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Started by Canon98, June 24, 2009, 01:09:27 AM

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So name Winter Smashville STGVILLAGE_01_02_03_04 ?

Quote from: axis1036 on December 05, 2009, 02:16:20 AM
So name Winter Smashville STGVILLAGE_01_02_03_04 ?
The question has been answered multiple times throughout this thread, and through my pm's.  Just look around this topic and you may find it.

Quote from: Canon98 on November 18, 2009, 11:47:24 PM
Quote from: TheFirstZero on November 18, 2009, 11:11:25 PM
why isn't winter smashville working when I put it in the melee folder as it is?

Either your in the wrong "Time of day" from the Wii's internal clock or its spelled wrong, probably the first. Just copypasta the file and replace the number '00' with 01,02,03, and 04.


Do I put the , there or....

'...and replace the number '00' with 01,02,03, and 04.'

-----> REPLACE THE 00 WITH 01, 02, 03, 04  <-----

Just think first. And if you still can't think of the answer...

STGVILLAGE_00.PAC
STGVILLAGE_01.PAC
STGVILLAGE_02.PAC
STGVILLAGE_03.PAC
STGVILLAGE_04.PAC

Take your pick. And please, read clearly before you post. Much appreciated.

December 05, 2009, 02:48:36 AM #184 Last Edit: December 05, 2009, 02:50:17 AM by axis1036
Oh! So would I have to change it every time the time changes? Or make copy and paste the pac 4 times and rename it? (I know I'm annoying you, don't kill me)

Quote from: axis1036 on December 05, 2009, 02:48:36 AM
Oh! So would I have to change it every time the time changes? Or make copy and paste the pac 4 times and rename it? (I know I'm annoying you, don't kill me)

^^^ That.

Just copy/paste the STGVILLAGE_00.pac and rename it STGVILLAGE_01.pac, STGVILLAGE_02.pac, STGVILLAGE_03.pac, and STGVILLAGE_04.pac. Then put ALL FIVE of the files on your SD Card in the pf>stage>melee folder and then, no matter what time of day it is, the texture will show up on SmashVille.

December 26, 2009, 02:05:17 AM #186 Last Edit: December 26, 2009, 02:06:41 AM by Canon98
GingerBread Mansion

Video is found here (Courtesy and a very Special Thanks to Tjmsrubegoldberg) : http://www.youtube.com/watch?v=bhT3MN21A28

Download & more Images at the Blog




Since we cant EMBED videos anymore.......thanks a lot guys   : |

Quote from: Canon98 on December 26, 2009, 02:05:17 AM
GingerBread Mansion

Video is found here (Courtesy and a very Special Thanks to Tjmsrubegoldberg) : http://www.youtube.com/watch?v=bhT3MN21A28

Download & more Images at the Blog




Since we cant EMBED videos anymore.......thanks a lot guys   : |

Blame Vyse.

I feel the need to ask, other than the lighting change, how on earth did you add bubbles to the stage?

January 02, 2010, 07:48:47 PM #189 Last Edit: January 02, 2010, 07:57:17 PM by Canon98
A late thread update,

Video is found here   http://www.youtube.com/watch?v=tq7s62fOK1Q

Courtesy of Tjmsrubegoldberg


EDIT: Much more has been done since the video

-Decrease in Size
-New Dash Attack
-Fixed Down Smash
-Added needed lag in attacks
-Better Run mechanic
-Fixed Up Tilt Frame-rate
-Fixed Down Tilt's Range

how cute. :D He jumps pretty damn high for a dog.


Quote from: wii on January 02, 2010, 08:27:48 PM
how cute. :D He jumps pretty damn high for a dog.

Lol that'll be fixed also for my next Nintendog update.

Quote from: Marth on January 02, 2010, 08:41:18 PM
Amazing stage edits quite the best

That means a lot :D


On a side note, my vacation-hiatus is now over, expect more in the near future.

Such as:
Nintendog (Playable)
Lyn (Playable)
Avatar Link
Avatar Zelda

*Secret Revamped 'Fail' Texture*
A Stage (currently unnamed)