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I was given the blessing from Anothen and KingJigglypuff to use their Dark Samus, this is still in development however, for more Dark Samus and other animation goodness follow Jiggs here: https://twitter.com/KingJigglypuff and Anothen here: https://twitter.com/BlueAnothen
Credits:
-Layell and Kirbeast for massive optimizations and testing
-Discord community for the fantastic feedback
Original Sky Sanctuary credits:
Noserus- https://smashboards.com/threads/noserus-original-custom-stages-sky-sanctuary-3-0-released-now-with-actual-lighting.412286/
Project Plus team for their modifications
Remixed Tracks Credits:
Chaos Angel Suite #1:
Originally named Chaos Angel Zone - Act 1
Made by: amphobius
https://soundcloud.com/swintonmusic/chaos-angel-zone-act-1
Chaos Angel Suite #2:
Originally named Sonic Advance 3 - Chaos Angel Suite [Remix]
Made by: Moonswirlies/ Over-Under The Moon
https://soundcloud.com/overunderthemoon/sonic-advance-3-chaos-angel-suite-remix
Non-Agression:
Originally named Sonic Advanced 3 Remixed - Galactic Aggression
Made by: MaxieDaManV2
BRSTM by: DukeitOut
https://www.youtube.com/watch?v=XhP4Ra8elGg
Rusty Ruin Zone Act 2 (Saturn Ver.):
Originally named Rusty Ruin Zone Act 2 (SEGA SATURN) -2020 REMIX-
Made by: Nicholas Taylor/Deliverance84
https://www.youtube.com/watch?v=XFQiUJEBsbo
Tidal Tempest (Past):
Originally named Sonic CD Remastered - Tidal Tempest Past
Made by: The Brickster with collaboration with Collision Chaos Radio
https://www.youtube.com/watch?v=tBeVGpNTgrQ
Original Tracks Sources:
-Back In Time (Sonic R)
-Rusty Ruin Zone Act 2 (Sonic 3D Blast Saturn Ver.)
-Tricky Maze (Sonic Adventure JP)
-The Last Way (Shadow the Hedgehog)
-Back to Soul (Sonic Fighterts)
-Endless (Old No Vocal)(FNF Vs. Sonic.EXE)
https://gamebanana.com/mods/316022
BRSTM by: Ale64
Credits:
-Layell and Kirbeast for massive optimizations and testing
-Discord community for the fantastic feedback
Original Sky Sanctuary credits:
Noserus- https://smashboards.com/threads/noserus-original-custom-stages-sky-sanctuary-3-0-released-now-with-actual-lighting.412286/
Project Plus team for their modifications
Remixed Tracks Credits:
Chaos Angel Suite #1:
Originally named Chaos Angel Zone - Act 1
Made by: amphobius
https://soundcloud.com/swintonmusic/chaos-angel-zone-act-1
Chaos Angel Suite #2:
Originally named Sonic Advance 3 - Chaos Angel Suite [Remix]
Made by: Moonswirlies/ Over-Under The Moon
https://soundcloud.com/overunderthemoon/sonic-advance-3-chaos-angel-suite-remix
Non-Agression:
Originally named Sonic Advanced 3 Remixed - Galactic Aggression
Made by: MaxieDaManV2
BRSTM by: DukeitOut
https://www.youtube.com/watch?v=XhP4Ra8elGg
Rusty Ruin Zone Act 2 (Saturn Ver.):
Originally named Rusty Ruin Zone Act 2 (SEGA SATURN) -2020 REMIX-
Made by: Nicholas Taylor/Deliverance84
https://www.youtube.com/watch?v=XFQiUJEBsbo
Tidal Tempest (Past):
Originally named Sonic CD Remastered - Tidal Tempest Past
Made by: The Brickster with collaboration with Collision Chaos Radio
https://www.youtube.com/watch?v=tBeVGpNTgrQ
Original Tracks Sources:
-Back In Time (Sonic R)
-Rusty Ruin Zone Act 2 (Sonic 3D Blast Saturn Ver.)
-Tricky Maze (Sonic Adventure JP)
-The Last Way (Shadow the Hedgehog)
-Back to Soul (Sonic Fighterts)
-Endless (Old No Vocal)(FNF Vs. Sonic.EXE)
https://gamebanana.com/mods/316022
BRSTM by: Ale64



So I had this sitting in my personal build for a while without an animated Boss and finally tried to add him in the background.
Thought I would release it as-is since there's no way to incorporate Mii King/Queen in Brawl in the cage...
Thanks to Wario358 for the amazing work on decimating the backdrop geometry.
Goes over skyworld or a custom stage with a skyworld .rel file.
Inluded a stage preview, SSS Icon, and Series Icon as well
Thought I would release it as-is since there's no way to incorporate Mii King/Queen in Brawl in the cage...
Thanks to Wario358 for the amazing work on decimating the backdrop geometry.
Goes over skyworld or a custom stage with a skyworld .rel file.
Inluded a stage preview, SSS Icon, and Series Icon as well



[UPDATED]
Hello! this is my first project as you could say
This is an enhancement to Jevil's Gem, which was created by Shy, Nezha the Scout and soopercool101, which its improvements and changes are:
- The Background of the Stage has another texture and it also rotates Just like in Deltarune!
- The main Platform no longer has those texture errors that were seen (At least in PMEX)
- The Spinner or Platform that rotates (I do not know exactly what it is called) rotates at the same speed as in Deltarune
As extra stage data, the background rotates faster as time passes up to a certain point and the loop repeats, and also the background texture is actually Giygas from Earthbound
Finally, I will leave some BRSTM files if you want to change the music (The name of the BRSTM files only has the name of the theme) which are:
- THE WORLD REVOLVING
- Rude Buster
- Chaos King
- Vs Susie
- Field of Hopes and Dreams (But with the sound source of Megalovania)
- BIG SHOT
- Attack of the Killer Queen
- Checker Dance
- Megalovania (Deltarune)
Well that would be all, I hope you enjoy it
Hello! this is my first project as you could say
This is an enhancement to Jevil's Gem, which was created by Shy, Nezha the Scout and soopercool101, which its improvements and changes are:
- The Background of the Stage has another texture and it also rotates Just like in Deltarune!
- The main Platform no longer has those texture errors that were seen (At least in PMEX)
- The Spinner or Platform that rotates (I do not know exactly what it is called) rotates at the same speed as in Deltarune
As extra stage data, the background rotates faster as time passes up to a certain point and the loop repeats, and also the background texture is actually Giygas from Earthbound
Finally, I will leave some BRSTM files if you want to change the music (The name of the BRSTM files only has the name of the theme) which are:
- THE WORLD REVOLVING
- Rude Buster
- Chaos King
- Vs Susie
- Field of Hopes and Dreams (But with the sound source of Megalovania)
- BIG SHOT
- Attack of the Killer Queen
- Checker Dance
- Megalovania (Deltarune)
Well that would be all, I hope you enjoy it












Been inactive due to my previous Discord getting hijacked, but I'm back with this. This is basically a thing that's been bothering me for quite a while, so I thought I might as well toss in some fixes: All the ice collisions were changed from Subspace Ice to Icy Snow, hence to why you've been hearing that goopy noise when walking on the ice in this stage, plus there was another collision that was set incorrectly, so I changed it to its proper material.
Hope you guys enjoy this!
Send a note to me if you wanna add my new Discord.
Hope you guys enjoy this!
Send a note to me if you wanna add my new Discord.



Ribbon Ring from ARMS.
A large stage featuring the original gimmick: Raising blocks that can be broken. Per each tile, maximum of two blocks are spawned, and can be broken in a few hits to remove your opponent's highground advantage.
A few \"Smash\" changes were done: Separated the main arena from the background, similiar to Ultimate's Spring Stadium, and edited the background heavily to have a bigger area rendered out, raised the background walls to make space for the bottom blastzone.
Follow the instructions included in the download.
Enjoy.
A large stage featuring the original gimmick: Raising blocks that can be broken. Per each tile, maximum of two blocks are spawned, and can be broken in a few hits to remove your opponent's highground advantage.
A few \"Smash\" changes were done: Separated the main arena from the background, similiar to Ultimate's Spring Stadium, and edited the background heavily to have a bigger area rendered out, raised the background walls to make space for the bottom blastzone.
Follow the instructions included in the download.
Enjoy.



Castle Siege's hallway section now ported over Skyworld, for those who want its gimmick of breakable statues but never transforms. Notes: uses the skyworld file from P+ and was made with P+ in mind. Is not compatible with the lakora rel converter. Click the thumbnail for a animated preview.
Put the included param file in stage/stageinfo and the module in pf/module otherwise the stage will not have correct statue collision.
Put the included param file in stage/stageinfo and the module in pf/module otherwise the stage will not have correct statue collision.



This is the Suzaku Castle Stage but now allows you to break the signs just like they do in 4 and ultimate. Deal enough damage and they will break, and respawn later. SFX doesnt match ult or 4 atm and uses brawls og sfx for hitting and breaking skyworld's platforms. Is not considered tourney/competitive safe as the signs cause hitlag. Click the thumbnail for a gif of the signs being broken in motion.












Ultimates version of Golden Plains has been ported (omega and BF only)
Some notes here: some hills are broken with the rimlight for some reason and i have been unable to find a mix. The baked lighting on the main platforms is broken UV wise despite showing fine in brawlcrate and i have found no solution yet. There are no HD textures as i was unable to find my original baked detail versions in native res.
Some notes here: some hills are broken with the rimlight for some reason and i have been unable to find a mix. The baked lighting on the main platforms is broken UV wise despite showing fine in brawlcrate and i have found no solution yet. There are no HD textures as i was unable to find my original baked detail versions in native res.






The new version of Mementos.
Include:
-Battlefield form
-Omega form
-25% smaller alt
-Delfino Secrets alt for P+(Part of LegacyMP+)
-Wario Land alt for P+(Part of LegacyMP+)
Changelog:
-Remade specular maps and environment textures.
-Fixed texture flickering on Wii.
-Fixed some shadow models.
-Improved some materials and shaders.
-Added WL alt and DS alt for P+.
Include:
-Battlefield form
-Omega form
-25% smaller alt
-Delfino Secrets alt for P+(Part of LegacyMP+)
-Wario Land alt for P+(Part of LegacyMP+)
Changelog:
-Remade specular maps and environment textures.
-Fixed texture flickering on Wii.
-Fixed some shadow models.
-Improved some materials and shaders.
-Added WL alt and DS alt for P+.



[CLICK PREVIEWS TO SEE ALL VARIANTS]
This is Alt of nnebf's Battlefield that gives it a Small Battlefield Layout. Comes with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Skyworld rel.
This is Alt of nnebf's Battlefield that gives it a Small Battlefield Layout. Comes with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)
Uses Skyworld rel.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010