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THIS VERSION HAS NO SWIMMABLE WATER. FOR THE SWIMMABLE VERSION, CHECK MY VAULT!
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Yes, you fight on the water!
READ DESCRIPTION PLEASE!
Who doesn't love rain?
Finally released after 6 whole days of continuous work, I present you this.
This pack consists of 3 stages:
- Ocean Dream
- Dark Ocean Storm
- Ocean Storm
Ocean Storm was my real goal, but Ocean Dream was a test to see if I could handle my own ambition. After freezing Delphino and porting it to Final Destination, and making all the changes needed, a gorgeous stage was born. That's Ocean Dream.
Then, I started working on inserting the rain and making the stage look like it was actually raining. I took some decent time testing textures and investigating SceneDatas from multiple Brawl stages for proper lighting/fog/etc. Then, Dark Ocean Storm was born. It has a darker background of heavy clouds with also a darker rain effect and a matching lighting and fog.
After backing up the file, now I gone for a more accurate stage, matching what I had imagined beforehand. On the last one, the Ocean Storm, the sky is pure gray, the rain is more uniform and the lighting is more clear. That's pretty much what I did imagine all along.
For all versions, the ocean is animated, the collisions has water effects, and for the Storms, the rain is also animated. The pics will never do justice, because the animations are arguably one of it's biggest selling points.
Sooo, after all that long explanation, I suggest putting this over Shadow Moses or Spear Pillar, where you can get all tree at once, with a forecast of 66% rain chances! (Warning: It is a Final Destination stage! You need a .rel to use 'em over Shadow Moses/Spear Pillar).
Now, about the bonus texture included on the download...
After getting my hands on LookItsLink's Rukia, I did get really impressed with the epic vertex... by the way, the texture was kinda disappointing... so I did retexture her so she could look better. And I believe I was sucessful on this. Look no further: this is as accurate as a texture can be with the current vertex!
Pic: http://i.imagehost.org/0860/al_100828_1514_bin_out.jpg
Ain't this better?
Has Sode no Shirayuki too!
Credits to LookItsLink for the vertex and base texture,
proper credit is also given to LookItsLink on the readme included with the bonus texture.
===================================
Submitted at September 2nd, 2010
==================
Yes, you fight on the water!
READ DESCRIPTION PLEASE!
Who doesn't love rain?
Finally released after 6 whole days of continuous work, I present you this.
This pack consists of 3 stages:
- Ocean Dream
- Dark Ocean Storm
- Ocean Storm
Ocean Storm was my real goal, but Ocean Dream was a test to see if I could handle my own ambition. After freezing Delphino and porting it to Final Destination, and making all the changes needed, a gorgeous stage was born. That's Ocean Dream.
Then, I started working on inserting the rain and making the stage look like it was actually raining. I took some decent time testing textures and investigating SceneDatas from multiple Brawl stages for proper lighting/fog/etc. Then, Dark Ocean Storm was born. It has a darker background of heavy clouds with also a darker rain effect and a matching lighting and fog.
After backing up the file, now I gone for a more accurate stage, matching what I had imagined beforehand. On the last one, the Ocean Storm, the sky is pure gray, the rain is more uniform and the lighting is more clear. That's pretty much what I did imagine all along.
For all versions, the ocean is animated, the collisions has water effects, and for the Storms, the rain is also animated. The pics will never do justice, because the animations are arguably one of it's biggest selling points.
Sooo, after all that long explanation, I suggest putting this over Shadow Moses or Spear Pillar, where you can get all tree at once, with a forecast of 66% rain chances! (Warning: It is a Final Destination stage! You need a .rel to use 'em over Shadow Moses/Spear Pillar).
Now, about the bonus texture included on the download...
After getting my hands on LookItsLink's Rukia, I did get really impressed with the epic vertex... by the way, the texture was kinda disappointing... so I did retexture her so she could look better. And I believe I was sucessful on this. Look no further: this is as accurate as a texture can be with the current vertex!
Pic: http://i.imagehost.org/0860/al_100828_1514_bin_out.jpg
Ain't this better?
Has Sode no Shirayuki too!
Credits to LookItsLink for the vertex and base texture,
proper credit is also given to LookItsLink on the readme included with the bonus texture.
===================================
Submitted at September 2nd, 2010
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010