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270 July 4th, 2012

Galacta Knight (Brawl-Styled) Version 5 by JoeTE with credit to Mewtwo2000 (for the wing metal material)
[Character - Texture, Kirby Hat, Import, Other (Effects, Animations, Final Smash, etc.) - Meta Knight]



Also includes recolors for the Sword effects & Mach Tornado, a Kirby-Hat model, and an extra .mdl0 to give the shield more use in any possible PSAs.

Changes from the previous version: (Warning; there is a lot of text below this...)
1. Kirby Hat added. I even replaced the tiny bat wings with a tiny copy of Galacta Knight's wings. (seen in the bottom-left portion of the 2nd screenshot. You will have to load the full image to see it.)

2. A custom shadow model was added. As in, the non-textured low-poly model that is turned into a character's shadow on certain stages. (seen in the upper-right portion of the second screenshot. You can see the shield and lance shapes within the shadow.)

3. As mentioned above, I included an additional .mdl0 that has an extra bone. In this extra .mdl0, the new bone (ShieldM) is used to manipulate the shield. The main models use LHaveN to manipulate the shield, and SwordM to control its visibility.

4. A new recolor based on Meta Knight's White/Yellow recolor has been added (seen in the bottom-left portion of the 3rd screenshot.)

5. The pink Mach Tornado effect now looks more pink. Compare the upper-left portion of this submissions 2nd screenshot to the lower-right portion of the previous version's 1st screenshot.

6. The main model now replaces Meta Knight's default color.

7. The Dark Mirror Meta Knight color scheme (seen in the bottom-right portion of the 2nd screenshot) now replaces Meta Knight's pink color.


Note: The FitMetaknight.pac isn't required. It just makes the effects look better when using this model. Likewise, the altered sword effects don't look good with the normal Meta-Knight models.
If you want to use the altered effects in a European or Japanese version of Brawl, extract all of the textures and models from this one, and insert them into a proper-region FitMetaKnight.pac. Sorry for not mentioning that earlier.

Feel free to make additional recolors. Just remember that the body and sword textures have some differences compared to Meta Knight's body and wing textures. Just be sure to put some effort into the recolors, and mention me in the credit to section. It shouldn't be too hard to port some of the good Meta Knight textures onto this.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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