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11 March 14th, 2020

Magicant Skyworld by Electropolitan with credit to DSX8, PMDT
[Stage - Texture, Import - Skyworld]



One of my first stages, reuploaded here because of...reasons. Comes with some catchy fitting songs, and a very small file size.

35 February 13th, 2020

Gerudo Valley (Omega) by nnebf
[Stage - Import - Skyworld]



Ported from ultimate.

57 February 9th, 2020

The Final Battle by Wario358
[Stage - Import - Skyworld]



This is the BG from the scrolling area where you fight galeem and dharkon in super smash bros. ultimate before the 'true' final battle. the stage layout is taken from one area of the level where you fight clones of the fighters.

50 February 8th, 2020

King Boo's Illusion Redux by Nezha the Scout, soopercool101, Cahalan with credit to Theytah, Coolguy, senjen
[Stage - Texture, Import - Skyworld]



Luigi's Mansion 2's Final arena is now a stage.

Made entirely with custom models, with exception of the candles and the rocking horse that was ripped by senjen.

Has 2 versions, and 4 BRSTMs made by Cahalan!

There was an older version of this stage, which is now sadly gone.

28 February 7th, 2020

Peach's Castle 64 (Omega And BF) Ultimate by Wario358
[Stage - Import - Skyworld]



This is the omega and battlefield versions of Peach's Castle (64) from ultimate.

29 February 7th, 2020

Saffron City 64 (Omega and BF) Ultimate by Wario358
[Stage - Import - Skyworld]



This is the omega and BF versions of Saffron City (64) from ultimate.

31 February 7th, 2020

Hyrule Castle 64 (Omega and BF) Ultimate by Wario358
[Stage - Import - Skyworld]



This is the Omega and BF of Hyrule Castle (64) From Super Smash Bros. Ultimate.

48 February 7th, 2020

Garreg Mach Monastery (Church Area) by Wario358
[Stage - Import - Skyworld]



This is the Church or Cathedral area of byleths stage. The moving platforms weren't added as im not experienced with animating or moving objects with collisions.

65 February 7th, 2020

Dracula's Castle (Omega + Battlefield) by Wario358
[Stage - Import - Skyworld]



This is the omega and battlefield forms of dracula's castle stage from ultimate. due to poly count concerns I used a retextured Battlefield platform for the Battlefield version. included but not shown is a version of the stage where it rains. Updated the file to include missing file related to pokemon trainer.

57 February 2nd, 2020

Garreg Mach Monastery (Hallway) by Wario358
[Stage - Texture, Import - Skyworld]



This is the hallway section of byleth's stage from Super Smash Bros. Ultimate. Has two versions: one with and one without the guest characters in the BG. Comes with 4 songs ported from ultimate with exact loop data.

60 January 15th, 2020

Arena Ferox by nnebf
[Stage - Import - Skyworld]



From Ultimate.

47 March 14th, 2020

Jevil's Gem by Shy, Nezha the Scout, soopercool101 with credit to the original team behind Sectonia's gem, StupidMarioFan1 for In The Final's background
[Stage - Texture, Import - Skyworld]



Staff Edit: Credit removal upon request.

Chaos Chaos

a 1:1 of Sectonia's Gem to now be in Jevil's realm
goes over Skyworld by default
comes with:
BRSTM of THE WORLD REVOLVING
stage cosmetics

72 December 29th, 2019

Palutena's Temple X by MarioDox with credit to DSX8, Edwguard Flows
[Stage - Vertex, Import - Skyworld]



Palutena re-orders the temple!

Always thought the little section on the top left could become it's own stage, so here it is. It has remade collisions and it has the platform still at the bottom. There's another version, the competitive alt (named \"Larger version\"), which has a bigger base vertically and no platform below, more like, it merged with the main platform.

Uses a FD rel.

Enjoy.

120 December 4th, 2019

Mementos 25% Smaller by Electropolitan with credit to Wario358, Ryztiq
[Stage - Texture, Vertex, Import - Skyworld]



Much better for 1v1's. Blast zones have been shrunken. WarioTails already did UI and music, so I don't have much to add for that department.

28 November 28th, 2019

[PM 3.6] Suzaku Battlefield v2 by MarioDox with credit to DSX8, jaystring, RTB, PMDT
[Stage - Texture, Vertex, Import - Skyworld]



\"Talk is cheap.\"

Like the competitive alt, the Battlefield reskin of Suzaku Castle got updated too! It has the lag fixes (hopefully) and a better main platform. It features also the night version of the stage. Collisions and everything else are kept intact.

Uses a BF module, though TE's edited module allows for non-moving shadows.

Enjoy.

35 December 24th, 2019

Suzaku Castle Competitive v2 by MarioDox with credit to DSX8, jaystring, RTB
[Stage - Vertex, Import - Skyworld]



Suzaku Castle is a nice stage, though it's lagging issues forced users to use 2d backgrounds or lower resolution models, ruining the beautiful scenery.
The lagging issues have been reduced (maybe resolved, i dunno) and it also came with extra changes.
All platforms now have the same bottom wood piece at the same length, also they share the same look as the main platform, like Smash Ultimate's battlefield variant. The Castle on the background now is a simple sprite with high resolution so even on dolphin the differences are unnoticeable.

It also comes with a night variant. Battlefield 1:1s coming soon.

Uses a FD module.

Enjoy.

32 October 31st, 2019

Cap Kingdom by Wario358
[Stage - Import - Skyworld]



This is Cap Kingdom From Super Mario Odyssey.
there may be some 'holes' in the stage due to some bad optimization on my end, but it shouldn't cause much lag on wii.

60 October 13th, 2019

Ocean Palace (Mario And Sonic At The London Olympic Games) by Wario358
[Stage - Texture, Vertex, Import - Skyworld]



This is the Dream Fencing Stage From Mario And Sonic At the 2012 London Olympic Games ported to Brawl. this is one to one with the source game in terms of lighting and such, the only thing removed was the fish as they couldn't really be seen in game. Comes With the seaside hill songs from sonic generations.

343 August 21st, 2019

Mementos (Smash Bros Ultimate) by Wario358 with credit to Ryztiq for help with materials.
[Stage - Texture, Vertex, Import - Skyworld]



Mementos from ultimate has been ported to brawl!
For now only the hazardless version of mementos without the train and wall are here for now. P5 variant only.
the chains are not there due to issues. When the other versions of the stage (and p3/p4) variant are done the current link will be updated to include them.
The UI for the stage selection screen is only for PM.

28 June 24th, 2019

[PM 3.6] Duck Hunt Ware by MarioDox with credit to soopercool101, DSX8, PMDT
[Stage - Vertex, Import - Skyworld]



*dog laugh track*

Duck Hunt got some platforms and got reskinned as Warioland for competitive gameplay. The platforms are brown like the ground just like in Ultimate, the tree and the bush are moved back and are not destruptive. The black is the same as ever and isn't as dark as GW is, allowing to make him to be seen even off-stage.

Uses a FD module.

Enjoy.

59 February 17th, 2019

Doctor's Office by Crashknight0, ALM5252
[Stage - Import - Skyworld]



This is The Doctor's (Mario) Office from Miracle cure, now in the form of a hazardless (Possibly competitive stage).

Created by ALM5252, and retextured in HD for the Dolphin emulator.

It still works for the Wii, however the wii version lacks the HD textures.

Discord: https://discordapp.com/channels/301834770256494594/301834843673591808

116 February 2nd, 2019

Galeem The Lord Of Light by Wario358
[Stage - Import - Skyworld]



This Has Galeem's model from smash ultimate alongside the Final Destination (Sky Only, as I haven't figured out how to animate the other BG) with brawls FD platform. Galeem is animated and his textures move like in ultimate. Should run with no issues on wii. just dont use very high poly mods as i dont know how that will fare. project M should work with this mod.

127 February 2nd, 2019

New Donk City Hall by Wario358
[Stage - Import - Skyworld]



This is the Normal Version Of New Donk City Hall. It only takes place on the ground due to filesize restrictions and that its impossible to include every aspect of the stage. Two versions are available, one with Pauline and the new donkers that should work on dolphin but may cause lag or even crash the wii depending on the character and how high poly they are. And a version without Pauline and the new donkers that should not cause as much lag on wii and should work fine. Project M was not tested. The hole in the ground is cause that's where the other buildings should go. but they were not added due to file limitations.

126 February 4th, 2020

New Donk City Hall (Omega and BattleField) by Wario358
[Stage - Import - Skyworld]



This New and improved version of New Donk City is Faithful to Ultimate. Has both omega and Battlefield forms complete with everything but the odyssey due to filesize concerns. a ver with it will be offered at some point. Might lag on wii due to the high res of some textures. Includes All Songs from ultimate with proper loop data.

126 December 16th, 2018

Skyworld Omega + Platformed by MarioDox
[Stage - Import - Skyworld]



The Skyworld omega got ported to brawl!

It also comes with a platformed alt (inverted bf platform layout).

It has the same stage length as the smash 4 omegas, same boundaries, respawn points and the same aesthethic ported to brawl.

Nonetheless, it's still a beautiful stage.

Goes over Skyworld without rel ports.

Enjoy.

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