and exporter

  • Awards Hot Topic Dedicated Hacker Tutorial Writer Diamond in the Rough

  • View Profile WWW Awards
    « Reply #5986 on: June 01, 2014, 07:39:06 PM »


    here a small bug i found when you make someone over Meta Kinght you get a little extra lettering ght at the end of the name your using
    Logged

    i have a new site click here to check it out
    http://mrhalloweencreations.wix.com/-unkownkokiri

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5987 on: June 01, 2014, 07:41:59 PM »


    here a small bug i found when you make someone over Meta Kinght you get a little extra lettering ght at the end of the name your using

    You mean using the mass renamer? that thing..is buggy. I'll probably re-write it from scratch next update.
    Logged

    Unkown Kokiri
    Extreme Kitten
    *******
    Offline Offline

    Posts: 393


    stage importer and exporter

  • Awards Hot Topic Dedicated Hacker Tutorial Writer Diamond in the Rough

  • View Profile WWW Awards
    « Reply #5988 on: June 01, 2014, 07:43:28 PM »


    yeah the mass renamer
    also just a thought for next update as well maybe a name genator lol im just saying i doesnt have to exist lol i thought you would like a little challenge XD
    « Last Edit: June 01, 2014, 07:44:48 PM by Unkown Kokiri » Logged

    i have a new site click here to check it out
    http://mrhalloweencreations.wix.com/-unkownkokiri

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5989 on: June 01, 2014, 07:45:24 PM »


    What are you trying to rename him to? that way i can reproduce your results. Just trying to rename Metaknight's stuff from the disc seems to rename him like normal
    Logged

    Unkown Kokiri
    Extreme Kitten
    *******
    Offline Offline

    Posts: 393


    stage importer and exporter

  • Awards Hot Topic Dedicated Hacker Tutorial Writer Diamond in the Rough

  • View Profile WWW Awards
    « Reply #5990 on: June 01, 2014, 07:48:30 PM »


    greyfox
    Logged

    i have a new site click here to check it out
    http://mrhalloweencreations.wix.com/-unkownkokiri

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5991 on: June 01, 2014, 07:53:47 PM »


    Hmm. That name seems to be working normal for me..Your sure you have the fitMetaknight.pac file in the folder? If he doesn't have the PSA file named correctly the renamer won't work correctly because it uses that files name to get the length of the characters name.
    Logged

    KingJigglypuff
    Meme Machine
    Brawl Vault Staff
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #5992 on: June 01, 2014, 08:20:23 PM »


    On an unrelated note, in-game names do work (if people didn't already know). The only issue is file size. You have to use Extended LZ77 Compression in order to get the file size low enough to use. Also, if a Clone doesn't have a texture in the info files, then it will take the last added name. Ex: I don't have Mewtwo's name added yet, so my Mewtwo clone slot would use the lastly added Waluigi name.

    Logged

    I don't take requests.

    My PSA Thread

    Xero874
    Mega Kitten
    *****
    Offline Offline

    Posts: 126



    View Profile Awards
    « Reply #5993 on: June 01, 2014, 08:52:40 PM »


    On an unrelated note, in-game names do work (if people didn't already know). The only issue is file size. You have to use Extended LZ77 Compression in order to get the file size low enough to use. Also, if a Clone doesn't have a texture in the info files, then it will take the last added name. Ex: I don't have Mewtwo's name added yet, so my Mewtwo clone slot would use the lastly added Waluigi name.



    Odd, cause when I try to use the info2 folder, I still get a black screen. No matter if it's a stock info.pac, or modded.
    Some info.pac's work in other packs. Just not when I try to set it up :\
    Logged


    My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
    Version 0.04

    Makarew
    Extreme Kitten
    *******
    Offline Offline

    Posts: 353


  • Awards Hot Topic RAGE!! Ceiling Cat

  • View Profile WWW Awards
    « Reply #5994 on: June 01, 2014, 08:56:54 PM »


    Odd, cause when I try to use the info2 folder, I still get a black screen. No matter if it's a stock info.pac, or modded.
    Some info.pac's work in other packs. Just not when I try to set it up :\

    You have a modded info.pac, info_training.pac, and info_training_mg.pac, right? You need all three for it to work.
    Logged


    Xero874
    Mega Kitten
    *****
    Offline Offline

    Posts: 126



    View Profile Awards
    « Reply #5995 on: June 01, 2014, 08:59:16 PM »


    You have a modded info.pac, info_training.pac, and info_training_mg.pac, right? You need all three for it to work.
    Yup, got all of them. They're all ExtendedLZ777.
    Logged


    My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
    Version 0.04

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #5996 on: June 01, 2014, 09:04:58 PM »


    On an unrelated note, in-game names do work (if people didn't already know). The only issue is file size. You have to use Extended LZ77 Compression in order to get the file size low enough to use. Also, if a Clone doesn't have a texture in the info files, then it will take the last added name. Ex: I don't have Mewtwo's name added yet, so my Mewtwo clone slot would use the lastly added Waluigi name.



    Yep, from my experience the in game names work just fine. I was hesitant on releasing something that added them if it wasn't proved that everything was fine.

    Just to clarify for everyone, my tool automatically compresses everything it can (safely) compress to lz77 when adding them. It's up to you guys to choose your image format when they are imported. Generally CSP's, BP's, and RSP's can be cmpr, which cut's the size in half with minimal quality
    Logged

    Steam/SSBB Guy
    Extreme Kitten
    *******
    Offline Offline

    Posts: 311


  • Awards Tutorial Writer

  • View Profile Awards
    « Reply #5997 on: June 01, 2014, 09:35:36 PM »


    I'm not sure if it's a glitch or what, but when I try to give the fighters their names, it shows up but it causes the dragoon parts icons to become % bar icons.
    Logged

    Makarew
    Extreme Kitten
    *******
    Offline Offline

    Posts: 353


  • Awards Hot Topic RAGE!! Ceiling Cat

  • View Profile WWW Awards
    « Reply #5998 on: June 01, 2014, 09:41:26 PM »


    Yup, got all of them. They're all ExtendedLZ777.


    Try making it just LZ77. That's what mine are.
    Logged


    daniel741852
    Expert Kitten
    ****
    Offline Offline

    Posts: 97


    Hacker in training.


    View Profile Awards
    « Reply #5999 on: June 02, 2014, 04:49:51 AM »


    I'm not sure if it's a glitch or what, but when I try to give the fighters their names, it shows up but it causes the dragoon parts icons to become % bar icons.

    Are the dragoon parts images in CMPR? If so that might be your issue.
    Logged

    Pages:  1 ... 397 398 399 [400] 401 402 403 ... 590
    Print
    Jump to: