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Author Topic: Vertex hacking, with Maya  (Read 1573 times)
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n64billy
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« on: April 24, 2010, 02:24:13 AM »


I'm having trouble (MAJOUR TROUBLE) trying to vertex hack with Maya....

I can vertex hack in Anim8or and 3DS Max (2009), but I can't get them to work at all in Maya (2010)...
Some say to just use either of those programs, but the truth is, I can't.... They're too messy and their UI's look bad to me, plus I'm 'experienced' in vertex modelling in Maya, so vertex hacking would only take me a matter of minutes to make and then test new hacks in Brawl right away...

Any help would be INSANELY AWESOME!
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n64billy
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« Reply #1 on: April 27, 2010, 02:53:11 AM »


Sorry for the bump.... but I'm just making sure no one's missed my plea for help...
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LookItsLink
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mhmm.

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    « Reply #2 on: April 29, 2010, 08:18:52 AM »


    What do you mean they don't work in Maya? When you try importing the .3ds it gives you an error? Does Maya even support .3ds?
    Hmm..
    try this:
    http://www.vfxtalk.com/forum/can-maya-open-3ds-files-t19158.html?s=d9987338e78e52b9b8e7e6821a3c4f15&
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