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TwoSixZero
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« on: April 28, 2014, 05:27:04 PM »


As the title says. Ahem...
1. What makes the game know which costume goes to red team, blue team or green team? For example, if I wanted to make the game consider Marth's default costume to be his blue team instead of his actual blue costume (which I could replace with something else), how would I do it?

2. Amarythe has a .pac that replaces all of Dr. Mario effects in Project M with standard effects, opening up all 10 of Mario slots. Amarythe then goes on to mention that a version that only takes up one slot could be made in the future. Being the curious guy I am, I opened up the standard FitMario.pac included with Project M and noticed that there's WpnMarioFireball as well as WpnMarioPill0, 1, 2, and T. Could somebody with more experience at this kind of thing explain to me first of all what WpnMarioT is and how I could make a one-slotted version of Dr. Mario for myself?

3. How would one give a stage without a PM 3.02+ camera a PM 3.02+ camera?

Thanks in advance.
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TheDarkMysteryMan
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    « Reply #1 on: April 30, 2014, 04:13:58 AM »


    1. There are many ways how to make this happen, but the most unusual (and only one know how to do) way to achieve it is to move the specific colored character texture and rename it to the defalut name (like Marth's default costume is FitMarth00.pac & pcs and his blue one is FitMarth03.pac & pcs. His other costume color names are green as FitMarth02.pac & pcs.) After that, simply then switch the Csp portrait or both of the textures you'd. Just switched. You should end up with what your looking for.If this doesn't help you, then I'm sorry. I can't help any further for this case.

    2. Sadly I cannot help you here, but perhaps someone will help with this problem eventually.

    3.As far as i know (i might be wrong however) it is only possible with the stages that are from the current build of Project M (every stage in the current build of Project M all have 3.02 cameras) to work with great results on custom stages based of of those stages and is not recommended if there on a different height from the PM stages, but your here for switching cameras so lets continue.

    First find the stage with the camera you like best.

    Next, go into the stage .pac file and open it up. Look for Scene Data 0 and open it up. There should be a least five other folders there, cameras is at the bottom. Open the cameras folder and you will see the camera file you wanted.

    Next, export it as a raw data file because you'll be needing it later on.

    Now open up the stage you want to have a 3.02 camera.

    Open the pac and look for the scene data 0 aswell.
    Look for the camera folder and open it up. You will see the camera for that stage. Right click on the camera file and select "replace"

    Now look for the camera file you exported and select it. Once you did that save it and test it out. And then your done.

    Hopefully this helps .
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