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59 March 25th, 2017

Better Stock Icons 1.3 (Wifi Safe) by YoshiKiller2S, Puzzled, Puzzled with credit to the Legacy Team
[Misc - Texture - Other (stuff we forgot)]

UPDATE 3/25/17: I added, even more, better stock icons

UPDATE 3/16/17: I added more better stock icons

Special thanks to The Legacy Team for inspiring me to start modding.

2062 March 11th, 2017

BrawlBox v0.78 by libertyernie, BlackJax96, Sammi Husky, Mawootad with credit to PeterHatch
[Misc - Other (stuff we forgot)]

Changelog: https://github.com/libertyernie/brawltools/blob/e1e969cadf7e2031fe8a85dcfb4c01c2db19a6a4/BrawlBox/Changelog.txt

120 March 5th, 2017

Legacy TE CSS Song Cycle Pack by davidvkimball with credit to Dantarion for the code, and E2xD, Theytah, and Nox for the BRSTM configurations.
[Misc - Other (stuff we forgot)]

Use a variant of the CSS Song Cycle Code by Dantarion to have a variety of music tracks play every time you enter the CSS!

3 variations of the code are included and allow anywhere from 3, 10, or 14 different songs to cycle for your TE build.

Keep in mind, using this code will ignore your My Music menu song likelihood settings.

Read the Instructions.txt in the download and go from there.

Credit to Dantarion for the code, and to E2xD, Theytah, and Nox for the music selection BRSTMs. Also thank you to Sundark for shedding some light on how these codes work in general.

588 March 18th, 2017

Legacy TE Custom Stagelist Tool by Yohan1044, davidvkimball with credit to SOJ
[Misc - Other (stuff we forgot)]

Update: Currently supports stagelists down to 8 stages and allows selection of Training Room.

This modified version of SOJ's Custom Stagelist Creator has been tailored for use with LegacyTE 1.0 While TE was released with the default vPM stage order, we recognize that many scenes and modders will want to change their stagelist to reflect their Starters and Counterpicks.

Hopefully, this tool will help. Instructions are included.

Currently supports stagelists down to 8 stages.

251 February 22nd, 2017

Enhanced Training Mode (BETA) by PyotrLuzhin with credit to Magus (the basis for the Hitbox Display code)
[Misc - Other (stuff we forgot)]

Enhanced Training Mode V.0.3
By PyotrLuzhin
Credit to Magus for the base code for the Hitbox Display
This download allows you to enhance your training experience. A new AI type, \"Shield,\"
has been added, and the \"Help\" tab on the Training menu has been modified to include a variety
of new options! Press \"A\" to toggle them.

V.0.4 will include:
* Random CPU DI
* Improved \"Shield\" enemy AI
* Proper article hitbox GFX destruction (i.e. ZSS's whip)
* And anything else that I think of
1. Move your RSBE01.gct from your \"codes\" folder to this folder (i.e. the same directory as this readme)
2. Open Mewtwo2000's GCT Fusionizer
3. Press \"Apply\"
4. Copy the \"projectm\" folder to the root of your SD card (or wherever you've installed Project M)
5. When asked to replace any files, press \"Yes\"
6. Move your RSBE01.gct back to the \"codes\" folder on your SD card.


164 January 25th, 2017

Smash 4 Styled Team Battles - vBrawl Edition by PyotrLuzhin, Ebola16
[Misc - Other (stuff we forgot)]

The vBrawl version is finally here!

NOTE: the instructions will say to copy the \"projectm\" folder to the root of the SD card - instead, you should copy the \"private\" folder to the root of the SD card.

Thanks to ebola16 for converting the ef_common.pac to work properly in vBrawl!

12 November 28th, 2016

Vertical Minus Screen Change by Brandondorf9999
[Misc - Other (stuff we forgot)]

Years after attempting to simulate the vertical FOV change as done with Dolphin's widescreen hack, I've managed to make Brawl run in vert- instead of hor+ as a screen aspect ratio change between 4:3 and 16:9 resolutions. This time the 4:3 has width linked within 16:9.

Note: This hack was only done to the NTSC-U dol and rel files and this took me a number of hours to make this with coding changes. More versions will be done soon. If you see any weird stretched 4:3 displays used with a 4:3 camera function that have been missed, take a screenshot and PM me about it. If you are playing on a game on TV, there is a GCT file in the archive that will allow you to connect code with another in the rels to perform vertical aspect change.

12 November 9th, 2016

Phoenix Wright: Ace Attorney Dolphin HD Retexture by Xirvet, Chuckdurnham
[Misc - Texture - Other (stuff we forgot)]

As a fan of Ace Attorney, I love Chuckdurnham's Phoenix Wright: Ace Attorney stage ( http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16943 ) but it does suffer when playing Smash in HD. This download aim to give HD textures to the stage in order to make it look prettier. The animations are a bit \"jumpy\" due to my lack of experience but they still work nicely and should not be too noticeable in regular gameplay. I may rework these in the future when I get more experience and if there's a good enough demand for it but for now enjoy ^^ Note: The download does NOT include the stage, you need to download the original stage and apply the textures using Dolphin's load function

126 November 4th, 2016

PSA Coding Guide by Mortimer
[Misc - Other (stuff we forgot)]

This is a series of text files which I tried to explain what the most important psa commands do.


I'm explaining what you can do, not how. And I tried to explain the tricks and infos brawl engine has not many people know about.

Still, I doubt I wrote everything 100% fine. You can post to me in my thread, if you need info or complain:

150 October 25th, 2016

PSA Compressor v0.27 by ICLPX
[Misc - Other (stuff we forgot)]

It is a tool that can PSA compression and edit.

-Update point-
Fixed bug.
Added function.

75 September 15th, 2016

PSA Compressor v0.25 by ICLPX
[Misc - Other (stuff we forgot)]

It is a tool that can PSA compression and edit.

-Update point-
Fixed Bug.
added function.

35 August 7th, 2016

Sonic & Pokemon X codelist update by Black Kyurem
[Misc - Other (stuff we forgot)]

This should fix some issues with the game. The problems fixed are as follows:
Fixed an issue where Ditto was selecting unused characters and not selecting certain BrawlEx characters
Duskull Removed from Ditto's character table to resolve loading issues
Being unable to set the ratio for music on Battlefield
Spear Pillar will no longer freeze the game, but is still very unstable.

Codes included in the codelist:
Triple Jump Glitch Fix
Default Settings Modifier
Tags in Replays
All players can be on the same team
Lone Zelda Icon
Custom CSS
Unrestricted Pause Camera
Hanenbow Killer
Melee Air Dodge
No Icons
Dedede has Sonic's IC Constant
King Dedede has normal jump
Hide "Ready to Fight" bar
No Entry Data
No ledge grabbing
Sticker replacement
Aggressive ATs and Pokeballs
Custom SSS
Replacement Soundbank Engine v1.11
Hitstun v4.5
Controller Input Lag Fix
Character ID fix 2.1
Jump Break Fix
Omnibus code
Allow replays longer than three minutes
ResultCam data for 3F
ResultCam data for 40
Result camera engine
Dash cancel v3.0
Ledgehang duration
Jump deadframe fix
Ledgecancelling v1.1
No stale moves
No random tripping
Grab release speed-ups
Dash dancing
Shield during dashdance 2.0
No powershield buffering
Ledge invincibility duration
Spawn invincibility 120 -> 60
Momentum capture 4.3
Momentum capture data
.54 Hitstun
Shield stun V8

Action 0x45 (hitstun) deadweight 'bump' angle 0x169 -> 0x16D

Fastfall during tumble v2.2
Tech window v.10 - Teching window (20)
No air dodge in tumble
Save tags in replays v3
Unrestricted replay camera
Grabs aren't silly and slow
First nametag's control scheme is default control scheme
C-stick fastfalls modifier
No special fall after gliding
1 player matches in time mode only
CSS Cursor speed
Metal Box HP 50->25
pfmenu2 fixes
Lagless CSS

Ice mechanics
Damage Multiplier 0.5 - 0.75
Knockback Multiplier 0.25 -> 0.725
Gravity 0.03 -> 0.0488
Time reduced per input 4 -> 6

Shield pushback divider 0.7 -> 0.87
Team colored shields
Reverse name sort
Allow disabled names
Colored shields
Custom random + stage choice random fix
CSS fixes for Samus/ZSS
Locked stage music fix
Default CPU level modifier (level 5)
CPUs don't ignore other CPUs to target humans
File Patch Code 3.5.1b
Custom Random V1

30 August 12th, 2016

Riivolution files for loading ocarina codes by Neon Green
[Misc - Other (stuff we forgot)]

EDIT: dont mind the name of the file, i made it up but dont mind that. It includes the right files for loading codes, no other program called riivocarina

Hey everyone, here is a useful mod since some people have trouble finding/making this
Its all the files and folders for loading ocarina codes on riivo :)
The hook should be AxNetFrame Hook
(Tested on Pal)
Enjoy :)

35 July 30th, 2016

Bin2Jpg (Scout's Backup) by ɴᴇᴢʜᴀ with credit to uncredited creator whos name I cant find
[Misc - Other (stuff we forgot)]

This will convert wii snapshots into usable jpg previews for uploading or showcasing your mods.

Tutorial on using it here:

(Can be necroposted for questions)

The link in resources is dead. Thats why I uploaded this here.

And if anyone find me who the creator is, let me know.

636 July 24th, 2016

Smash 4 Team Battles for vPM by PyotrLuzhin with credit to PMBR for the original Zelda PSA
[Misc - Other (stuff we forgot)]

NOTE: The only change I made to Zelda was a GFX glitch in the original PSA - I made no alterations to her move attributes.

I've finally decided to release this mod after a fair amount of bugtesting. Instructions have been included in the README. Note that this currently only works with vPM, although I plan to release a PMEX-compatible version and a vBrawl version soon.

205 July 23rd, 2016

Project M brsar by ROYPLAYER with credit to The People who made the Project M netplay build
[Misc - Other (stuff we forgot)]

This is the brsar for Project M for people who want to insert sawndz into PM

90 July 10th, 2016

PSA Compressor v0.23 by ICLPX
[Misc - Other (stuff we forgot)]

It is a tool that can PSA compression and edit.

-Update point-
Fixed Bug.
added function.

77 June 22nd, 2016

Shadow Stock Icons for Shadow V2.55 - Lord of Chaos by AtreyuThSS
[Misc - Texture - Other (stuff we forgot)]

I made These Stock icons for Shadow V2.55 - Lord of Chaos Since it didn't have any I hope you guys enjoy! Don't use the big ones , the big ones is for you guys can get a better view of them.

Here's the Link to that Shadow :


10802 June 10th, 2016

BrawlBox v0.77 by BlackJax96, libertyernie, Sammi Husky, Mawootad with credit to PeterHatch
[Misc - Other (stuff we forgot)]

Huge thanks to mawootad for a portion of the code that allows RSAR sound archives to be rebuilt from scratch.


82 May 30th, 2016

PSA Compressor v0.22 by ICLPX
[Misc - Other (stuff we forgot)]

It is a tool that can PSA compression and edit.

18 April 15th, 2016

No Loop Victory BRSTMs for Brawl ISO by Alonzo
[Misc - Other (stuff we forgot)]

Like the Looping brstms, these replaces brtsms but only the victory ones. This is preferred to use if you were to have only a custom brtsm on X08-Result Screen and have it skip straight to that song.

14 April 15th, 2016

Looping BRSTMs about 1sec long for Brawl ISO by Alonzo
[Misc - Other (stuff we forgot)]

This is only a replacement for all .brstms found on the Brawl ISO to reduce size.The brstm replacing them is the 000.brstm, which is also found on the disc. Use Wiiscrubber/Partitionbuilder to inject into the ISO. Size originally around 1.5GB reduced to about 15MB if this pack is injected. The idea is to have a smaller ISO size to run the game even faster and perhaps if desired to, can run the game on an SD card as well.

331 April 10th, 2016

PMEX CBliss Expansion by PyotrLuzhin, ASF1nk with credit to PhantomWings for making BrawlEX possible
[Misc - Other (stuff we forgot)]

This enables a cbliss-esque effect for all characters (including clones) in the PMEX Official Pack (or derivative builds), which you can download here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210715

1. replace the bx_fighter.rel in \"projectm/pf/module\" with the bx_fighter.rel in this download.

2. copy the BrawlEX folder from this download into \"projectm/pf\" and click \"yes\" to replace any duplicate files.

3. enjoy!

71 March 4th, 2016

Turbo Aura by Vers-oh
[Misc - Texture, Import - Other (stuff we forgot)]

This is obviously for non-project m players.

History: I used lucario's aura damage on something else to make it yellow like Super Sonic, but something happened. The aura magically loops, so I had an idea on porting it as a turbo gfx since the project m one is cheat code textured, but this one isn't.

The item itself and codes are not here, so you need to get the item model from project m. As for the turbo codes, you need to go here: http://forums.kc-mm.com/index.php?topic=67706.0

65 April 18th, 2016

enable SEQ hacking - SEQ music bypass hack by Diddy Kong with credit to soneek00
[Misc - Other (stuff we forgot)]

*UPDATE: It has been brought to my attention that this mod addresses a major bug in brawlex regarding final smash songs. Please download this if you wish to resolve the bug and refer to this thread http://forums.kc-mm.com/index.php?topic=65113.msg1358699#msg1358699

READ THE WHOLE INFO PLEASE! important notes below!
Finally a way to hack the RSEQ "unhackable songs"!

This is NOT gecko compatable, inject to ISO or use riivolution. (music itself can be patched via gecko if yo uuse an ISO)
this sfx mod enables you to replace the starman, golden hammer, hammer, final smash songs with a BRSTM, and every character their own victory theme while allowing the ASL code to be used without issue (including transforming characters like zerosuit), pokemon trainer pokemon, and wolf will share victories because they call the pikachu and fox victory slot respectively refer to this list for what BRSTM to replace to mod what,

*mod enables use of the two unused brstm files, X24, and 000

Starman - X24
Golden hammer - 000
Hammer - Y01
Luigi's Final smash - Y02
DK's Final smash - Y03
Peach's Final smash - Y04
King Dedede's final smash - Y05


Victory isolations

Luigi - Y07

Bowser - Y08

Peach - Y09

Zelda - Y10

Shiek - Y11

Falco - Y13

Ganon - Y14

Zero Suit Samus - Y15

Lucas - Y16

Diddy Kong - Y17

Dedede - R03

Lucario - X09

Ike - X10

Jigglypuff - X11

Toon link - Z54

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