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« Reply #32 on: September 30, 2011, 07:44:47 AM » |
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not much we can do about having too many people on. so we'll just delete your message ok. *trollface*
responce: ok fine but I'm not typing it in again. it was letting you guys know the updates that would happen...
I'll just post on my forum then.
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« Last Edit: September 30, 2011, 08:05:06 AM by Tcll »
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« Reply #33 on: October 03, 2011, 08:27:58 AM » |
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well... since I'm getting no responce as to my Q (on my forum),
I guess I'll just integrate PyOpenGL and keep it at 2.6/7
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« Reply #35 on: October 03, 2011, 04:10:12 PM » |
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Well, I care o.o You work so hard to help the community and your work goes unnoticed. You even take the out of your day to make programs that benefits us. You sir, are a hero to us. GG
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« Reply #36 on: October 03, 2011, 06:12:17 PM » |
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*sniff*...*sob* ...*sigh*
my good sir, your temptations have brought me back to the forums. a thousand points awarded to you my friend.
but the forum troll is pushing me away really fast... after having to retype the entire post ):<
EDIT: (attempt2) god I hate this forum >:O
screw it... I don't even know what I typed anymore DX
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« Last Edit: October 03, 2011, 06:24:02 PM by Tcll »
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« Reply #37 on: October 04, 2011, 01:24:52 PM » |
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*sniff*...*sob* ...*sigh* my good sir, your temptations have brought me back to the forums. a thousand points awarded to you my friend. but the forum troll is pushing me away really fast... after having to retype the entire post ):< EDIT: (attempt2) god I hate this forum >:O screw it... I don't even know what I typed anymore DX I care a lot about your projects, you know. But since I suck a programmation, I can't help a lot... Ever since they announced that MDL0s could be used in Brawl, I was thinking of myself ; if people could do MDL0s importers/exporters/converters? THEN we could use ANY character on Brawl!!! I went to search for such things but I never came across one...until I came to this forum. Is your Model converter soon finished?
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry!
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« Reply #38 on: October 04, 2011, 01:34:07 PM » |
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I care a lot about your projects, you know. But since I suck a programmation, I can't help a lot... Ever since they announced that MDL0s could be used in Brawl, I was thinking of myself ; if people could do MDL0s importers/exporters/converters? THEN we could use ANY character on Brawl!!! I went to search for such things but I never came across one...until I came to this forum. Is your Model converter soon finished? *angry laughter* you're making me hate myself now...
I've started on version v3.0a do you know what every x.0a version means?? *glares and smiles*
it means I've had to drop every piece of code and start on a better code from scratch.
I need to do that for the UD to OGL, as I'll no longer be using Tkinter for my GUI. I'm using GLUT instead.
now you know why every x.0a version is incompatible between each other. (the code is completely different)
I'll gauruntee you, if BJ starts doing that, he'll have a much better and less frustrating way of coding his importer. ^_^
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« Reply #39 on: October 04, 2011, 05:05:26 PM » |
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But much more time consuming. He's under pressure to work fast because of others being impatient. You're not rushed for time, only because not many people pressure you to finish. It's sort of a bad trade off, though, if you don't have anyone posting (Not that I'm saying you did this on purpose)
Anyway, as always, good luck, whatever project you may work on. I'm expecting great things from you, 'cause I know you're capable. Too bad you're in a rough position right now.
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FC: 2191-7379-6272
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« Reply #40 on: October 04, 2011, 06:57:34 PM » |
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But much more time consuming. He's under pressure to work fast because of others being impatient. You're not rushed for time, only because not many people pressure you to finish. It's sort of a bad trade off, though, if you don't have anyone posting (Not that I'm saying you did this on purpose)
Anyway, as always, good luck, whatever project you may work on. I'm expecting great things from you, 'cause I know you're capable. Too bad you're in a rough position right now.
thanx 404 I needed that...
I guess I was getting caught up in getting no attention... eh heh...
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« Reply #41 on: October 04, 2011, 07:48:17 PM » |
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lol to be honest TCLL... i always look up on this thread for any new progress, so no need to say ur not getting any attention, cause u sure r!
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« Reply #42 on: October 04, 2011, 10:28:29 PM » |
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Honestly, this thread is one of the few I really like, along with "Legacy Team" and BrawlBox, and now I look for every new comment being shown up. When you'll have your PC back, I'm sure the model converter you're working on will be even more famous than BrawlBox and be an intense success once finished!!! Also, will your converter include .pmd and .pmx files? (Both are MikuMikuDance models, .pmx is most recent, but there's no converter yet for this file)
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry!
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