K I'm currently working on the following things for the Drako Yoshi v1 release:
-Fixing up the final smash (obviously), here were the 3 problems:
1) It did no damage but like the Ground Up B that had to do with the lack of flags which I have now changed.
2) The animation looped endlessly, I removed the "Enter Final Smash state" and instead used intangable body collisions so hopefully it won't loop.
3) There were no graphics. I still gotta find out how big I want all the graphics and which graphics I want. This won't be a problem to do though ^^
- Nerfing the knockback, knockback growth and damage of the Up Smash
- Nerfing the damage of the down tilt, removing the tripping rate for all the collisions but adding a "down" flag at the tip of the tail
- Nerfing the damage and knockback of the Foward Smash
- Nerfing the damage of the Down Smash
- The Up A can now hit earlier (at the back of his head so he can hit enemies from behind with it).
- Nerfing the damage of the Back Air.
- Fixing the missing wings during some animations (particularly the "Lose" animations)
A lot of these have been done so release should take about a week or two give or take. Any other suggestions people are willing to add please feel free
