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6 September 9th, 2021

Final There is a Lego on the Floor Destination by Nezha the Scout, KingJigglypuff with credit to TawaHoda, PanicClinic, Ujico*/Snail's House, PMBR, Mewtwo2000
[Stage - Import - Target Smash]



25 July 7th, 2021

Great Bay Stage AI Fix by Nezha the Scout, Mewtwo2000, DSX8, Ryan with credit to Mariodox, eon_bot, Soopercool101
[Stage - Import - Jungle Japes]



This is an odd video to make so I had to show the original 2013 Great Bay bug first before I showed what the fix was. You only need to import the stage, no code required.

Basically, I edited the stage to be far away from a "Danger Zone" area bots hate. How far? The stage was moved 40 Y values up. And I made new shadow models to more accurately render character shadows. This stage is functionally and visually the same, so if you don't care about CPUs... no need to get this.

This was made using the very first Great Bay Import done by Ryan, Mewtwo2000 and DSX8 on 2013 as base.

Discoveries and research was made by The Brawl Stage Compendium's members Eon_TAS, Soopercool and MarioDox.

29 July 4th, 2021

Clanker's Cavern v1.5 by Nezha the Scout, Wario358, Survivian with credit to Zenith, Soopercool, fudgepop01, MarioDox, eonbot, Starwaffle, Dranakar, Mewtwo2000 and Demonslayerx8
[Stage - Texture, Import - Jungle Japes]



ChangeLog:
- Added Rumble Falls 1:1 alt
- Casual Clanker received additional decorations, such as a jiggy, eggs, feathers and honeycombs, all animated.
- Casual Clanker stage lights has been toned down while fog was intensified.
- All of Casual Clanker models where optimized
- Casual Clankers have all their blastzones and offcamera zones extended.

Casual Alt goes over Jungle Japes as a base, but its placed over Great Bay (P+) as an easy way to remove the JUngle Sapes SFX.
The Rumble Falls alt goes over PM (and P+) Rumble Falls with their prepackaged .rels, but on vBrawl goes over Final Destination.

CREDITS
Survivian- Clanker Animations
WTails (wario358)- Texture Upscaling and Water wizardry
Zenith- Banjo- Kazooie Clanker's Cavern Remaster https://www.youtube.com/watch?v=7hiOXOxh5Rs (BRSTM conversion by me)
Starwaffle- Jiggy Model
Dranakar- Notes and Honey model
Mewtwo2k and Demonslayerx8- Certain original assets and settings from Great Bay
Soopercool, fudgepop01, MarioDox, Eon- Researching odd AI behaviour's and aiding in figuring out how to remedy it


- This stage was made for the Water contest in the Custom Brawl Modding server, but due to life, I couldn't participate, still finished it.
- This stage was made balanced around KingJigglyPuffs Swimming engine as well as Brawls default swimming mechanics.


(Fun Fact- Apparently you can put this over final destination without a .rel, but it causes water to no longer be swimable. Not recommended unless you wanna mess around)

~Nez

29 April 8th, 2021

Stormship by Nezha the Scout, KingJigglypuff, fudgepop01, eon_tas with credit to Team Reptile
[Stage - Texture, Import - Wi-fi Room]



Includes two BRSTM

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module

Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile

62 April 4th, 2021

Hammer Express (BETA Lethal League Mode) by Nezha the Scout, KingJigglypuff, Ryztiq, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile
[Stage - Import - Wi-fi Room]



BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)

Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile

11 April 1st, 2021

Shy Guy's Toy Box (Halloween Alt) by Nezha the Scout, Survivian with credit to WorseDoughtnut, My Uncles Garage
[Stage - Texture, Import - Final Destination]



Spooooookyyyyyyyy

59 March 24th, 2021

Shy Guys Toy Box by Nezha the Scout, Wario358, Survivian with credit to WorseDoughnut, Ca$ino Wolf, Pleasant250, Moosehunter, PAVGN, zelda23, Goldtex, InkxtheSquid
[Stage - Texture, Import - Yoshi's Island (Melee)]



Updated: Tunnels star scroll restored to the intended version.

Updatedv2: Removed unneeded objects in the Shy Guys Toy Box (No Battle Arena) alt.

Updatedv3: Added 6 new alts and one new BRSTM track.

Total of 9 alts!

(The following instructions does not apply to the FD alts)
For P+ its STGYOSHISTORY. For Vanilla PM rename to STGDXYORSTER. For Brawl requires a Final Destination rel converted to st_dxyorster.rel (The Yoshi *Island* Melee slot) BRSTM included!

Album: https://imgur.com/a/RN6hDi1

Credit: Survivian for the animations. WTails for train Tunnel magic. Ca$ino Wolf for testing.

BRSTMS Used:
Shy Guy Toy Box:
by Pleasant250- https://smashcustommusic.net/song/37004

Battle (Paper Mario: TTYD):
by Moosehunter- https://smashcustommusic.net/song/389

Brobot L-Type Battle (Super Paper Mario):
by PAVGN- https://smashcustommusic.net/song/4392

Battle (Paper Mario: Sticker Star):
by zelda23- https://smashcustommusic.net/song/49303

Battle (Paper Mario: Color Splash):
by Goldtex- https://smashcustommusic.net/song/76009

Battle (Paper Mario: The Origami King):
by InkxtheSquid- https://smashcustommusic.net/song/93856

20 January 13th, 2021

Grubhub ad but its a very poorly done Brawl Stage by Nezha the Scout, Electropolitan with credit to FellowGamers
[Stage - Import - Green Greens]



Narrator: Grubhub perks give you deals on the food you love.

The kind of deals that make you boogie.

[music]


Purple guy: *bites borger and dances*

Sushi guys: *appear and eat the sushi*

Sallad girl: *eats salad and stands up*

Milkshake girl: *does the splits and sluprs milkshake*

Everyone: *dances all at once*


camera moves to purple guy and shows him dancing


[music stops]


camera changes to house and kid looks at purple guy


purple guy: points at kid

kid: says huh and blinks


[music starts again]


Kid: *dancing*

Narrator: Get the food you love with perks *doorbell rings* from

Happy people: Grubhub!

Narrator: Grub what you love


end

Script Source: https://www.reddit.com/r/copypasta/comments/kv15d1/grubhub_ad_script_i_wrote_out_feel_free_to_modify/

40 December 31st, 2020

Violet Symphony by Nezha the Scout
[Stage - Import - Results Screen]



PM/TE and P+ versions included

175 December 31st, 2020

Bob-omb Battlefield by Nezha the Scout, Flambo237, MarioDox, Puzzled, Survivian, Electropolitan with credit to Flambo, KingJigglypuff, Kirbeast, Layell, CBM Discord server
[Stage - Import - Green Greens]



---Clicking picture leads to video!---
Update 12/29/2020
> Fixed Black Bob-omb glitching out due to a quirk with green green hazards, sadly the fix came with a side effect of the black bob-omb no longer jumping on hazard triggers, instead he jumps on a set timing.

>Fixed Flicker on the dirt patch on the FD version of Bob Omb battlefield occurring on console.
Update 12/27/2020 PT2
> Added a Battlefield version
> Fixed wierd tree shadows on all versions
> Added New BRSTM (Buoy Base Galaxy (Super Mario Galaxy (Olympic Games Mix)


Update 12/27/2020
> Added a Omega Version
> Added New BRSTM (Gusty Garden Galaxy)

Update 12/25/2020: Fixed Fences having MIP mapping, causing them to have graphical issues on console. (Credit to Puzzled)

Took us 10 months to finish this one, hope it was worth the wait! Alts coming soon!

Be sure to also install the .rel file into the module folder, its what influences the hazards.

Known Bug:
There is a bug on the BG cannon, will shoot twice on its first activation, but only one bubble hazard will hit. This only happens on the first hazard activation, method of fixing this bug is currently unknown.

1063 May 14th, 2020

Banjo-Kazooie for Project M (Beta) by King Bob Gaming, StarWaffle, SiLLyDJ, Nezha the Scout, MetalLegacy, Dranakar, Carldacious with credit to davidvkimball, Yohan1044, Shockbound, Simples, SneakyKNG
[Character - Import, Moveset (PSA) - Custom Character]



Special Thanks to the talented team who helped make this possible! Our goal was to make Banjo playable in Smash,
little did we know SSBU would make that possible! Since our goal was met, production was slowed down, and eventually stopped.
Instead of keeping Banjo-Kazooie hidden away, we decided to release what we had so far.

152 May 10th, 2020

Conpetum by Nezha the Scout with credit to Uwak!
[Stage - Texture, Import - Battlefield]



UPDATED 5/10/20: P+ fixes and aditions

P+ Version Included

110 July 4th, 2021

Dead Line v2.5 by Nezha the Scout with credit to Segtendo, DukeitOut, Pyro, N!ck, Snoe
[Stage - Import - Green Hill Zone]



Updated 7/4/2021 Fixed graphical glitches on the pillars in both versions of the stage.

Videos:
PM: https://youtu.be/hNQlFb72uZU
P+: https://youtu.be/AVIW3aWa8BU

Dead Line Updated with a huge modern touch.

And it was updated again with the following changes:

BG is much larger and further away, glass is more transparent and the space stars have been relocated, character lights got a big lift too.

65 November 18th, 2020

Phendrana Drifts (Alt release) by Layell, Nezha the Scout, BustedSoda with credit to Pyro, Moosehunter, Vector U, SynaMax
[Stage - Texture, Vertex, Import - Norfair]



An alternate version of Nezha's Phendrana Drifts. This version uses some textures from the Metroid Prime HD texture pack.

Comes with two versions with and without the Sheegoth in the background.

Also includes HD textures for Dolphin.

Only includes the PM Norfair alt.

Please see the original entry here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218909

91 April 5th, 2020

[PM 3.6] Clock Town (1:1 + Night + SFF2 Version) by Layell, Nezha the Scout, DukeItOut, Dranakar, mawwwk with credit to David V. Kimball, KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
[Stage - Texture, Vertex, Import - Pirate Ship]



Clock town is a 1:1 reskin of Smashville with a little \"terrible fate\" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.

Includes a night-only version with slowed down time! Since there's no day-night cycle, Skull Kid does not appear on this version, and other lighting edits have been made.

Importing for Brawl by Dranakar, custom base stage model by Dranakar.

Day/night cycle lights, torches, rain by Scout.

Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.

Flag textures, further stage model and lighting adjustments, and night-only variant by mawwwk.

Stage opitimization and balloon sprite by Layell.

Model optimizations, shadows, clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.

Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.

25 November 10th, 2020

This mod was brought to you by... by Nezha the Scout with credit to ALM5252, PMDT, Montimer, KingJigglypuff, hyo, Sirkura, CaliburTek, MoeNDerrty, Zant532, Wario358, PyotrLuzhin, RedipsTheCooler, Neroven, King Bob Gaming, Shranux, Kuusotare, bringobrongo, Pokemaster Ely, Nanobuds, Smash 3 Team, Brawl Minus Team, Kitsu, CaliKingz01, Leon Exodio, jaystring, kuro, milky gaming, KTH, Smash 2 Team, AlGeorgeRomo, Shy, Andymander, Master Leonard, Moblin, Danster64, Jocky, GammaRidley, Iwvi, Carnage, wattasyo, All Things Gaming 6, Lawliet, Edwguard Flow, MarioKing64DS, LegacyTE/LegacyXP Team, DrFlux, BraveDragonWolf, BaganSmashBros, MarioDox, Moonear7, Mewtwo2000, StupidMarioFan1, Sir Kirby the 4th, Vinci2000, Project M Unbound Team, Alejandro Middlecorn, Mattimation, Eternal Yoshi, TheyTah, szion, WARNING, Lone Devil, Nibroc, JoeTE, BronzeGreekGod, Southcraft, VirtualBeef, NintenDS, PhantomWings, JOJI, SilentDo0m, Placebo, codes, ... and that blue mask guy I guess. And the smash 3 team. And the smash 2 team, and the smash minus team, and the p+ team, and my mom. AND the smash 3C team, and Nick, Jiro and MY MOOOOM and Tawa, and Surv
[Stage - Texture, Vertex, Import, 2D - Skyworld]



Squarespace is the absolute easiest way to make your website. I've used them for a few different sites. I basically bought that domain to be sure nobody else could. I didn't really have the time or need to create a fancy website, so I just spent about 15 minutes to throw together a landing page. It was incredibly easy with the Squarespace template and, in my opinion at least, it looks great. Now I can give people one link that takes them to a page with the link to all my different social media profiles. You can really create a landing page like this, a blog, a store, really anything with Sqaurespace and what's best is that you can get 10% off your first order by using the code \"SCOUTISASEXYMOFO\" over at squarespace.com/SCOUTISASEXYMOFO. That also helps you help the message. So please do go check out Squarespace at squarespace.com/SCOUTISASEXYMOFO.

76 April 1st, 2020

Smash 3Cverse by Layell, Nezha the Scout with credit to MarioDox, DSX8, PMDT, and the Smash3C twitter account.
[Stage - Texture, Import - Battlefield]



Love Smash 3C memes, but hate you can't see them in-game? Have no fear, that is now in the past. This stage features some of the best posts from @Smash3C

This is a 1:1 of PM Battlefield. Uses a battlefield rel, and has lighting to only look good on Smash 3C characters courtesy of Nehza.

103 May 12th, 2020

Phendrana Drifts++ by Nezha the Scout, DukeItOut, Layell, Kirbeast, BustedSoda with credit to Pyro, Moosehunter, Vector U, SynaMax
[Stage - Texture, Import - Norfair]



EDIT: 5/12/20
Stage now has a Metroid Lab variant for P+, thanks so much to Kirbeast for solving a very annoying glitch.

EDIT: 4/21/20
Stage has now 8 variants including p+ alt and Omega forms
General stage fixes
Improved character lights
HD textures from Layell

EDIT 3/31/2020 Animated Sheegoth! Also more model optimizations and water animation fixes.

Works over Hazardless Norfair alts in Legacy and VPM.

P+ Ver is under development.

RIPs and Sheegoth Anim:
Coolguy! <3

Gameplay Vid:
Pyro!

BRSTMS:

Vanilla BRSTMS:
By: Moosehunter
https://www.smashcustommusic.net/song/278
https://www.smashcustommusic.net/song/276

Metroid Prime 2: Torvus - Bog(Vector U Remix)
By: Vector U
Soundcloud link: https://soundcloud.com/vector-u/metroid-prime-2-torvus-bogvector-u-remix

Moth Alien Winter
By: SynaMax BRSTM Conversion by: Umbravivens
https://synamax.bandcamp.com/track/moth-alien-winter
https://synamax.bandcamp.com/

128 March 16th, 2020

Lunar Battlefield v2.0 (for Project M) by Puzzled, Nezha the Scout with credit to Layell, soopercool101, DukeItOut, and the PMDT
[Stage - Texture, Vertex, Import - Battlefield]



Lunar Battlefield v2.0 (for Project M) by Puzzled, Nezha with credit to:

- Layell for fixing seams in the landscape
- soopercool101 for proper footstep sounds
- DukeItOut for removed character shadow rotation

Comes in two flavors, Smash 3Cyan and PM Purple. STGBATTLEFIELD.pac is the cyan version and STGBATTLEFIELD_Z.pac is the purple version. st_battle.rel is an edited module with fixed shadows that is recommended but isn't required.

74 March 14th, 2020

Yoshi's New Island Inc. Retweak by Nezha the Scout, Dranakar, MarioDox with credit to davidvkimball, Llama Juice, Wingedkoopa67, ALM5252, TheUltimateKoopa
[Stage - Texture, Import - Yoshi's Island (Melee)]



UPDATED 3/2/20: Fixed overlapping shadows, incorect shadow angles, and BG brightness.

Edit: reuploaded due to rule breaking deletion


Originally goes over FD. The name is for its slot in the TE build, start alt Yoshi Story Melee.

Credit for the original version:
Legacy TE team
Dranakar
MarioDox
davidvkimball
Llama Juice
Wingedkoopa67
ALM5252

BRSTM:
By: TheUltimateKoopa
http://www.smashcustommusic.net/song/54319

EGG Icon used in preview card:
https://www.deviantart.com/evilwaluigi/art/Yoshi-Emblem-790932732

117 March 14th, 2020

Terminus by Nezha the Scout, Ryztiq, Dranakar with credit to Telouborg, PMDT, LegacyTeam
[Stage - Texture, Import - Final Destination]



Staff Edit: Credit removal upon request.

12 Alts!!!!!!

PM FD:
Dranakar, WorseDoughnut, PMDT, LegacyTeam: http://www.smashbroslegacy.com/legacy-te.html

Rainbow FD:
Ryztiq: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207651

BRSTM:
Telouborg: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202862

69 February 24th, 2020

World of Nothing by Nezha the Scout with credit to TheUltimateKoopa, Moosehunter, PAVGN
[Stage - Texture, Import - WarioWare, Inc.]



The World of Nothing, from Super Paper Mario! Includes menu assets and BRSTMs.

Added a new version, flat! Also Flattens Characters.

52 March 20th, 2020

Millstone Mayhem by Nezha the Scout, DukeItOut, malistaticy, BustedSoda with credit to GS Music, Sonic Konga
[Stage - Texture, Import - Green Hill Zone]



V2 fixes BRSTM Looping, Shadow Placement, Fog and a optimized BG courtesy of DukeItOut

This one has 4 alts.

2 is the GHZ layout (rainy and normal), and the other 2 is an OMEGA layout (rainy and normal).

Hazard Version: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218755

Hazardless Version: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218687

This is the final version I will do with the Ruins tileset, thank you so much for the support on my social media! Total alts are 8, so if you want more, you gonna have to do these yourself (I dont wanna flood BrawlVault with Temple Tempesteses)

135 March 20th, 2020

Temple Tempest (Hazard Version) v2 by Nezha the Scout, DukeItOut, malistaticy, BustedSoda with credit to JGS Music, Sonic Konga, Malistatic
[Stage - Texture, Import - 75m]



V2 fixes collision issues and optimizations courtesy of DukeItOut

Hazardless ver: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218687

This goes over 75m, and uses a custom .rel (if you dont use this rel, the hazard will deal more damage, and or other bizarre glitches may occur)

Credit to Coolguy (Busted Soda) and Malistaticy for the help on the Gnawty model and its animations <3
Also credit to Coolguy with the help on obtaining that forest BG.

Most content here is custom made including most of the textures.

The pot was obtained from model resource: https://www.models-resource.com/playstation_2/scoobydoonightof100frights/model/18672/
by Sonic Konga

Remake BRSTM JGS Music:
https://www.youtube.com/watch?v=ya2050iqOb8

Rainy Ver Included.

99 February 8th, 2020

King Boo's Illusion Redux by Nezha the Scout, soopercool101, Cahalan with credit to Theytah, Coolguy, senjen
[Stage - Texture, Import - Skyworld]



Luigi's Mansion 2's Final arena is now a stage.

Made entirely with custom models, with exception of the candles and the rocking horse that was ripped by senjen.

Has 2 versions, and 4 BRSTMs made by Cahalan!

There was an older version of this stage, which is now sadly gone.

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Redesign by Vyse, new graphics by SJS.

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