Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 46 47 48 [49] 50 51 52 ... 69
Author Topic: BrawlBox v0.78  (Read 461474 times)
0 Members and 3 Guests are viewing this topic.
BlueBrain
God Kitten
*******
Offline Offline

Posts: 8943


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #720 on: May 24, 2015, 05:53:37 AM »


    so basically, instead of making a program work on any language, you wanna force us all to change our pc's language?
    seems kind of an odd development decission in my book...

    isn't the only difference the "." and ",", im pretty sure in C# you gotta be able to check a system's locale, so it's only an if else situation.
    if the issue is something else then idk.
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards Super Saiyan Topic Sniper King for a Day Featured

  • View Profile Awards
    « Reply #721 on: May 24, 2015, 11:24:29 AM »


    So, you think a bug is a development decision, and us trying to help you find a workaround so you can use the program as intended is "forcing you"?

    Jesus christmas, this is one of the reasons I quit. The unending entitlement.

    I could program the cure to cancer and somebody'd get mad at me when they hear they have to go to a hospital in the US instead of their own country.
    Logged

    I'm making a game engine and video games literally from scratch over at https://theradevgames.com


    Program
    Hyper Kitten
    ******
    Offline Offline

    Posts: 232


    If it were easy, everyone would do it.

  • Awards Hot Topic Featured

  • View Profile Awards
    « Reply #722 on: May 24, 2015, 11:27:06 AM »


    Firstly I would like to thank every one who made this new update possible. This thing is the BOMB!!! After I saw the April fools joke a thought to myself "I wonder if you could ever actually make some way to see shaders in Brawlbox?" My wish was granted! Thank you Blackjax (the trolliest troll to ever troll) and anyone else who helped with this new update. 10 points to Gryffindor!
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards Super Saiyan Topic Sniper King for a Day Featured

  • View Profile Awards
    « Reply #723 on: May 24, 2015, 11:51:53 AM »


    Thanks Grin

    Fun fact, the pictures I initially posted on April Fool's day were actually legitimate.
    I made the BrawlBox stage afterward to perpetuate the trollage Evil
    Logged

    I'm making a game engine and video games literally from scratch over at https://theradevgames.com


    Program
    Hyper Kitten
    ******
    Offline Offline

    Posts: 232


    If it were easy, everyone would do it.

  • Awards Hot Topic Featured

  • View Profile Awards
    « Reply #724 on: May 24, 2015, 12:07:36 PM »


    The day .76 was released I was like "awe yeah a new brawlbox" I immediately downloaded it, before you had added the pictures. I opened up a Peach texture I had been working on (which I hadn't worked on in almost a month). I didn't notice anything unusual. Fast forward to later that day, I'm checking DSX8's thread and I see his comment about how awesome stages look in the new Brawlbox. I then decided that I would give this new update a second look... and my mind was blown. So that's the story about how I almost didn't know that shaders were now in Brawlbox when everyone else did.

    P.S. In my defense Peach doesn't look that much different with shaders besides being brighter.
    Logged


    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2846


  • Awards Boo! Super Saiyan Topic Famous Hacker Heart Container

  • View Profile Awards
    « Reply #725 on: May 24, 2015, 12:26:21 PM »


    i didnt even know about the changes bcause of the changelog

    and mi compu does not support it
    Logged


    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #726 on: May 24, 2015, 01:55:35 PM »


    I love the whole shaders thing. You, BJ are a master troll. We fell for it when you posted the first pics.

    I love looking at shine parts working near flawlessly. Even Tabuu's model is almost perfect.

    I salute you.
    Logged

    KingJigglypuff
    Meme Machine
    Brawl Vault Staff
    ****
    Offline Offline

    Posts: 7206


  • Awards >9000 Hyperactive Contributor Heart Container Troubleshooter

  • View Profile Awards
    « Reply #727 on: May 24, 2015, 02:03:00 PM »


    Spoilers: I knew BJ was just tricking you all all along with the April Fools' thing.
    Logged

    I don't take requests.

    My PSA Thread

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #728 on: May 24, 2015, 02:22:07 PM »


    Spoilers: I knew BJ was just tricking you all all along with the April Fools' thing.


    Somehow... I actually believe that. Tongue


    Good job.
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2281


    Machinimator!

  • Awards Good Citizen Pin Collector Helping Hand Super Saiyan Topic

  • View Profile Awards
    « Reply #729 on: May 25, 2015, 04:21:35 PM »


    you BJ, you have my undying support for whatever you do even if it doesnt show that much!

    thats sad that brawlboxs shader is messed up on non-english computers. I do hope its a easy fix, that easy fix so either we can do it by ourself or a new coder can easy set it up!
    (no, that guide you gave me bj didnt work and I am 100% sure)
    Logged






    E-scope12
    Extreme Kitten
    *******
    Offline Offline

    Posts: 470


    Turnabout Storm

  • Awards Famous Hacker RAGE!! Hyperactive Contributor

  • View Profile WWW Awards
    « Reply #730 on: May 26, 2015, 03:32:52 PM »


    Which computer driver is best to render shaders properly?
    « Last Edit: May 26, 2015, 03:36:21 PM by E-scope12 » Logged

    E-scope

    [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]
    [/url]

    Brandondorf9999
    Expert Kitten
    ****
    Offline Offline

    Posts: 80

  • Awards Hyperactive Contributor Shadow the Pinhog

  • View Profile Awards
    « Reply #731 on: May 26, 2015, 04:11:26 PM »


    Probably NVidia graphics.
    Logged

    Program
    Hyper Kitten
    ******
    Offline Offline

    Posts: 232


    If it were easy, everyone would do it.

  • Awards Hot Topic Featured

  • View Profile Awards
    « Reply #732 on: May 26, 2015, 04:25:36 PM »


    Just a question to anybody. When using the live texture folder with Photoshop elements, Photoshop has a tendency to say the file I'm trying to save over was "left open" or "in use". It's not with every texture and it's not all the time, but I thought It wouldn't hurt to ask if anyone else had this issue, or if you knew if it was something I could fix myself. Thanks!
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards Super Saiyan Topic Sniper King for a Day Featured

  • View Profile Awards
    « Reply #733 on: May 26, 2015, 04:36:50 PM »


    That was an issue that should've been fixed in v0.76, I can't remember if I put that in the changelog or not.

    Which computer driver is best to render shaders properly?

    I have an NVidia desktop gpu, windows 8.1 and an english locale, for reference.
    Logged

    I'm making a game engine and video games literally from scratch over at https://theradevgames.com


    E-scope12
    Extreme Kitten
    *******
    Offline Offline

    Posts: 470


    Turnabout Storm

  • Awards Famous Hacker RAGE!! Hyperactive Contributor

  • View Profile WWW Awards
    « Reply #734 on: May 26, 2015, 05:43:36 PM »


    Probably NVidia graphics.
    Where can I download it?
    Logged

    E-scope

    [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]
    [/url]

    Pages:  1 ... 46 47 48 [49] 50 51 52 ... 69
    Print
    Jump to: