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Author Topic: Mdlo blender obj.  (Read 1816 times)
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GabbaGhoul
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    « on: April 25, 2010, 08:36:59 AM »


    Ive Been Working on my character which i may or may not release, basicaly done now, but i still want to screw with its model, i have a sonic model obj. thing im editing on blender. but i cant find a metaknight obj. i Im trying to move metaknights wings from him to sonic. regardless if it works on my end anyway, i still cant find a download for metaknights obj or dae file, and i dont even know which im supposed to use when i convert to mdlo. or does  it matter? 
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    GabbaGhoul
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    « Reply #1 on: April 25, 2010, 04:27:16 PM »


    I could Possibly hex out the wings from the devil assit trophy, and put it in, but i dont have the model for him, and idk how to hex it into my character, how do i do this if the other atempt is impossible
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    « Reply #2 on: April 25, 2010, 04:35:41 PM »


    You need to hex away Devilman's body and replace one of Sonic's graphic effects with his wings. This way they can still move. Then you would have to call up the wings in PSA.
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