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« Reply #30 on: July 29, 2014, 06:41:01 PM » |
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You gave Luma a different attack?!?!?!
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« Reply #31 on: July 29, 2014, 06:48:46 PM » |
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No! Rosalina & Luma can now attack while separated!
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« Reply #32 on: July 29, 2014, 06:52:29 PM » |
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Amazing news!
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« Reply #33 on: July 29, 2014, 06:53:13 PM » |
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This project appears to be quite a promising one. Good luck completing it.
On a side note, you might want to consider making Rosalina's eye pupils move for certain animations.
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« Reply #34 on: July 29, 2014, 06:54:18 PM » |
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I can now make the Luma Shot and return luma on the neutral special, however I'm not sure how to stop Luma from doing it on the side and down specials... Post Merge: July 29, 2014, 06:55:34 PM
Ahh, I forgot about moving her eyes. I'll get to that once I find a tutorial on how to do it
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« Last Edit: July 29, 2014, 06:55:34 PM by FQuintanilla14 »
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« Reply #35 on: July 29, 2014, 07:03:16 PM » |
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When will Rosalina & Luma be released?
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« Reply #36 on: July 29, 2014, 07:05:18 PM » |
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To make the eye irises move, you simply need to create a new texture animation, and give it the same name as the model animation itself.
This also applies to making new .pat0 files, which are used for the eye lid texture parts. It would only be right if Rosalina is seen blinking after all.
Just make sure that the .srt0 and .pat0 archives are using the exact same amount of animation frames as the .chr0 archive that they're used alongside.
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« Last Edit: July 29, 2014, 07:06:45 PM by mnsg »
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« Reply #37 on: July 29, 2014, 07:08:20 PM » |
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I'm not sure. I have a LOT more coding to do, mostly of stuff I don't know how to do. Then I have quite a bit of animating to do. So, it may take a while. Thanks mnsg, I'll get on that as soon as I fix the attacks Luma uses while desynced (he currently dies on the up and forward aerials, and returns on the side special o_O. Easy fix though )
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« Reply #38 on: July 30, 2014, 06:40:16 AM » |
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I could always help you implement the .srt0 and .pat0 animations. However, this does mean that I'll need the model and MotionEtc file to make the additions accurate.
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« Reply #39 on: July 30, 2014, 09:59:13 AM » |
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Okay, I'll send it to you in a bit
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« Reply #40 on: July 30, 2014, 10:23:36 AM » |
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Is there any chance you can release a BETA of Rosalina & Luma FQuintanilla14?
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« Reply #41 on: July 30, 2014, 11:10:23 AM » |
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I can. But I have to be able to fix one major glitch at least: If Rosalina & Luma are separated for too long, the game freezes. If someone can help me fix that, a Beta version could come out VERY soon. That's one of the major things keeping me from doing it.
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« Reply #42 on: July 30, 2014, 11:35:52 AM » |
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Alright. I bet someone can fix that problem right away.
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« Reply #43 on: July 30, 2014, 11:39:37 AM » |
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Hopefully
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« Reply #44 on: July 30, 2014, 11:44:08 AM » |
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Yeah. Because I been waiting for someone to make a Rosalina & Luma PSA based off Wii U/3DS and now that you've doing it I really excited! But I'm sure you will fix your problem and will release it. Wait, you should also fix her final smash than release it.
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