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- SSBB OverDrive v.6 (With Map Pack) - http://www.mediafire.com/?84j3zp36w8jsd1q
- Leave an Comment Here -
http://forums.kc-mm.com/index.php?topic=19502.0
The project plan
Speed - My whole problem with brawl was the lag, and the aerial momentum of characters, this is now fixed and improved for better control over characters, and all Character running speed have been adjusted to be slight faster.
Combo's - I've added a enough hit-stun to make Super Smash brothers "64" type combo's possible, with the added speed of characters combo's shouldn't be a problems.
Enjoyment - This Mod of Brawl can be enjoyed by smasher fan of "64" "Melee" and "Brawl"
Final "Clean Version" Change list -
- All attack animation have less or no lag (Landing lag is the same)
- Hit stun increased for better combo's (Trying to find a prefect fit between
64 and Melee)
- Faster falling speed
- Very Slightly increased running speed
- Character sizes -0.1
- Weight -25
- Momentum capture
- Old L-Cancel Code (Wanting a 64 version of this code)
- No Body Collisions (Even when thrown)
- Slower Shield Recharge
- Jab Lock Fixed
- No Footstooling
- Auto Jab Removed
- Walljump height does not decrement
- Dodging and Air Dodge are 1.5 faster
- Can Special Cancel From Place Dodge after invincibility frames end
- Ledge Cancel
- Gravity increased by 1.3.5
Note - All these changes came with the idea of increasing the game play, and speed of the game.
This this the Clean Version of OverDrive which is now 95% complete, there will be another version with some slight changes to the special attacks, and for Sonic a new Side-B he doesn't need two Spin dashes.
If you have any ideas for any changes to special attacks please post them, as long as it's not totally a completely new special attack that wont take a ton of coding i might use the idea.
I've Fixed all the glitches i could find if you find anything i missed please post it.
Credit for hacks found in project
SSJCerious - CSS
libertyernie - Classic Stage Expanison Pack
shyguy - Floating Point Editor
Final Note -
Everything in download was either made by me or a member of KC-MM, few of the codes i've used for this brawl mod are from Brawl+, Brawl-, and a few made by standard toaster. All other codes we're added by myself or found off the web
- Leave an Comment Here -
http://forums.kc-mm.com/index.php?topic=19502.0
The project plan
Speed - My whole problem with brawl was the lag, and the aerial momentum of characters, this is now fixed and improved for better control over characters, and all Character running speed have been adjusted to be slight faster.
Combo's - I've added a enough hit-stun to make Super Smash brothers "64" type combo's possible, with the added speed of characters combo's shouldn't be a problems.
Enjoyment - This Mod of Brawl can be enjoyed by smasher fan of "64" "Melee" and "Brawl"
Final "Clean Version" Change list -
- All attack animation have less or no lag (Landing lag is the same)
- Hit stun increased for better combo's (Trying to find a prefect fit between
64 and Melee)
- Faster falling speed
- Very Slightly increased running speed
- Character sizes -0.1
- Weight -25
- Momentum capture
- Old L-Cancel Code (Wanting a 64 version of this code)
- No Body Collisions (Even when thrown)
- Slower Shield Recharge
- Jab Lock Fixed
- No Footstooling
- Auto Jab Removed
- Walljump height does not decrement
- Dodging and Air Dodge are 1.5 faster
- Can Special Cancel From Place Dodge after invincibility frames end
- Ledge Cancel
- Gravity increased by 1.3.5
Note - All these changes came with the idea of increasing the game play, and speed of the game.
This this the Clean Version of OverDrive which is now 95% complete, there will be another version with some slight changes to the special attacks, and for Sonic a new Side-B he doesn't need two Spin dashes.
If you have any ideas for any changes to special attacks please post them, as long as it's not totally a completely new special attack that wont take a ton of coding i might use the idea.
I've Fixed all the glitches i could find if you find anything i missed please post it.
Credit for hacks found in project
SSJCerious - CSS
libertyernie - Classic Stage Expanison Pack
shyguy - Floating Point Editor
Final Note -
Everything in download was either made by me or a member of KC-MM, few of the codes i've used for this brawl mod are from Brawl+, Brawl-, and a few made by standard toaster. All other codes we're added by myself or found off the web
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010