BrawlVault: Feedback and Updates

Started by Vyse, March 05, 2014, 02:43:19 AM

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Quote from: Nαnobuds on March 12, 2015, 07:42:14 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972

Why does this guy still have posting privileges?

Everything he does is wrong and reported, yet he keeps going.
Quote from: drogoth on March 12, 2015, 08:03:18 PM
I've asked the same question multiple times lol


It's the only answer.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979
This submission is useless, as we already have the Resources page.
I don't take requests.

My PSA Thread
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Quote from: KingJigglypuff on March 13, 2015, 03:54:53 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979
This submission is useless, as we already have the Resources page.
Deleted. Thanks for posting.
[white]: SW-2632-7270-6724[/white]




Maybe add a section that should (optional) be filled out when someone uploads something saying whether it is compatible with project m or not

No.

Project M is a Brawl mod. All mods should work in that game
[white]: SW-2632-7270-6724[/white]


Not all do.
Some freeze, some glitch out like monkey's on drugs.
Yet they work on other mods, like Brawl Minus, Brawl DX and others.

The Hyper Sonic mod freezes when homing attacking. If it connects.
Blaze over Bowser sometimes grabs the stages and flies up into the air, then ends up dying on the opposite side of the stage that she's on, and her Super Form completely fails. Looks like a Bundled Up Giga Bowser, and T Poses alot.
Shadow over DK, when he does his Chaos Control, when he grabs, it instantly kills them.
Pretty sure more happens, these are just recollections that I have found, myself.

This all happens in Project M, mind you.
Yet in other Mods, they work perfectly.
I told the Project M team my feelings, they ignored.
And I know you'll just disregard this message and not bother adding a new segmant.
I merely feel your comment was wrongish, from my own personal experience.

Quote from: Ҩᴜᴇᴇɴ on March 23, 2015, 01:44:28 PM
Not all do.
Some freeze, some glitch out like monkey's on drugs.
Yet they work on other mods, like Brawl Minus, Brawl DX and others.
And some of those mods, like Brawl Minus, may have different bonesets. Project M has all the bonesets be the same, as the regular Brawl palette swaps are not overridden by P:M, and Roy's bones are equivalent to Marth's, and Mewtwo's to Lucario's. So any skin that is compatible with regular Brawl will work with Project M.

I've used normal skins with the Hyper Sonic moveset and it froze when it homing attacked.
The ones Project M gave.

Project M is too stindgy.
Hense one of the reasons I stopped using it.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207956

Does this break the rule of no posting outside images/renders of the mod?

It shouldn't.
2 of the pictures show ingame pictures. Which are prefered.
Only ONE of them is a fancy Design.
Don't be greedy.~
That's one of the reasons I stopped uploading, myself.

The rule mentions reference used from it's source material. Pretty sure these mods are custom made, so I have no complaints here.

Quote from: A Bloody Canadian on March 23, 2015, 06:31:55 PM
The rule mentions reference used from it's source material. Pretty sure these mods are custom made, so I have no complaints here.
Thought this may be the case, thus why I asked. Thanks.

([censored]. Why does it have to be me who bumps this?)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208354
This sort of thing isn't allowed on the Vault. It's pretty much an unrigged model.
I don't take requests.

My PSA Thread
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