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Author Topic: ForOhFor's Stages [Club Titiboo]  (Read 123088 times)
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Christian_CAO
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« Reply #15 on: August 03, 2010, 06:03:09 PM »


^ AWESOME 2.0! You're good at this   Smiley
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ForOhFor Error
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    « Reply #16 on: August 03, 2010, 07:39:26 PM »


    Cheesy Thanks!

    New stage -- The Fountain Guardian (From Zack and Wiki)

    I've been working on this for WEEKS! The bugs have finally all been wiped out.
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    ForOhFor Error
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    « Reply #17 on: August 25, 2010, 06:37:19 PM »


    New stage:
    Paper Mario 64 - Battle Area
    My first stage builder block-based stage. It's the battle area from Paper Mario 64! Thanks to Mewtwo2000 for fixing a freezing bug and changing the lighting. He even added his shadow system!

    See first post for a pic and download!
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    DocStrange
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    « Reply #18 on: August 25, 2010, 07:51:19 PM »


    Very nice work on the Paper Mario stage buddy.
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    Uncle0wnage
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    « Reply #19 on: August 28, 2010, 08:41:23 PM »


    hey, i sent you a message, Your paper mario stage is awesome, can I use it as a base for one of my hacks, I'll credit you.
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    ForOhFor Error
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    « Reply #20 on: August 29, 2010, 06:22:18 AM »


    Sure.
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    ForOhFor Error
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    « Reply #21 on: September 07, 2010, 04:28:39 AM »


    Preview of my next stage:


    should be easy to guess.
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    Gamez1985
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    « Reply #22 on: September 09, 2010, 01:05:39 PM »


    I like how inspired the Doodle Destination idea was. It sets it apart from a lot of other stages that feel just random. Definitely a keeper!
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    ForOhFor Error
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    « Reply #23 on: September 13, 2010, 07:36:30 PM »


    Thank you. So, my next stages are:

    Discworld. That is, that is the whole world, on the elephants, on the turtle. Only one graphical bug is left to smash

    Paper Mario 64 - Toad Town (the main plaza with merlon's house and the post office). In the process of making textures to use..... also will require a lot of vertex editing, don't expect it soon, especially with school going on.

    A few zack and wiki imports (I know, it's a puzzle game. but these work really well as stages. They just need tweaked collisions.....
    « Last Edit: September 13, 2010, 07:38:05 PM by ForOhFor Error » Logged


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    « Reply #24 on: September 27, 2010, 05:01:10 PM »


    Bump.

    Starting progress on Toad town (image of work done so far compared to a Paper Mario 64 screenshot in the spoiler):

    I'm almost done the inn place. Most of my work on this was texturing and vertexing the model into a hexagon.

    Well, it's a start. 1 of 3 buildings.

    So my plan is that the first version will have all of the buildings and stuff (I'm only recreating the back half (the half that will be seen during the fight)). The second version will add some static toads, and the third version (if I choose to do a third version) will animate those toads.
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    DrKoala
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    « Reply #25 on: September 27, 2010, 10:51:55 PM »


    Thank you. So, my next stages are:

    Discworld. That is, that is the whole world, on the elephants, on the turtle. Only one graphical bug is left to smash

    ...I love you.
    Discworld for the win.
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    ForOhFor Error
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    « Reply #26 on: September 28, 2010, 04:17:20 AM »


    I've given up on fixing that graphical bug. I'll just host the Discworld stage as soon as I get some screenshots. I'll have to get back from school before I do that.
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    « Reply #27 on: October 19, 2010, 07:36:54 PM »


    *Blows dust of thread*

    Well, it's been a while. But I've got quite a few screenshots of stages I've been making, and a release!

    First for the release:

    The Lake of Fire
    Another Zack and Wiki Import. Not a real lake of fire. Lake of Fire is the stage name from Zack and Wiki. Still though, an awesome import. Features a volcano with a face!



    Next, for the WIP screenshots(In spoiler tags for your convenience!):

    Cave Story: Kings (It's the room you see in the intro of the game)

    It only needs a small collision tweak

    Ice Temple (Import)

    Model fully working, but it's an enclosed space, so I'm not sure how I'll do KOs..... probably off the top Cheesy

    Disc World


    Almost done, there's some spawn glitches D:
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    « Reply #28 on: November 03, 2010, 04:05:20 PM »


    I made a guide to stage builder block based stages! View it here:
    http://forums.kc-mm.com/index.php?topic=16029.0
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    « Reply #29 on: November 14, 2010, 03:24:34 PM »


    Seems that I'm the only one who ever posts here.....

    Anyway, new stage!

    Ice Temple
    The inside of an icy temple. Features an ice sculpture of Mario in the middle!

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