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Author Topic: Brawl Mods and Project M  (Read 1965 times)
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SuperbFish
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« on: November 07, 2014, 04:28:57 AM »


I've installed Project M on my SD card, and brawl on my HDD. I run it through USB Loader GX and it works fine.
However when I want to add Brawl mods, like character skins, I changed the code in RSBE01.gct to File Patch Code v3.5.1.
Now the character skin works, but not Project M. I tried using the CGT fusioniser to fuse the codes, which worked fine with other codes, but when using it with Project M gct the game will no longer be able to load.
What am I doing wrong? How do I solve it? Smiley
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Roy935
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« Reply #1 on: November 07, 2014, 02:08:14 PM »


I've installed Project M on my SD card, and brawl on my HDD. I run it through USB Loader GX and it works fine.
However when I want to add Brawl mods, like character skins, I changed the code in RSBE01.gct to File Patch Code v3.5.1.
Now the character skin works, but not Project M. I tried using the CGT fusioniser to fuse the codes, which worked fine with other codes, but when using it with Project M gct the game will no longer be able to load.
What am I doing wrong? How do I solve it? Smiley
To use Project M you have to run regular brawl and go to stage builder. Then it should load from there.
« Last Edit: November 07, 2014, 02:09:36 PM by Roy935 » Logged

MrUnusual
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    « Reply #2 on: December 23, 2014, 12:52:19 PM »


    I was able to fuse those particular code manually myself, I'll PM you the RSBE01.gct file, should work with no prob, but you'l have to wait until later for me to send it, busy day today
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