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103 June 19th, 2019

Dry Bowser Alt Costume Effects by KingJigglypuff
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]



I can't believe this was teased over a year ago. For those looking forward to release, wait no more, as the one thing holding me back for over a year has been overcome. I hope this will be worth the wait.

What this mod does is change all red fiery effects to blue if using the Dry Bowser alternate costumes in Project M. Compatible with Project M and Legacy TE.

67 May 26th, 2019

True Smash Ultimate Bowser by DjAwesome- with credit to Smash 3 Team
[Character - Texture - Bowser]



*Images took from within Brawl Box*
Hey Guys it's me AGAIN, with another PM mod. Tested with project M, they are based on Smash 3 models, so they might work for other mods.
Texture edits ported from Smash Ultimate, reformatted and resized. Used Smash 3 Bowser model for recolors, seeing that each are pretty similar to Smash Ultimate's Recolors. This comes with 6 recolors: Original, Red, Blue, Grey, Brown, and Dark Bowser (Similar to Smash Ultimate in design, but the specific recolor isn't in ultimate)

I didn't have access to Project M while uploading this, but the changes are a bit more noticeable in game.

Also, the model might have a red glare in it's eyes while viewing in brawlbox(Looks Normal in game), I don't know what might've caused this :/. It could be caused by the shaders, because in Brawl Box whenever deactivated shaders, the eyes returned to normal, But for the most part it seems normal in game....

Anyway I hope you guys enjoy this :)!!!

20 March 10th, 2019

Mario Golf Bowser by Ubergruvin with credit to KorytheMaril for the renders.
[Character - Texture - Bowser]



Here's a simple set of recolours for Bowser! Made them awhile ago for some texturing practice, but here they are for your enjoyment! No Giga Bowser variants, but if anyone makes some I'll add a link to it!

44 May 31st, 2019

Ganon Bowser by RedipsTheCooler with credit to CSProject for the render stuff
[Character - Texture - Bowser]



The King of the Koopas has been possessed by the King of Evil! Includes the costume file, as well as cosmetic files for CSProject.

NOTE: This mod contains a .pac file only. If you are not using DukeItOut's code that eliminates the need for .pcs files found in Legacy TE, you will need to use BrawlCrate to compress it yourself

249 December 31st, 2018

Bowser's Wedding Suit {Super Mario Odyssey} by StupidMarioFan1
[Character - Texture, Vertex, Import - Bowser]



Been a while since I uploaded anything on here. Well anyways, I've manually reduced the polygon count of the Wedding Suit from Odyssey to make the game less likely to lag. Bowser here still has about 2K more polygons than without the Suit but it's way better than the 12K that it started off as. Yeah that took a little while to do, which is why I don't plan on doing the same for Mario & Peach's Wedding Outfits.

He comes with the standard stuff:
FS Eyes
Metals
Eye movement
Great rig, although the collar for his suit is a little wonky because of it's design and Brawl Bowser's animations.
Edited shadow model

There's no Giga Bowser form because I honestly don't feel like editing the suit to fit his proportions....uh I mean because the suit gets destroyed during the transformation....yeah....

Model Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

24 December 3rd, 2018

Melee Giga Bowser colors for Bowser by Ale64
[Character - Texture - Bowser]



Another texture to add to my modpack! I'm proud of this texture, cause it's one of the most acurrated to the original source I have. Bowser with Melee Giga colors, + red hair and eyes, as well as a very slight red filter in his eye bases. I like so much the colors of Melee Giga Bowser, and this is a nice throwback to Melee in general.

He has:

- .pac
- .pcs
- CSProject CSPs, BPs and stocks, both for Wii and Dolphin (HD)
- Renders of the costume and the stock head

Enjoy!

81 October 20th, 2018

Glacier Koopa by Icezer with credit to CSProject Backroom
[Character - Texture, Vertex - Bowser]



This is basically a successor to my old Frost Bones skin.

97 October 7th, 2018

Mario Bowser by Shy with credit to Moe for the Bowser and Mario recolors
[Character - Texture, Import - Bowser]



made back when Super Mario Odyssey was still new and this would have counted as a spoiler, but now, he's finally ready to go

comes with:
-18 recolors
-PM alt (the Doctor is dead)

169 October 5th, 2018

Chomper - The Beast of Light Moveset by BraveDragonWolf with credit to The PMDT for this old base moveset, Nyspa for the \"Up Air\" coding from his Ether Bowser PSA, KTH, Nanobuds, LJSTAR for the original import of the Wii U Bowser model, and ThatTrueStruggle for the Hyrule Warriors Ganon hair model
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]



This is my OC and he is to completely replace Bowser with his moveset. This means that this moveset is only compatible with this model. This isn't a very OP PSA...except the final smash.

Read all the info that's included!

128 September 9th, 2018

Bowser Jr. Over Bowser by windhunter7, StarWaffle, Nanobuds, Boygos with credit to catscatscats99
[Character - Texture, Vertex, Import - Bowser]



This was a request by catscatscats99.

I now accept donations, so if you would like to donate, please click here: http://windhuntersmods.blogspot.com/2017/01/test-button.html

Also, check out my website: https://dragongames7.wixsite.com/mainpage

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by catscatscats99, this is a port of Bowser Jr.(From Ness) over Bowser, with an alternate shell for his spinning moves! Also includes FS eyes and perfect metals! :)

II. What's New
A. New Characters
Bowser Jr.
B. New Models
Bowser Jr. Model
C. New Textures
Edited Textures for Some of the Parts During His Spinning Shell Moves
III. About Requests
I do requests of all kinds, but only commissions now
For more information, you can visit my website at https://dragongames7.wixsite.com/store
IV. Credits
A. Idea, and Help with Providing Me with the Models: catscatscats99
B. Original Model by Nanobuds, StarWaffle, and Boygos:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26314

249 August 16th, 2018

N64 Bowser by Moonear7 with credit to StupidMarioFan1, ALM5252, pikazz, NEP POWER
[Character - Texture, Vertex, Import - Bowser]



*I didn't make these, I only am responsible for the CSPs*

Simple model/texture replacer for Bowser with the default Bowser color from N64.

Check out my profile to see other N64 replacers!

Download Link: https://www.dropbox.com/s/1aw4x7q4856h3nf/N64%20Bowser.rar?dl=0

Photo: https://i.imgur.com/a7QMBFC.png

60 August 6th, 2018

Dry Bowser Redux-3 by Mr. DapperMan with credit to CSS project, PMDT for the Dry Bowser Model
[Character - Texture - Bowser]



The Third batch of recolors of my Dry Bowser Redux.

55 August 6th, 2018

Dry Bowser Redux-2 by Mr. DapperMan with credit to CSS project, PMDT for the Dry Bowser Model
[Character - Texture - Bowser]



The second installment of recolors to my Dry Bowser Redux.

57 October 14th, 2018

Dry_Bowser_1 by Mr. DapperMan with credit to CSS project, PMDT for the Dry Bowser Model
[Character - Texture - Bowser]



Starting off the race is a, BIG. RED. BOY.

118 October 14th, 2018

Dry_Bowser_Redux_0 by Mr. DapperMan with credit to CSS project, PMDT for the Dry Bowser Model
[Character - Texture - Bowser]



A Dead man is hard to keep down, So why bother? This here is my new set of Dry Bowser skins. Be sure, there is more to come.

79 July 22nd, 2018

Giga Bowser Resized by Shy
[Character - Moveset (PSA) - Bowser]



this is meant to make Giga Bowser around the same size as Bowser, i tried getting him close but it was hard trying to get it exact, so this is the best i got.
includes pacs for both Brawl and Project M (Brawl one uses the Killable Giga Bowser)

52 June 8th, 2018

Classic Clash Bowser by Chucklez with credit to Pokemaster Ely for screenshots, CSProject
[Character - Texture - Bowser]



A simple recolour based of the Classic Clash mircogame from WarioWare, Inc.: Mega Microgame$. Also has a Giga Bowser recolour to go with.

Includes CSPs, BPs and Stocks, both HD and native thanks to the CSProject.

49 May 17th, 2018

Spider-Man Bowser by esbohorquez
[Character - Texture - Bowser]



Custom skin for Cornelius Crocodilius!

Includes BP, CSP, and Stock icon

11 May 10th, 2018

10KO!| Chech PR Skin (Houston PM) by KingJoseph
[Character - Texture - Bowser]



Another Member of the 10KO! Crew gets a PR Skin for Houston. This admitedly was a PR from two seasons ago, I'm still quite proud of it just never posted it.

81 April 1st, 2018

President Koopa: Super Mario Bros. (1993) Movie by FoxMcMelee with credit to AlGeorgeRomo for Tux Bowser.
[Character - Texture, Import - Bowser]



Sir, the Goombas are dancing again!

127 May 20th, 2018

Black Paint Bowser v2 by KorytheMaril, Xenthos, Ubergruvin with credit to Heavy King Chuckles for screencaps
[Character - Texture - Bowser]



UPDATE 5/19/18 - Legacy 2.0 CSPs, BPs and Stocks Included.

I felt heavily inspired to make this skin due to Mr. L and the Shadow Queen's inclusions as alts in Project M. This includes Legacy styled CSPs courtesy of Ubergruvin. No Giga Bowser form... Yet!
Ubergruvin actually did a lot of work for this skin, making the CSPs and such, as well as creating the oil effect. Xenthos helped give the paint a more oily look to match with the official artwork. He also accidentally created the bonus version, which looked so cool I felt I had to include it.

IMGUR Album: https://imgur.com/a/kWxoB

204 December 5th, 2017

Super Turbo Bowser v0.94 (+Super Giga Bowser) by ICLPX
[Character - Moveset (PSA) - Bowser]



-Bowser's Characteristic-
If attack hit, can interrupt the action with a few exceptions.

By press B during smash charge, can action special skills.

-Giga Bowser's Characteristic-
Not receive most of the attacks.

Duration time has become a little longer than usual.

50 December 16th, 2017

Bowser with Purple Fire + Darkness effect (Project M 3.6) by Your Face with credit to Midnight_B1u3
[Character - Other (Effects, Animations, Final Smash, etc.) - Bowser]



I just added the darkness effect to Bowser's NeutralB with Midnight_B1u3's purple flame Bowser.

Edit: This is not tournament legal! For some reason, the regular hitbox properties were altered. I'm currently working on a fix.

51 July 6th, 2017

Bowser - Midbus & Blizzard Midbus Costumes by windhunter7 with credit to Wwe4865, The Smash 3 Team
[Character - Texture - Bowser]



This was a request by Wwe4865.

I now accept donations, so if you would like to donate, please click here: http://windhuntersmods.blogspot.com/2017/01/test-button.html

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by Wwe4865, this mod gives Bowser recolors that make him look similar to Midbus and Blizzard Midbus.(Including Giga and Smash 3 Variations)

II. What's New
New Textures
Midbus, Blizzard Midbus, Giga Midbus, Giga Blizzard Midbus, Smash 3 Midbus, Smash 3 Blizzard Midbus, Smash 3 Giga Midbus, and Smash 3 Giga Blizzard Midbus
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by Wwe4865
B. Smash 3 Bowser/Giga Bowser by the Smash 3 Team

159 June 21st, 2017

Kruna Bowser V1.2 by Lucent Shadow
[Character - Texture, Moveset (PSA) - Bowser]



[EDIT: Upgraded to V1.2 Scroll to bottom for info]

Kruna Bowser makes for the 3rd available Kruna Yura!

With the face turn, Bowser exercises more fire mastery and trades in some strength for more agility and power! A little less bestial and a little more regal, he's not the lumbering brute he was in the past. Though not a full on all-around character, he's got a bit more balance and versatility to his defensive style.

This calmer, more composed moveset features quicker attacks that take advantage of his long reach, as well as less dependence on his shell and more focus on traditional attacks. There have been plenty of changes all around to foster the transition.

As of 6-20-2017, only the Up-B special and Final Smash changed of the 5 specials, and the Up-B is imperfect because he goes into his shell, even though he's not supposed to at all. N-B is meant to stay the same. I experimented with it, but deemed it best to just leave it as is because modding it made it overpowered.

The new Final Smash resembles Mario's. The main difference comes from there being double the damage of Mario's and a substantially higher amount of range. You can easily take someone from 0-90% damage. The downsides are that it has an egregious amount of startup time and the vertical coverage is kind of mediocre. Also, unlike with Daisy and Ramona, this FS is shieldable. So overall, a very punishing move, but very easily avoidable. I may change that if this seems like too much of a nerf. The FS really isn't much of a KO move and is meant more to just rack up damage and set up a potential KO chance.

So since there's no more Giga Bowser, I don't know what separate Giga Bowser hacks would do. I left all the Giga Bowser subactions data alone, and I only changed the action slot for the initial transformation, so I guess if someone started with Giga Bowser somehow and then transformed back, that shouldn't cause any issues, but he would T-pose since the animation for that power-down is gone. I don't know at all how those kinds of mods work though so I can't say for sure.

The Final Smash was easy to do. The new Side-B and Down-B still aren't coded yet. I'm gonna need some time to figure those two out. So the side-B and down-b remain as the vbrawl specials for now. Bowser's specials coding is so awkward compared to everyone else. Seems like there's some hardcoded stuff too. Hopefully I can get this sorted out soon.

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