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My first time experimenting with collision data, and this is how it turned out! Let me tell you what's different about this stage:
- Pipes are now fall-through on the top, so you can go in the pipes. (Picture 1)
- Two pipes that connected to the underground area in World 1-1 don't have a platform on top. Meteor smash your opponent into these pipes for a quick KO. (Picture 2)
- Ledges can now be grabbed, including inside ledges of KO pipes. (Picture 2)
Now comes with a demonstration video thanks to a friend of mine who was kind enough to help me make this video with his capture card. Also, I updated the download to have instructions to use other texture hacks with this, so you can go with whatever style you like. Enjoy!
- Pipes are now fall-through on the top, so you can go in the pipes. (Picture 1)
- Two pipes that connected to the underground area in World 1-1 don't have a platform on top. Meteor smash your opponent into these pipes for a quick KO. (Picture 2)
- Ledges can now be grabbed, including inside ledges of KO pipes. (Picture 2)
Now comes with a demonstration video thanks to a friend of mine who was kind enough to help me make this video with his capture card. Also, I updated the download to have instructions to use other texture hacks with this, so you can go with whatever style you like. Enjoy!
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Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010