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« Reply #15 on: June 03, 2010, 12:56:27 PM » |
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Ok, I tried giving a simple Air Up-B (some hit boxes and adding some vertical momentum) and while he did execute the momentum and the hit boxes, he still hang in the his animations and couldn't grab ledges.
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« Reply #16 on: June 03, 2010, 01:06:10 PM » |
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I guess there is some magical hardcoding...>_>
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« Reply #17 on: June 05, 2010, 08:45:24 AM » |
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Updated the download to V2, which includes a working Air Up-B and a freeze fix when picking up heavy items.
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« Reply #18 on: June 07, 2010, 08:08:33 AM » |
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Updated to V3, which has almost everything of Cloud working (aside from his Air Down-B and his Final Smash). His Ground Neutral-B almost works the same as the original, but is slightly edited (try to find out in what way. )
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« Reply #19 on: June 07, 2010, 02:26:44 PM » |
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This made me so happy. Now I have room for Naruto.
Are you planning to get his original FS to work or did you give up on it and are planning to give him a new one?
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« Reply #20 on: June 08, 2010, 06:55:56 AM » |
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This made me so happy. Now I have room for Naruto.
Are you planning to get his original FS to work or did you give up on it and are planning to give him a new one?
I have a beta Final Smash ready. It's the begin slash of Ike (Cloud) with 60% damage and knockback which results in a OHKO. I wonder if I should upload that one though...
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« Reply #21 on: June 08, 2010, 07:04:54 AM » |
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I'm still sure you'll have to make a new FS. Donkey can't use Ike and Lucario's stage coding.
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« Reply #22 on: June 08, 2010, 08:42:06 AM » |
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That I know. Anyway, here is Cloud V3.5. With a new beta Final Smash, some minor porting over (mainly some sound effects and graphic effects of his specials) and some costumes added to make sure DK is really gone (credit to those who made the textures): http://www.mediafire.com/?3yzyzzcmut0
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« Last Edit: June 08, 2010, 09:24:55 AM by ds22 »
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« Reply #23 on: June 08, 2010, 09:03:14 AM » |
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That I know. Anyway, here is Cloud V3.5. With a new beta Final Smash, some minor porting over (mainly some sound effects and graphic effects of his specials) and some costumes added to make sure DK is really gone (credit to those who made the textures): http://www.mediafire.com/?2jrkuznn3zj <.<
I see you like my KH Clouds sword texture. You ported over to like half the costumes.
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« Reply #24 on: June 09, 2010, 09:02:16 AM » |
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Well, I didn't realize that I did that. I just took the sword texture of one of the Cloud texture and ported it over the others. http://www.mediafire.com/?3yzyzzcmut0I do like your KH Cloud texture, but it wasn't the intension to use the sword texture for the others. EDIT: So, what do you think of the Final Smash?
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« Reply #25 on: June 10, 2010, 01:15:52 PM » |
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I like the fact that you've also added loads of costumes to the pack. I've done CSPs for a lot of thse characters if anyone wants/needs them.
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« Reply #26 on: June 11, 2010, 11:17:51 AM » |
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Let's see them.
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« Reply #27 on: June 11, 2010, 12:04:41 PM » |
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Clike (sorry this one ain't too good) Cloud Kingdom Hearts Cloud Travis Touchdown Vincent Valentine Zack Fair These are all in my download pack if you want them. They are in the Misc section under Menu. Apologies for missing some of the gaps. White is pretty hard to see on a standard Adobe PS background.
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« Reply #29 on: June 12, 2010, 03:16:26 AM » |
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to be honest, i dont really want to use this until the kinks are worked out. I'll definitely download it if you fix up b and the barrel grab. and, if vb cant be used in air, could you replace it with the b attack. then it will be like the old cloud, which was one of the good bits about him. Oh and for the final smash why doesn't he shoot fire everywhere. it seems like a cloudy thing to do
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