ForOhFor's Stages [Club Titiboo]

Started by ForOhFor Error, June 10, 2010, 10:52:16 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

^ :af2: You're good at this   :)
^3^

:D Thanks!

New stage -- The Fountain Guardian (From Zack and Wiki)

I've been working on this for WEEKS! The bugs have finally all been wiped out.

FC: 2191-7379-6272

New stage:
Paper Mario 64 - Battle Area
My first stage builder block-based stage. It's the battle area from Paper Mario 64! Thanks to Mewtwo2000 for fixing a freezing bug and changing the lighting. He even added his shadow system!

See first post for a pic and download!

FC: 2191-7379-6272

Very nice work on the Paper Mario stage buddy.

hey, i sent you a message, Your paper mario stage is awesome, can I use it as a base for one of my hacks, I'll credit you.


Preview of my next stage:


should be easy to guess.

FC: 2191-7379-6272

I like how inspired the Doodle Destination idea was. It sets it apart from a lot of other stages that feel just random. Definitely a keeper!

September 14, 2010, 01:36:30 AM #23 Last Edit: September 14, 2010, 01:38:05 AM by ForOhFor Error
Thank you. So, my next stages are:

Discworld. That is, that is the whole world, on the elephants, on the turtle. Only one graphical bug is left to smash

Paper Mario 64 - Toad Town (the main plaza with merlon's house and the post office). In the process of making textures to use..... also will require a lot of vertex editing, don't expect it soon, especially with school going on.

A few zack and wiki imports (I know, it's a puzzle game. but these work really well as stages. They just need tweaked collisions.....

FC: 2191-7379-6272

Bump.

Starting progress on Toad town (image of work done so far compared to a Paper Mario 64 screenshot in the spoiler):
Sorry but you are not allowed to view spoiler contents.


I'm almost done the inn place. Most of my work on this was texturing and vertexing the model into a hexagon.

Well, it's a start. 1 of 3 buildings.

So my plan is that the first version will have all of the buildings and stuff (I'm only recreating the back half (the half that will be seen during the fight)). The second version will add some static toads, and the third version (if I choose to do a third version) will animate those toads.

FC: 2191-7379-6272

Quote from: ForOhFor Error on September 14, 2010, 01:36:30 AM
Thank you. So, my next stages are:

Discworld. That is, that is the whole world, on the elephants, on the turtle. Only one graphical bug is left to smash

...I love you.
Discworld for the win.

I've given up on fixing that graphical bug. I'll just host the Discworld stage as soon as I get some screenshots. I'll have to get back from school before I do that.

FC: 2191-7379-6272

*Blows dust of thread*

Well, it's been a while. But I've got quite a few screenshots of stages I've been making, and a release!

First for the release:

The Lake of Fire
Another Zack and Wiki Import. Not a real lake of fire. Lake of Fire is the stage name from Zack and Wiki. Still though, an awesome import. Features a volcano with a face!



Next, for the WIP screenshots(In spoiler tags for your convenience!):

Cave Story: Kings (It's the room you see in the intro of the game)
Sorry but you are not allowed to view spoiler contents.

It only needs a small collision tweak

Ice Temple (Import)
Sorry but you are not allowed to view spoiler contents.

Model fully working, but it's an enclosed space, so I'm not sure how I'll do KOs..... probably off the top :D

Disc World
Sorry but you are not allowed to view spoiler contents.

Almost done, there's some spawn glitches D:

FC: 2191-7379-6272

I made a guide to stage builder block based stages! View it here:
http://forums.kc-mm.com/index.php?topic=16029.0

FC: 2191-7379-6272

Seems that I'm the only one who ever posts here.....

Anyway, new stage!

Ice Temple
The inside of an icy temple. Features an ice sculpture of Mario in the middle!


FC: 2191-7379-6272