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15 April 1st, 2022

Finally Destination by Nezha the Scout, SirGimmick, SoN1c2001, Survivian, GRAND AZEL, Atma, Sad_Potato with credit to PMBR, ivan.vladimirov08
[Stage - Import - Final Destination]


(Ivan's Terminal Montage Fox model: https://sketchfab.com/3d-models/fox-mccloud-terminal-montage-3d14b96b0aa446adaee5d6436436b629)

54 January 19th, 2022

Chaos Angel by Nezha the Scout, Layell, Kirbeast with credit to Azel, Dukeitout, amphobius, Moonswirlies, MaxieDaManV2, Deliverance84, The Brickster, Ale64, StarWaffle, SJS, Tryptech, Fireball, WTails358, Survivian, CBM Discord, Remix Discord, P+ Discord
[Stage - Texture, Import - Skyworld]

I was given the blessing from Anothen and KingJigglypuff to use their Dark Samus, this is still in development however, for more Dark Samus and other animation goodness follow Jiggs here: https://twitter.com/KingJigglypuff and Anothen here: https://twitter.com/BlueAnothen


-Layell and Kirbeast for massive optimizations and testing

-Discord community for the fantastic feedback

Original Sky Sanctuary credits:

Noserus- https://smashboards.com/threads/noserus-original-custom-stages-sky-sanctuary-3-0-released-now-with-actual-lighting.412286/

Project Plus team for their modifications

Remixed Tracks Credits:

Chaos Angel Suite #1:
Originally named Chaos Angel Zone - Act 1
Made by: amphobius

Chaos Angel Suite #2:
Originally named Sonic Advance 3 - Chaos Angel Suite [Remix]
Made by: Moonswirlies/ Over-Under The Moon

Originally named Sonic Advanced 3 Remixed - Galactic Aggression
Made by: MaxieDaManV2
BRSTM by: DukeitOut

Rusty Ruin Zone Act 2 (Saturn Ver.):
Originally named Rusty Ruin Zone Act 2 (SEGA SATURN) -2020 REMIX-
Made by: Nicholas Taylor/Deliverance84

Tidal Tempest (Past):
Originally named Sonic CD Remastered - Tidal Tempest Past
Made by: The Brickster with collaboration with Collision Chaos Radio

Original Tracks Sources:

-Back In Time (Sonic R)

-Rusty Ruin Zone Act 2 (Sonic 3D Blast Saturn Ver.)

-Tricky Maze (Sonic Adventure JP)

-The Last Way (Shadow the Hedgehog)

-Back to Soul (Sonic Fighterts)

-Endless (Old No Vocal)(FNF Vs. Sonic.EXE)
BRSTM by: Ale64

40 November 24th, 2021

Tokyo Tower (Sailor Moon) by Nezha the Scout with credit to TawaHoda
[Stage - Import - 75m]

This stage works over 75M. Made this for the CBM Retro Contest in under 1 month!

Contains a Music Pack (click the second image) and Menu assets.

52 October 25th, 2021

Old School Building (FIX) by Nezha the Scout with credit to Layell
[Stage - Import - Smashville]

A 1:1 Smashville Skin of UNDER NIGHT IN-BIRTH ExeLate[cl-r]'s Old School Building.

Uses st_village.rel (aka smashville)

v2 changelog:
Texture adjustments, bone count reduced, junk files removed, transparency fix.

> Tricount went from 32,260 to 19,192
> stage went from 3.10mb to 1.85mb

36 October 13th, 2021

Somnus Fountain by Nezha the Scout with credit to Survivian
[Stage - Import - Final Destination]

A 1:1 FoD Skin of UNDER NIGHT IN-BIRTH ExeLate[cl-r]'s Somnus Fountain Stage.

2852 March 25th, 2022

PussPuss P+EX Build (Version 3.0) by PussPuss, MKHT, KTH, -BigSharkZ-, KingJigglypuff, King Draco, Mansta8, <X>, Giantfirering28, Yorch2296, waluis, StupidMarioFan1, russmarrs2, chimpchar775, CaliburTek, Moblin, iwantgames, Firelis, Nezha the Scout, jaystring, szion, TʘCK, windhunter7, Kapedani, Wario358, Hyperlink, KorytheMaril, PyotrLuzhin, RedipsTheCooler, N!ck!, malistaticy, LnktheWolf, Sylv, Shy, MarioDox, BustedSoda, nnebf, JFyst, tyleto, Puzzled, PyroPM, SirGimmick, Chucklez, iammostwanted, Neroven, Moe, King Bob Gaming, Shranux, Kuusotare, bringobrongo, TEITO, Xenthos, eon_tas, Survivian, Pokemaster Ely, Electropolitan, NickirixXT/GoldenXP, VirtualBeef, Ubergruvin, Mosaico, KnockerKrazy, MyDudeman222, CallMeKaaze, AnothenBlue, radzo73, GRAND AZEL, Peperoncino, Atma, FWCrash, Adamsims, ZeroDepth, joker, metanite64 with credit to Project + Development Team, Legacy XP, Remix, Cobalt Legacy, SJS, KingJigglyPuff for P+EX, Kapedani for his help with the Code Menu and the addition of Random Angle Mode and Balloon Stocks mode, and PyotrLuzhin for PMEX for without him, none of this would be possible. Special thanks to SSK for CSS Icon help and for disabling Kirby’s copy ability for me <3
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]

Updated as of 3/25/2022: Holy macaroni it's been a minute! Hope ya'll have been enjoying your year so far. This update is mostly just to add 2 more characters, some stages, and a more polished build in general compared to the last version. I really do appreciate you guys downloading my silly build and hopefully having a fun time with it. Be sure to read the credits and give credit where credit is due to all the peeps who's work I added and loved playing with. Bababooie.

Updated as of 12/23/2021: Happy Holidays, bois! Have a surprise Version 2.5 update! Cloud and Silver have been added to the already extensive roster and I hope y'all have fun with them! Also included is a Mario Party stage slot along with a Sonic Unleashed stage slot and a multi-Capcom related stage slot as well. Last but not least, there is a Swimming Overhaul included which allows you to fight in the water on several water based stages (Keep in mind that some characters don't have swimming animations and as a result, will just bug out in the water). See ya next year! Bababooie.

Updated as of 11/28/2021: PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. In addition, stages based on Paper Mario, Dr. Mario, Banjo and Kazooie, Under Night in Birth, Persona, as well the updated stage list from P+ 2.29 and stages made by MarioDox join the already substantial lineup! Also, code menu implementation for everyone in the roster and new special modes! Try out Random Angle Mode (who knows where your knockback will send you?!) and Balloon Stocks (Pop a balloon to gain a stock... or lose it?).

Original description: https://imgur.com/a/BeTix8x This is my Project+ EX Dolphin Build which is built off of HotWingFTW's EX build (which is linked in the full credits list if you want a more "base" version of this build to work off of). This features several character inclusions from LXP (RIP), Remix, CL, and solo releases like Dante, Nu, and Black Shadow. This can be used on Wii as well but you will see some downgraded textures as it was done to get the game to load in the first place so please do so as your own risk. Thank you so much for checking it or even just looking through the pictures. I hope you guys like it and I hope I've credited everyone appropriately. Proper credits and links to all the custom content will be in the download. Bababooie.

69 October 7th, 2021

High-rise Building: Rooftop by Nezha the Scout
[Stage - Import - WarioWare, Inc.]

---UPDATE 10/7/2021---
Added 3 more tracks. Separated the Stage and Songs into two separate bundles, BRSTM are now optional.

---UPDATE 10/3/2021---
Fix: Fixed FOV issues causing glitches in certain item use camera angles causing clipping in both emulation and console.

The download includes the following: Highrise stage and the red Hollow Night alt, 10 brstm, and custom made menu assets.

Stage is using Final Destination as base.

53 September 25th, 2021

Minecart Madness v1 by Nezha the Scout, LlamaJuice with credit to PMBR, DukeitOut
[Stage - Import - Target Smash]

Goes on target practice (also known as Bowser's Castle)

First of all, massive credit to Llamajuice for this fantastic stage, and I also give my thanks to him for entrusting me this to fix it up and polish it for release.

Secondly. If youre reading this when I released this, Im gonna go and take a small vacation so I wont be able to respond for while.

Unfixable glitches:
-The momentum, is something I cant fix no matter how hard I tried. Ill stop trying. So if you see me not responding to \"the momentum glitch\" is because its already acknowledged.

Thats it.
Have fun.


22 September 9th, 2021

Final There is a Lego on the Floor Destination by Nezha the Scout, KingJigglypuff with credit to TawaHoda, PanicClinic, Ujico*/Snail's House, PMBR, Mewtwo2000
[Stage - Import - Target Smash]

50 July 7th, 2021

Great Bay Stage AI Fix by Nezha the Scout, Mewtwo2000, DSX8, Ryan with credit to Mariodox, eon_bot, Soopercool101
[Stage - Import - Jungle Japes]

This is an odd video to make so I had to show the original 2013 Great Bay bug first before I showed what the fix was. You only need to import the stage, no code required.

Basically, I edited the stage to be far away from a "Danger Zone" area bots hate. How far? The stage was moved 40 Y values up. And I made new shadow models to more accurately render character shadows. This stage is functionally and visually the same, so if you don't care about CPUs... no need to get this.

This was made using the very first Great Bay Import done by Ryan, Mewtwo2000 and DSX8 on 2013 as base.

Discoveries and research was made by The Brawl Stage Compendium's members Eon_TAS, Soopercool and MarioDox.

55 July 4th, 2021

Clanker's Cavern v1.5 by Nezha the Scout, Wario358, Survivian with credit to Zenith, Soopercool, fudgepop01, MarioDox, eonbot, Starwaffle, Dranakar, Mewtwo2000 and Demonslayerx8
[Stage - Texture, Import - Jungle Japes]

- Added Rumble Falls 1:1 alt
- Casual Clanker received additional decorations, such as a jiggy, eggs, feathers and honeycombs, all animated.
- Casual Clanker stage lights has been toned down while fog was intensified.
- All of Casual Clanker models where optimized
- Casual Clankers have all their blastzones and offcamera zones extended.

Casual Alt goes over Jungle Japes as a base, but its placed over Great Bay (P+) as an easy way to remove the JUngle Sapes SFX.
The Rumble Falls alt goes over PM (and P+) Rumble Falls with their prepackaged .rels, but on vBrawl goes over Final Destination.

Survivian- Clanker Animations
WTails (wario358)- Texture Upscaling and Water wizardry
Zenith- Banjo- Kazooie Clanker's Cavern Remaster https://www.youtube.com/watch?v=7hiOXOxh5Rs (BRSTM conversion by me)
Starwaffle- Jiggy Model
Dranakar- Notes and Honey model
Mewtwo2k and Demonslayerx8- Certain original assets and settings from Great Bay
Soopercool, fudgepop01, MarioDox, Eon- Researching odd AI behaviour's and aiding in figuring out how to remedy it

- This stage was made for the Water contest in the Custom Brawl Modding server, but due to life, I couldn't participate, still finished it.
- This stage was made balanced around KingJigglyPuffs Swimming engine as well as Brawls default swimming mechanics.

(Fun Fact- Apparently you can put this over final destination without a .rel, but it causes water to no longer be swimable. Not recommended unless you wanna mess around)


41 April 8th, 2021

Stormship by Nezha the Scout, KingJigglypuff, fudgepop01, eon_tas with credit to Team Reptile
[Stage - Texture, Import - Wi-fi Room]

Includes two BRSTM

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module

Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile

84 April 4th, 2021

Hammer Express (BETA Lethal League Mode) by Nezha the Scout, KingJigglypuff, Ryztiq, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile
[Stage - Import - Wi-fi Room]

Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)

Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile

16 April 1st, 2021

Shy Guy's Toy Box (Halloween Alt) by Nezha the Scout, Survivian with credit to WorseDoughtnut, My Uncles Garage
[Stage - Texture, Import - Final Destination]


73 March 24th, 2021

Shy Guys Toy Box by Nezha the Scout, Wario358, Survivian with credit to WorseDoughnut, Ca$ino Wolf, Pleasant250, Moosehunter, PAVGN, zelda23, Goldtex, InkxtheSquid
[Stage - Texture, Import - Yoshi's Island (Melee)]

Updated: Tunnels star scroll restored to the intended version.

Updatedv2: Removed unneeded objects in the Shy Guys Toy Box (No Battle Arena) alt.

Updatedv3: Added 6 new alts and one new BRSTM track.

Total of 9 alts!

(The following instructions does not apply to the FD alts)
For P+ its STGYOSHISTORY. For Vanilla PM rename to STGDXYORSTER. For Brawl requires a Final Destination rel converted to st_dxyorster.rel (The Yoshi *Island* Melee slot) BRSTM included!

Album: https://imgur.com/a/RN6hDi1

Credit: Survivian for the animations. WTails for train Tunnel magic. Ca$ino Wolf for testing.

Shy Guy Toy Box:
by Pleasant250- https://smashcustommusic.net/song/37004

Battle (Paper Mario: TTYD):
by Moosehunter- https://smashcustommusic.net/song/389

Brobot L-Type Battle (Super Paper Mario):
by PAVGN- https://smashcustommusic.net/song/4392

Battle (Paper Mario: Sticker Star):
by zelda23- https://smashcustommusic.net/song/49303

Battle (Paper Mario: Color Splash):
by Goldtex- https://smashcustommusic.net/song/76009

Battle (Paper Mario: The Origami King):
by InkxtheSquid- https://smashcustommusic.net/song/93856

25 January 13th, 2021

Grubhub ad but its a very poorly done Brawl Stage by Nezha the Scout, Electropolitan with credit to FellowGamers
[Stage - Import - Green Greens]

Narrator: Grubhub perks give you deals on the food you love.

The kind of deals that make you boogie.


Purple guy: *bites borger and dances*

Sushi guys: *appear and eat the sushi*

Sallad girl: *eats salad and stands up*

Milkshake girl: *does the splits and sluprs milkshake*

Everyone: *dances all at once*

camera moves to purple guy and shows him dancing

[music stops]

camera changes to house and kid looks at purple guy

purple guy: points at kid

kid: says huh and blinks

[music starts again]

Kid: *dancing*

Narrator: Get the food you love with perks *doorbell rings* from

Happy people: Grubhub!

Narrator: Grub what you love


Script Source: https://www.reddit.com/r/copypasta/comments/kv15d1/grubhub_ad_script_i_wrote_out_feel_free_to_modify/

48 December 31st, 2020

Violet Symphony by Nezha the Scout
[Stage - Import - Results Screen]

PM/TE and P+ versions included

213 December 31st, 2020

Bob-omb Battlefield by Nezha the Scout, Flambo237, MarioDox, Puzzled, Survivian, Electropolitan with credit to Flambo, KingJigglypuff, Kirbeast, Layell, CBM Discord server
[Stage - Import - Green Greens]

---Clicking picture leads to video!---
Update 12/29/2020
> Fixed Black Bob-omb glitching out due to a quirk with green green hazards, sadly the fix came with a side effect of the black bob-omb no longer jumping on hazard triggers, instead he jumps on a set timing.

>Fixed Flicker on the dirt patch on the FD version of Bob Omb battlefield occurring on console.
Update 12/27/2020 PT2
> Added a Battlefield version
> Fixed wierd tree shadows on all versions
> Added New BRSTM (Buoy Base Galaxy (Super Mario Galaxy (Olympic Games Mix)

Update 12/27/2020
> Added a Omega Version
> Added New BRSTM (Gusty Garden Galaxy)

Update 12/25/2020: Fixed Fences having MIP mapping, causing them to have graphical issues on console. (Credit to Puzzled)

Took us 10 months to finish this one, hope it was worth the wait! Alts coming soon!

Be sure to also install the .rel file into the module folder, its what influences the hazards.

Known Bug:
There is a bug on the BG cannon, will shoot twice on its first activation, but only one bubble hazard will hit. This only happens on the first hazard activation, method of fixing this bug is currently unknown.

1284 May 14th, 2020

Banjo-Kazooie for Project M (Beta) by King Bob Gaming, StarWaffle, SiLLyDJ, Nezha the Scout, MetalLegacy, Dranakar, Carldacious with credit to davidvkimball, Yohan1044, Shockbound, Simples, SneakyKNG
[Character - Import, Moveset (PSA) - Custom Character]

Special Thanks to the talented team who helped make this possible! Our goal was to make Banjo playable in Smash,
little did we know SSBU would make that possible! Since our goal was met, production was slowed down, and eventually stopped.
Instead of keeping Banjo-Kazooie hidden away, we decided to release what we had so far.

173 May 10th, 2020

Conpetum by Nezha the Scout with credit to Uwak!
[Stage - Texture, Import - Battlefield]

UPDATED 5/10/20: P+ fixes and aditions

P+ Version Included

114 July 4th, 2021

Dead Line v2.5 by Nezha the Scout with credit to Segtendo, DukeitOut, Pyro, N!ck, Snoe
[Stage - Import - Green Hill Zone]

Updated 7/4/2021 Fixed graphical glitches on the pillars in both versions of the stage.

PM: https://youtu.be/hNQlFb72uZU
P+: https://youtu.be/AVIW3aWa8BU

Dead Line Updated with a huge modern touch.

And it was updated again with the following changes:

BG is much larger and further away, glass is more transparent and the space stars have been relocated, character lights got a big lift too.

74 November 18th, 2020

Phendrana Drifts (Alt release) by Layell, Nezha the Scout, BustedSoda with credit to Pyro, Moosehunter, Vector U, SynaMax
[Stage - Texture, Vertex, Import - Norfair]

An alternate version of Nezha's Phendrana Drifts. This version uses some textures from the Metroid Prime HD texture pack.

Comes with two versions with and without the Sheegoth in the background.

Also includes HD textures for Dolphin.

Only includes the PM Norfair alt.

Please see the original entry here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218909

113 April 5th, 2020

[PM 3.6] Clock Town (1:1 + Night + SFF2 Version) by Layell, Nezha the Scout, DukeItOut, Dranakar, mawwwk with credit to David V. Kimball, KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
[Stage - Texture, Vertex, Import - Pirate Ship]

Clock town is a 1:1 reskin of Smashville with a little \"terrible fate\" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.

Includes a night-only version with slowed down time! Since there's no day-night cycle, Skull Kid does not appear on this version, and other lighting edits have been made.

Importing for Brawl by Dranakar, custom base stage model by Dranakar.

Day/night cycle lights, torches, rain by Scout.

Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.

Flag textures, further stage model and lighting adjustments, and night-only variant by mawwwk.

Stage opitimization and balloon sprite by Layell.

Model optimizations, shadows, clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.

Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.

26 November 10th, 2020

This mod was brought to you by... by Nezha the Scout with credit to ALM5252, PMDT, Montimer, KingJigglypuff, hyo, Sirkura, CaliburTek, MoeNDerrty, Zant532, Wario358, PyotrLuzhin, RedipsTheCooler, Neroven, King Bob Gaming, Shranux, Kuusotare, bringobrongo, Pokemaster Ely, Nanobuds, Smash 3 Team, Brawl Minus Team, Kitsu, CaliKingz01, Leon Exodio, jaystring, kuro, milky gaming, KTH, Smash 2 Team, AlGeorgeRomo, Shy, Andymander, Master Leonard, Moblin, Danster64, Jocky, GammaRidley, Iwvi, Carnage, wattasyo, All Things Gaming 6, Lawliet, Edwguard Flow, MarioKing64DS, LegacyTE/LegacyXP Team, DrFlux, BraveDragonWolf, BaganSmashBros, MarioDox, Moonear7, Mewtwo2000, StupidMarioFan1, Sir Kirby the 4th, Vinci2000, Project M Unbound Team, Alejandro Middlecorn, Mattimation, Eternal Yoshi, TheyTah, szion, WARNING, Lone Devil, Nibroc, JoeTE, BronzeGreekGod, Southcraft, VirtualBeef, NintenDS, PhantomWings, JOJI, SilentDo0m, Placebo, codes, ... and that blue mask guy I guess. And the smash 3 team. And the smash 2 team, and the smash minus team, and the p+ team, and my mom. AND the smash 3C team, and Nick, Jiro and MY MOOOOM and Tawa, and Surv
[Stage - Texture, Vertex, Import, 2D - Skyworld]

Squarespace is the absolute easiest way to make your website. I've used them for a few different sites. I basically bought that domain to be sure nobody else could. I didn't really have the time or need to create a fancy website, so I just spent about 15 minutes to throw together a landing page. It was incredibly easy with the Squarespace template and, in my opinion at least, it looks great. Now I can give people one link that takes them to a page with the link to all my different social media profiles. You can really create a landing page like this, a blog, a store, really anything with Sqaurespace and what's best is that you can get 10% off your first order by using the code \"SCOUTISASEXYMOFO\" over at squarespace.com/SCOUTISASEXYMOFO. That also helps you help the message. So please do go check out Squarespace at squarespace.com/SCOUTISASEXYMOFO.

97 April 1st, 2020

Smash 3Cverse by Layell, Nezha the Scout with credit to MarioDox, DSX8, PMDT, and the Smash3C twitter account.
[Stage - Texture, Import - Battlefield]

Love Smash 3C memes, but hate you can't see them in-game? Have no fear, that is now in the past. This stage features some of the best posts from @Smash3C

This is a 1:1 of PM Battlefield. Uses a battlefield rel, and has lighting to only look good on Smash 3C characters courtesy of Nehza.

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