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Setting up BrawlEx Problems
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Yoku
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Setting up BrawlEx Problems
«
on:
February 10, 2014, 08:39:02 PM »
I believe this issue was addressed but I can't find it through the pages since there are about 150+
I followed the tutorials on the First page of the Thread for the Cosmetics, Custom Portraits for Characters, I think I set them up correctly, though when I select Brawl this is what I see for the Custom Portrait.
When I select the Character, Young Link's portrait works, though I just noticed he has Sonics Franchise icon, I gave him a custom icon, I put it before Sonics, it also states him as Random. When I add a CPU it crashes.
Though when a CPU is already present and I add in Young Link as a player, I can select a stage, but once it enters the stage this comes up resulting in a freeze with that annoying beeping noise.
It says PikachuEx because I was experimenting, I don't know how big and or small these pictures need to be according to size and width, etc. I think I really [censored]ed up something, I am guessing file placement, if anyone would like to assist me I would appreciate it a lot! I am using a Wii U to run, Gecko hooktype Axnextframe, the Cloned Character worked before I set all these icons up.
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SonicBrawler
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Re: Setting up BrawlEx Problems
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Reply #1 on:
February 11, 2014, 09:58:14 AM »
hmmm yeah the name on teh csp. thats just replacing the wrogn file. the sonic logo. in sammy's tut, he said to cahgne the value for the icon. that is wrong. just load up link's and use that id. he will have the triforce
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Yoku
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Re: Setting up BrawlEx Problems
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Reply #2 on:
February 11, 2014, 04:04:44 PM »
Alright thanks, I re-watched the tutorials and did some modifications, changed the ID's and its working fine, thanks for the help.
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Sammi Husky
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Re: Setting up BrawlEx Problems
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Reply #3 on:
February 11, 2014, 05:22:52 PM »
glad my video tutorials helped. (i know the cosmetic ones are kinda advanced)
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IxI Stacker IxI
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Re: Setting up BrawlEx Problems
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Reply #4 on:
February 11, 2014, 09:46:07 PM »
question can this work with project m?
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Yoku
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Re: Setting up BrawlEx Problems
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Reply #5 on:
February 11, 2014, 09:51:41 PM »
I have heard that it can but requires you to remove code from Project M? I don't know much about it, if no one else responds you can get more help elsewhere such as the BrawlEx Thread.
Edit - I believe its a lie, the guy that "claims" he got it to work on Project M is not showing any proof he did...
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Last Edit: February 12, 2014, 04:34:13 PM by Rockman
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