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Author Topic: "Does this HAVE to go over Green Hill Zone?"  (Read 5979 times)
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SalaComMander
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    « on: June 01, 2010, 10:06:48 PM »


    Ok, so I know that if you, for example, place a Wario texture on Ganondorf, you end up with this:



    What I want to know is: Do I have to replace Green Hill Zone in order to get PAVGN's Splash Hill Zone?

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    Oizen
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    « Reply #1 on: June 01, 2010, 10:09:23 PM »


    awww, I wish I made Splash Hill Zone Sad
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    flammable
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    « Reply #2 on: June 01, 2010, 10:11:19 PM »


    that eggman honestly looks kooler
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    « Reply #3 on: June 01, 2010, 10:11:46 PM »


    Not final Eggman either. Tongue
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    « Reply #4 on: June 01, 2010, 10:13:05 PM »


    no you can use a rel file to change what stage it goes over
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    SalaComMander
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    « Reply #5 on: June 01, 2010, 10:14:08 PM »


    awww, I wish I made Splash Hill Zone Sad

    PAVGN gave you credit. I picked his because I just like his better, sorry.

    no you can use a rel file to change what stage it goes over

    And how do I go about doing that?
    « Last Edit: June 01, 2010, 10:17:06 PM by SalaComMander » Logged

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    Vish
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    « Reply #6 on: June 01, 2010, 10:16:53 PM »


    http://ssbbcustom.wikia.com/wiki/Module_files

    Instead of doing the hexing part, you can use this: http://www.mediafire.com/?zygvyygmwwy
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    SalaComMander
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    « Reply #7 on: June 01, 2010, 10:17:26 PM »


    Thanks
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    Oizen
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    « Reply #8 on: June 01, 2010, 10:21:22 PM »


    awww, I wish I made Splash Hill Zone Sad

    PAVGN gave you credit. I picked his because I just like his better, sorry.

    no you can use a rel file to change what stage it goes over

    And how do I go about doing that?

    so copy paste texture data lets you call it his?

    I call it stealing.
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    SalaComMander
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    « Reply #9 on: June 01, 2010, 10:24:39 PM »


    awww, I wish I made Splash Hill Zone Sad

    PAVGN gave you credit. I picked his because I just like his better, sorry.

    no you can use a rel file to change what stage it goes over

    And how do I go about doing that?

    so copy paste texture data lets you call it his?

    I call it stealing.
    Call it what you want, when it looks like that, it's not your stage anymore. You decided to make something different, and he wanted it to be the same. Therefor, we have two different stages, with the same texture.
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    Oizen
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    « Reply #10 on: June 01, 2010, 10:29:54 PM »


    awww, I wish I made Splash Hill Zone Sad

    PAVGN gave you credit. I picked his because I just like his better, sorry.

    no you can use a rel file to change what stage it goes over

    And how do I go about doing that?

    so copy paste texture data lets you call it his?

    I call it stealing.
    Call it what you want, when it looks like that, it's not your stage anymore. You decided to make something different, and he wanted it to be the same. Therefor, we have two different stages, with the same texture.
    I only make an issue of it because if it was the other way around, I know I'd be forced to take it down.

    I'd be fine if he made it better or anything, but I don't thin pressing extract and replace counts as work. >_>
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    SalaComMander
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    « Reply #11 on: June 01, 2010, 10:33:56 PM »


    awww, I wish I made Splash Hill Zone Sad

    PAVGN gave you credit. I picked his because I just like his better, sorry.

    no you can use a rel file to change what stage it goes over

    And how do I go about doing that?

    so copy paste texture data lets you call it his?

    I call it stealing.
    Call it what you want, when it looks like that, it's not your stage anymore. You decided to make something different, and he wanted it to be the same. Therefor, we have two different stages, with the same texture.
    I only make an issue of it because if it was the other way around, I know I'd be forced to take it down.

    I'd be fine if he made it better or anything, but I don't thin pressing extract and replace counts as work. >_>

    He didn't exactly make it better, but he made it different. If he had just copied and pasted everything, I could understand, but all he used were your textures.

    Besides, that's why he gave you credit.
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    SalaComMander
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    « Reply #12 on: June 01, 2010, 10:44:00 PM »


    Now how do I get the .rel I need?
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    Oizen
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    « Reply #13 on: June 01, 2010, 10:49:37 PM »


    Now how do I get the .rel I need?
    hex.

    What stage do you want to replace?
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    SalaComMander
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    « Reply #14 on: June 01, 2010, 10:50:07 PM »


    Now how do I get the .rel I need?
    hex.

    What stage do you want to replace?
    Rumble Falls

    Rainbow Cruise
    « Last Edit: June 01, 2010, 10:54:20 PM by SalaComMander » Logged

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