2710 August 15th, 2012
Pokemon Replacement Pack 2 by RAWRzilla with credit to StarWaffle and Mewtwo2000[Item - Texture, Vertex - Poke Ball]
This is an (re)updated and expanded version of StarWaffle's Pokemon Replacement pack. None of the Pokemon have a grayed out overlay anymore, and some new Pokemon have been added by yours truly!
(And Scizor has been fixed)
Place the .pacs in pf/item/respective pokemon folder
Example: pf/item/entei/PkmEnteiBrres.pac
Metagross = Rhyperior (StarWaffle)
Entei = Magmortar (ERUPTION!!!)
Moltres = Darkrai (StarWaffle)
Torchi = Cyndaquil (StarWaffle)
Snorlax = Wailord (StarWaffle)
Munchlax = Pachirisu (StarWaffle)
Goldeen = Magikarp (StarWaffle)
Weavile = Scizor (lol Bullet Punch)
Wobbuffet = Bastiodon (Metal Burst!)
Piplup = Vaporeon (StarWaffle)
Electrode = Golem (Explosion!)
Togepi = Psyduck (StarWaffle)
Staryu = Porygon-Z (Virus Flail Swift)
Suicune = Glaceon (Glaceon shows off a bit)
Gardevoir = Claydol (Its eyes glitter as it Reflects!)
Chicorita = Shaymin (Sky Form Sunlight Glow!)
Bellossom = Breloom (SPOOOORE FTW)
For those of you curious how to fix the grey problem, change Flag6 of Materials1 inside the model to about 64. This number dictates the brightness of the overall textures. Leave most pokemon effects (Fire, water) at 255.
(And Scizor has been fixed)
Place the .pacs in pf/item/respective pokemon folder
Example: pf/item/entei/PkmEnteiBrres.pac
Metagross = Rhyperior (StarWaffle)
Entei = Magmortar (ERUPTION!!!)
Moltres = Darkrai (StarWaffle)
Torchi = Cyndaquil (StarWaffle)
Snorlax = Wailord (StarWaffle)
Munchlax = Pachirisu (StarWaffle)
Goldeen = Magikarp (StarWaffle)
Weavile = Scizor (lol Bullet Punch)
Wobbuffet = Bastiodon (Metal Burst!)
Piplup = Vaporeon (StarWaffle)
Electrode = Golem (Explosion!)
Togepi = Psyduck (StarWaffle)
Staryu = Porygon-Z (Virus Flail Swift)
Suicune = Glaceon (Glaceon shows off a bit)
Gardevoir = Claydol (Its eyes glitter as it Reflects!)
Chicorita = Shaymin (Sky Form Sunlight Glow!)
Bellossom = Breloom (SPOOOORE FTW)
For those of you curious how to fix the grey problem, change Flag6 of Materials1 inside the model to about 64. This number dictates the brightness of the overall textures. Leave most pokemon effects (Fire, water) at 255.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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